gl_rasterizer: Implement render target format RGBA8_SNORM.

- Used by Super Mario Odyssey.
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bunnei committed 2018-08-11 18:59:14 -04:00
1 parent 83274a5a47
commit e8a695064b
4 files changed
+83 -64

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@@ -50,6 +50,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
case RenderTargetFormat::RG32_FLOAT:
return 8;
case RenderTargetFormat::RGBA8_UNORM:
case RenderTargetFormat::RGBA8_SNORM:
case RenderTargetFormat::RGBA8_SRGB:
case RenderTargetFormat::RGB10_A2_UNORM:
case RenderTargetFormat::BGRA8_UNORM: