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Savestate support (#236)
* add save state support * bind to f5 * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * more * arm * arm * arm * arm * arm * more * more * more * more * more * more
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@@ -18,11 +18,20 @@ extern "C"
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uint32_t *DPC_STATUS_REG;
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} GFX_INFO;
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typedef struct
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{
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bool emu_running;
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bool save_state;
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bool load_state;
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} CALL_BACK;
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void rdp_init(void *_window, GFX_INFO _gfx_info, bool _upscale, bool _integer_scaling, bool _fullscreen);
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void rdp_close();
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void rdp_set_vi_register(uint32_t reg, uint32_t value);
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bool rdp_update_screen();
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void rdp_update_screen();
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CALL_BACK rdp_check_callback();
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uint64_t rdp_process_commands();
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void rdp_new_processor(GFX_INFO _gfx_info, bool _upscale);
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#ifdef __cplusplus
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}
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