mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-11-05 23:07:54 +01:00
General: Tune the priority of main emulation threads so they have higher priority than less important helper threads.
This commit is contained in:
1 parent
b5f7040175
commit
fb07639438
6 files changed
+60
No files matched your search
@@ -22,6 +22,7 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
|
||||
std::string name = "yuzu:GPU";
|
||||
MicroProfileOnThreadCreate(name.c_str());
|
||||
Common::SetCurrentThreadName(name.c_str());
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
||||
system.RegisterHostThread();
|
||||
|
||||
// Wait for first GPU command before acquiring the window context
|
||||
|
||||
Reference in new issue
Block a user