Files
eden/src/video_core/host1x/codecs/decoder.h
T
lizzie a8093c2a3c [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is

in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained

i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-10 03:34:07 +01:00

68 lines
1.8 KiB
C++

// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <mutex>
#include <optional>
#include <string_view>
#include <ankerl/unordered_dense.h>
#include <queue>
#include "common/common_types.h"
#include "video_core/host1x/ffmpeg/ffmpeg.h"
#include "video_core/host1x/nvdec_common.h"
namespace Tegra {
namespace Host1x {
class Host1x;
class FrameQueue;
} // namespace Host1x
class Decoder {
public:
virtual ~Decoder();
/// Call decoders to construct headers, decode AVFrame with ffmpeg
void Decode();
bool UsingDecodeOrder() const {
return decode_api.UsingDecodeOrder();
}
/// Returns the value of current_codec
[[nodiscard]] Host1x::NvdecCommon::VideoCodec GetCurrentCodec() const {
return codec;
}
/// Return name of the current codec
[[nodiscard]] virtual std::string_view GetCurrentCodecName() const = 0;
protected:
explicit Decoder(Host1x::Host1x& host1x, s32 id,
const Host1x::NvdecCommon::NvdecRegisters& regs,
Host1x::FrameQueue& frame_queue);
virtual std::span<const u8> ComposeFrame() = 0;
virtual std::tuple<u64, u64> GetProgressiveOffsets() = 0;
virtual std::tuple<u64, u64, u64, u64> GetInterlacedOffsets() = 0;
virtual bool IsInterlaced() = 0;
Host1x::Host1x& host1x;
Tegra::MemoryManager& memory_manager;
const Host1x::NvdecCommon::NvdecRegisters& regs;
s32 id;
Host1x::FrameQueue& frame_queue;
Host1x::NvdecCommon::VideoCodec codec;
FFmpeg::DecodeApi decode_api;
bool initialized{};
bool vp9_hidden_frame{};
};
} // namespace Tegra