Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.

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Fernando Sahmkow committed 2022-10-06 21:00:53 +02:00
1 parent 5ef7ad3294
commit 03a978b04b
3 files changed
+12 -4

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@@ -193,7 +193,7 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
}
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
if (gpu_addr >= address_space_size) [[unlikely]] {
if (!IsWithinGPUAddressRange(gpu_addr)) [[unlikely]] {
return std::nullopt;
}
if (GetEntry<true>(gpu_addr) != EntryType::Mapped) [[unlikely]] {