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ClangFormat: Fixed the clang-format errors
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@@ -946,8 +946,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
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// Blend the fog
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for (unsigned i = 0; i < 3; i++) {
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combiner_output[i] =
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static_cast<u8>(fog_factor * combiner_output[i] + (1.0f - fog_factor) * fog_color[i]);
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combiner_output[i] = static_cast<u8>(fog_factor * combiner_output[i] +
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(1.0f - fog_factor) * fog_color[i]);
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}
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}
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