mirror of
https://github.com/stenzek/duckstation.git
synced 2026-07-11 01:24:11 +02:00
29ba624f28
No virtual calls, and we can notify the host when the state changes to reduce request latency.
1044 lines
28 KiB
C++
1044 lines
28 KiB
C++
// SPDX-FileCopyrightText: 2019-2026 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: CC-BY-NC-ND-4.0
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#include "core/achievements.h"
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#include "core/bus.h"
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#include "core/controller.h"
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#include "core/core_private.h"
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#include "core/cpu_core.h"
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#include "core/fullscreenui.h"
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#include "core/fullscreenui_widgets.h"
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#include "core/game_list.h"
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#include "core/gpu.h"
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#include "core/gpu_backend.h"
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#include "core/host.h"
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#include "core/performance_counters.h"
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#include "core/spu.h"
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#include "core/system.h"
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#include "core/system_private.h"
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#include "core/video_presenter.h"
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#include "core/video_thread.h"
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#include "core/video_thread_private.h"
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#include "scmversion/scmversion.h"
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#include "util/cd_image.h"
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#include "util/gpu_device.h"
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#include "util/http_downloader.h"
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#include "util/imgui_manager.h"
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#include "util/input_manager.h"
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#include "util/translation.h"
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#include "common/assert.h"
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#include "common/crash_handler.h"
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#include "common/error.h"
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#include "common/file_system.h"
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#include "common/log.h"
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#include "common/path.h"
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#include "common/sha256_digest.h"
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#include "common/string_util.h"
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#include "common/threading.h"
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#include "common/time_helpers.h"
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#include "common/timer.h"
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#include "fmt/format.h"
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#include <csignal>
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#include <cstdio>
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#include <ctime>
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LOG_CHANNEL(Host);
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namespace RegTestHost {
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static bool ParseCommandLineParameters(int argc, char* argv[], std::optional<SystemBootParameters>& autoboot);
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static void PrintCommandLineVersion();
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static void PrintCommandLineHelp(const char* progname);
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static bool InitializeFoldersAndConfig(Error* error);
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static void InitializeEarlyConsole();
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static void HookSignals();
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static bool SetNewDataRoot(const std::string& filename);
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static void DumpSystemStateHashes();
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static std::string GetFrameDumpPath(u32 frame);
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static void ProcessCoreThreadEvents();
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struct RegTestHostState
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{
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ALIGN_TO_CACHE_LINE std::mutex core_thread_events_mutex;
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std::condition_variable core_thread_event_done;
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std::deque<std::pair<std::function<void()>, bool>> cpu_thread_events;
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u32 blocking_cpu_events_pending = 0;
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};
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static RegTestHostState s_state;
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} // namespace RegTestHost
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static u32 s_frames_to_run = 60 * 60;
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static u32 s_frames_remaining = 0;
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static u32 s_frame_dump_interval = 0;
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static std::string s_dump_base_directory;
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bool RegTestHost::InitializeFoldersAndConfig(Error* error)
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{
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if (!Core::SetCriticalFolders("resources", error))
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return false;
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if (!Core::InitializeBaseSettingsLayer({}, error))
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return false;
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// default settings for runner
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const auto lock = Core::GetSettingsLock();
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SettingsInterface& si = *Core::GetBaseSettingsLayer();
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si.SetStringValue("GPU", "Renderer", Settings::GetRendererName(GPURenderer::Software));
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si.SetBoolValue("GPU", "DisableShaderCache", true);
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si.SetStringValue("Pad1", "Type", Controller::GetControllerInfo(ControllerType::AnalogController).name);
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si.SetStringValue("Pad2", "Type", Controller::GetControllerInfo(ControllerType::None).name);
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si.SetStringValue("MemoryCards", "Card1Type", Settings::GetMemoryCardTypeName(MemoryCardType::NonPersistent));
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si.SetStringValue("MemoryCards", "Card2Type", Settings::GetMemoryCardTypeName(MemoryCardType::None));
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si.SetStringValue("ControllerPorts", "MultitapMode", Settings::GetMultitapModeName(MultitapMode::Disabled));
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si.SetStringValue("Audio", "Backend", AudioStream::GetBackendName(AudioBackend::Null));
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si.SetBoolValue("Logging", "LogToConsole", false);
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si.SetBoolValue("Logging", "LogToFile", false);
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si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(Log::Level::Info));
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si.SetBoolValue("Main", "ApplyGameSettings", false); // don't want game settings interfering
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si.SetBoolValue("BIOS", "PatchFastBoot", true); // no point validating the bios intro..
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si.SetFloatValue("Main", "EmulationSpeed", 0.0f);
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// disable all sources
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for (u32 i = 0; i < static_cast<u32>(InputSourceType::Count); i++)
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si.SetBoolValue("InputSources", InputManager::InputSourceToString(static_cast<InputSourceType>(i)), false);
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return true;
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}
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void Host::ReportFatalError(std::string_view title, std::string_view message)
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{
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ERROR_LOG("ReportFatalError: {}", message);
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abort();
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}
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void Host::ReportErrorAsync(std::string_view title, std::string_view message)
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{
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if (!title.empty() && !message.empty())
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ERROR_LOG("ReportErrorAsync: {}: {}", title, message);
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else if (!message.empty())
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ERROR_LOG("ReportErrorAsync: {}", message);
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}
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void Host::ReportStatusMessage(std::string_view message)
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{
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INFO_LOG("ReportStatusMessage: {}", message);
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}
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void Host::ConfirmMessageAsync(std::string_view title, std::string_view message, ConfirmMessageAsyncCallback callback,
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std::string_view yes_text, std::string_view no_text)
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{
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if (!title.empty() && !message.empty())
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ERROR_LOG("ConfirmMessage: {}: {}", title, message);
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else if (!message.empty())
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ERROR_LOG("ConfirmMessage: {}", message);
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callback(true);
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}
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void Host::ReportDebuggerEvent(CPU::DebuggerEvent event, std::string_view message)
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{
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ERROR_LOG("ReportDebuggerEvent: {}", message);
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}
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std::span<const std::pair<const char*, const char*>> Host::GetAvailableLanguageList()
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{
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return {};
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}
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const char* Host::GetLanguageName(std::string_view language_code)
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{
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return "";
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}
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bool Host::ChangeLanguage(const char* new_language)
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{
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return false;
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}
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s32 Host::Internal::GetTranslatedStringImpl(std::string_view context, std::string_view msg,
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std::string_view disambiguation, char* tbuf, size_t tbuf_space)
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{
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if (msg.size() > tbuf_space)
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return -1;
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else if (msg.empty())
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return 0;
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std::memcpy(tbuf, msg.data(), msg.size());
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return static_cast<s32>(msg.size());
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}
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std::string Host::TranslatePluralToString(const char* context, const char* msg, const char* disambiguation, int count)
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{
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TinyString count_str = TinyString::from_format("{}", count);
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std::string ret(msg);
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for (;;)
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{
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std::string::size_type pos = ret.find("%n");
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if (pos == std::string::npos)
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break;
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ret.replace(pos, pos + 2, count_str.view());
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}
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return ret;
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}
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SmallString Host::TranslatePluralToSmallString(const char* context, const char* msg, const char* disambiguation,
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int count)
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{
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SmallString ret(msg);
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ret.replace("%n", TinyString::from_format("{}", count));
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return ret;
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}
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void Host::OnSettingsReloaded()
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{
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}
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void Host::CommitBaseSettingChanges()
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{
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// noop, in memory
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}
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bool Host::ResourceFileExists(std::string_view filename, bool allow_override)
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{
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const std::string path(Path::Combine(EmuFolders::Resources, filename));
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return FileSystem::FileExists(path.c_str());
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}
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std::optional<DynamicHeapArray<u8>> Host::ReadResourceFile(std::string_view filename, bool allow_override, Error* error)
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{
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const std::string path(Path::Combine(EmuFolders::Resources, filename));
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return FileSystem::ReadBinaryFile(path.c_str(), error);
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}
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std::optional<std::string> Host::ReadResourceFileToString(std::string_view filename, bool allow_override, Error* error)
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{
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const std::string path(Path::Combine(EmuFolders::Resources, filename));
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return FileSystem::ReadFileToString(path.c_str(), error);
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}
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std::optional<std::time_t> Host::GetResourceFileTimestamp(std::string_view filename, bool allow_override)
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{
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const std::string path(Path::Combine(EmuFolders::Resources, filename));
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FILESYSTEM_STAT_DATA sd;
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if (!FileSystem::StatFile(path.c_str(), &sd))
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{
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ERROR_LOG("Failed to stat resource file '{}'", filename);
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return std::nullopt;
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}
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return sd.ModificationTime;
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}
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void Host::OnSystemStarting()
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{
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//
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}
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void Host::OnSystemStarted()
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{
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//
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}
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void Host::OnSystemStopping()
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{
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//
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}
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void Host::OnSystemDestroyed()
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{
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//
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}
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void Host::OnSystemPaused()
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{
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//
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}
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void Host::OnSystemResumed()
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{
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//
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}
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void Host::OnSystemAbnormalShutdown(const std::string_view reason)
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{
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// Already logged in core.
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}
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void Host::OnVideoThreadRunIdleChanged(bool is_active)
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{
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//
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}
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bool Host::SetScreensaverInhibit(bool inhibit, Error* error)
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{
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Error::SetStringView(error, "Not implemented");
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return false;
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}
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void Host::OnPerformanceCountersUpdated(const GPUBackend* gpu_backend)
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{
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//
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}
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void Host::OnSystemGameChanged(const std::string& disc_path, const std::string& game_serial,
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const std::string& game_name, GameHash hash)
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{
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INFO_LOG("Disc Path: {}", disc_path);
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INFO_LOG("Game Serial: {}", game_serial);
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INFO_LOG("Game Name: {}", game_name);
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}
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void Host::OnSystemUndoStateAvailabilityChanged(bool available, u64 timestamp)
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{
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//
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}
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void Host::OnMediaCaptureStarted()
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{
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//
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}
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void Host::OnMediaCaptureStopped()
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{
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//
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}
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void Host::OnHTTPDownloaderActiveChanged(bool active)
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{
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//
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}
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void Host::PumpMessagesOnCoreThread()
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{
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RegTestHost::ProcessCoreThreadEvents();
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s_frames_remaining--;
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if (s_frames_remaining == 0)
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{
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RegTestHost::DumpSystemStateHashes();
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System::ShutdownSystem(false);
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}
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}
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void Host::RunOnCoreThread(std::function<void()> function, bool block /* = false */)
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{
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using namespace RegTestHost;
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std::unique_lock lock(s_state.core_thread_events_mutex);
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s_state.cpu_thread_events.emplace_back(std::move(function), block);
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s_state.blocking_cpu_events_pending += BoolToUInt32(block);
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if (block)
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s_state.core_thread_event_done.wait(lock, []() { return s_state.blocking_cpu_events_pending == 0; });
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}
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void RegTestHost::ProcessCoreThreadEvents()
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{
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std::unique_lock lock(s_state.core_thread_events_mutex);
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for (;;)
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{
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if (s_state.cpu_thread_events.empty())
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break;
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auto event = std::move(s_state.cpu_thread_events.front());
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s_state.cpu_thread_events.pop_front();
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lock.unlock();
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event.first();
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lock.lock();
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if (event.second)
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{
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s_state.blocking_cpu_events_pending--;
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s_state.core_thread_event_done.notify_one();
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}
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}
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}
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void Host::RunOnUIThread(std::function<void()> function, bool block /* = false */)
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{
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RunOnCoreThread(std::move(function), block);
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}
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void Host::RequestResizeHostDisplay(s32 width, s32 height)
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{
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//
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}
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void Host::SetDefaultSettings(SettingsInterface& si)
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{
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//
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}
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void Host::OnSettingsResetToDefault(bool host, bool system, bool controller)
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{
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//
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}
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void Host::RequestExitApplication(bool save_state_if_running)
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{
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//
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}
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void Host::RequestExitBigPicture()
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{
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//
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}
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void Host::RequestSystemShutdown(bool allow_confirm, bool save_state, bool check_memcard_busy)
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{
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//
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}
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std::optional<WindowInfo> Host::AcquireRenderWindow(RenderAPI render_api, bool fullscreen, bool exclusive_fullscreen,
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Error* error)
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{
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return WindowInfo();
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}
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WindowInfoType Host::GetRenderWindowInfoType()
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{
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return WindowInfoType::Surfaceless;
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}
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void Host::ReleaseRenderWindow()
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{
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//
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}
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bool Host::CanChangeFullscreenMode(bool new_fullscreen_state)
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{
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return false;
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}
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void Host::BeginTextInput()
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{
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//
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}
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void Host::EndTextInput()
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{
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//
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}
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bool Host::CreateAuxiliaryRenderWindow(s32 x, s32 y, u32 width, u32 height, std::string_view title,
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std::string_view icon_name, AuxiliaryRenderWindowUserData userdata,
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AuxiliaryRenderWindowHandle* handle, WindowInfo* wi, Error* error)
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{
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return false;
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}
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void Host::DestroyAuxiliaryRenderWindow(AuxiliaryRenderWindowHandle handle, s32* pos_x /* = nullptr */,
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s32* pos_y /* = nullptr */, u32* width /* = nullptr */,
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u32* height /* = nullptr */)
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{
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}
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void Host::FrameDoneOnVideoThread(GPUBackend* gpu_backend, u32 frame_number)
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{
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if (s_frame_dump_interval == 0 || (frame_number % s_frame_dump_interval) != 0 || !VideoPresenter::HasDisplayTexture())
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return;
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// Need to take a copy of the display texture.
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GPUTexture* const read_texture = VideoPresenter::GetDisplayTexture();
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const GSVector4i read_rect = VideoPresenter::GetDisplayTextureRect();
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const u32 read_x = static_cast<u32>(read_rect.x);
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const u32 read_y = static_cast<u32>(read_rect.y);
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const u32 read_width = static_cast<u32>(read_rect.width());
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const u32 read_height = static_cast<u32>(read_rect.height());
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const ImageFormat read_format = GPUTexture::GetImageFormatForTextureFormat(read_texture->GetFormat());
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if (read_format == ImageFormat::None)
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return;
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Image image(read_width, read_height, read_format);
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std::unique_ptr<GPUDownloadTexture> dltex;
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if (g_gpu_device->GetFeatures().memory_import)
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{
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dltex = g_gpu_device->CreateDownloadTexture(read_width, read_height, read_texture->GetFormat(), image.GetPixels(),
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image.GetStorageSize(), image.GetPitch());
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}
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if (!dltex)
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{
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if (!(dltex = g_gpu_device->CreateDownloadTexture(read_width, read_height, read_texture->GetFormat())))
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{
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ERROR_LOG("Failed to create {}x{} {} download texture", read_width, read_height,
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GPUTexture::GetFormatName(read_texture->GetFormat()));
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return;
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}
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}
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dltex->CopyFromTexture(0, 0, read_texture, read_x, read_y, read_width, read_height, 0, 0, !dltex->IsImported());
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if (!dltex->ReadTexels(0, 0, read_width, read_height, image.GetPixels(), image.GetPitch()))
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{
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ERROR_LOG("Failed to read {}x{} download texture", read_width, read_height);
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gpu_backend->RestoreDeviceContext();
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return;
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}
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// no more GPU calls
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gpu_backend->RestoreDeviceContext();
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Error error;
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const std::string path = RegTestHost::GetFrameDumpPath(frame_number);
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auto fp = FileSystem::OpenManagedCFile(path.c_str(), "wb", &error);
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if (!fp)
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{
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ERROR_LOG("Can't open file '{}': {}", Path::GetFileName(path), error.GetDescription());
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return;
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}
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Host::QueueAsyncTask([path = std::move(path), fp = fp.release(), image = std::move(image)]() mutable {
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Error error;
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if (image.GetFormat() != ImageFormat::RGBA8)
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{
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std::optional<Image> convert_image = image.ConvertToRGBA8(&error);
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if (!convert_image.has_value())
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{
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ERROR_LOG("Failed to convert {} screenshot to RGBA8: {}", Image::GetFormatName(image.GetFormat()),
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error.GetDescription());
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image.Invalidate();
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}
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else
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{
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image = std::move(convert_image.value());
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}
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}
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bool result = false;
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if (image.IsValid())
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{
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image.SetAllPixelsOpaque();
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result = image.SaveToFile(path.c_str(), fp, Image::DEFAULT_SAVE_QUALITY, &error);
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if (!result)
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ERROR_LOG("Failed to save screenshot to '{}': '{}'", Path::GetFileName(path), error.GetDescription());
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}
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std::fclose(fp);
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return result;
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});
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}
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|
|
void Host::OpenURL(std::string_view url)
|
|
{
|
|
//
|
|
}
|
|
|
|
std::string Host::GetClipboardText()
|
|
{
|
|
return std::string();
|
|
}
|
|
|
|
bool Host::CopyTextToClipboard(std::string_view text)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
std::string Host::FormatNumber(NumberFormatType type, s64 value)
|
|
{
|
|
std::string ret;
|
|
|
|
if (type >= NumberFormatType::ShortDate && type <= NumberFormatType::LongDateTime)
|
|
{
|
|
const char* format;
|
|
switch (type)
|
|
{
|
|
case NumberFormatType::ShortDate:
|
|
format = "%x";
|
|
break;
|
|
|
|
case NumberFormatType::LongDate:
|
|
format = "%A %B %e %Y";
|
|
break;
|
|
|
|
case NumberFormatType::ShortTime:
|
|
case NumberFormatType::LongTime:
|
|
format = "%X";
|
|
break;
|
|
|
|
case NumberFormatType::ShortDateTime:
|
|
format = "%X %x";
|
|
break;
|
|
|
|
case NumberFormatType::LongDateTime:
|
|
format = "%c";
|
|
break;
|
|
|
|
DefaultCaseIsUnreachable();
|
|
}
|
|
|
|
ret.resize(128);
|
|
|
|
if (const std::optional<std::tm> ltime = Common::LocalTime(static_cast<std::time_t>(value)))
|
|
ret.resize(std::strftime(ret.data(), ret.size(), format, <ime.value()));
|
|
else
|
|
ret = "Invalid";
|
|
}
|
|
else
|
|
{
|
|
ret = fmt::format("{}", value);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
std::string Host::FormatNumber(NumberFormatType type, double value)
|
|
{
|
|
return fmt::format("{}", value);
|
|
}
|
|
|
|
void Host::SetMouseMode(bool relative, bool hide_cursor)
|
|
{
|
|
//
|
|
}
|
|
|
|
void Host::OnAchievementsLoginRequested(Achievements::LoginRequestReason reason)
|
|
{
|
|
// noop
|
|
}
|
|
|
|
void Host::OnAchievementsLoginSuccess(const char* username, u32 points, u32 sc_points, u32 unread_messages)
|
|
{
|
|
// noop
|
|
}
|
|
|
|
void Host::OnAchievementsActiveChanged(bool active)
|
|
{
|
|
// noop
|
|
}
|
|
|
|
void Host::OnAchievementsHardcoreModeChanged(bool enabled)
|
|
{
|
|
// noop
|
|
}
|
|
|
|
#ifdef RC_CLIENT_SUPPORTS_RAINTEGRATION
|
|
|
|
void Host::OnRAIntegrationMenuChanged()
|
|
{
|
|
// noop
|
|
}
|
|
|
|
#endif
|
|
|
|
const char* Host::GetDefaultFullscreenUITheme()
|
|
{
|
|
return "";
|
|
}
|
|
|
|
void Host::AddFixedInputBindings(const SettingsInterface& si)
|
|
{
|
|
// noop
|
|
}
|
|
|
|
void Host::OnInputDeviceConnected(InputBindingKey key, std::string_view identifier, std::string_view device_name)
|
|
{
|
|
// noop
|
|
}
|
|
|
|
void Host::OnInputDeviceDisconnected(InputBindingKey key, std::string_view identifier)
|
|
{
|
|
// noop
|
|
}
|
|
|
|
std::optional<WindowInfo> Host::GetTopLevelWindowInfo()
|
|
{
|
|
return std::nullopt;
|
|
}
|
|
|
|
void Host::RefreshGameListAsync(bool invalidate_cache)
|
|
{
|
|
// noop
|
|
}
|
|
|
|
void Host::CancelGameListRefresh()
|
|
{
|
|
// noop
|
|
}
|
|
|
|
void Host::OnGameListEntriesChanged(std::span<const u32> changed_indices)
|
|
{
|
|
// noop
|
|
}
|
|
|
|
static void SignalHandler(int signal)
|
|
{
|
|
std::signal(signal, SIG_DFL);
|
|
|
|
// MacOS is missing std::quick_exit() despite it being C++11...
|
|
#ifndef __APPLE__
|
|
std::quick_exit(1);
|
|
#else
|
|
_Exit(1);
|
|
#endif
|
|
}
|
|
|
|
void RegTestHost::HookSignals()
|
|
{
|
|
std::signal(SIGINT, SignalHandler);
|
|
std::signal(SIGTERM, SignalHandler);
|
|
|
|
#ifndef _WIN32
|
|
// Ignore SIGCHLD by default on Linux, since we kick off aplay asynchronously.
|
|
struct sigaction sa_chld = {};
|
|
sigemptyset(&sa_chld.sa_mask);
|
|
sa_chld.sa_handler = SIG_IGN;
|
|
sa_chld.sa_flags = SA_RESTART | SA_NOCLDSTOP | SA_NOCLDWAIT;
|
|
sigaction(SIGCHLD, &sa_chld, nullptr);
|
|
#endif
|
|
}
|
|
|
|
void RegTestHost::DumpSystemStateHashes()
|
|
{
|
|
Error error;
|
|
|
|
// don't save full state on gpu dump, it's not going to be complete...
|
|
if (!System::IsReplayingGPUDump())
|
|
{
|
|
DynamicHeapArray<u8> state_data(System::GetMaxSaveStateSize(g_settings.cpu_enable_8mb_ram));
|
|
size_t state_data_size;
|
|
if (!System::SaveStateDataToBuffer(state_data, &state_data_size, &error))
|
|
{
|
|
ERROR_LOG("Failed to save system state: {}", error.GetDescription());
|
|
return;
|
|
}
|
|
|
|
INFO_LOG("Save State Hash: {}",
|
|
SHA256Digest::DigestToString(SHA256Digest::GetDigest(state_data.cspan(0, state_data_size))));
|
|
INFO_LOG("RAM Hash: {}",
|
|
SHA256Digest::DigestToString(SHA256Digest::GetDigest(std::span<const u8>(Bus::g_ram, Bus::g_ram_size))));
|
|
INFO_LOG("SPU RAM Hash: {}", SHA256Digest::DigestToString(SHA256Digest::GetDigest(SPU::GetRAM())));
|
|
}
|
|
|
|
INFO_LOG("VRAM Hash: {}", SHA256Digest::DigestToString(SHA256Digest::GetDigest(
|
|
std::span<const u8>(reinterpret_cast<const u8*>(g_vram), VRAM_SIZE))));
|
|
}
|
|
|
|
void RegTestHost::InitializeEarlyConsole()
|
|
{
|
|
const bool was_console_enabled = Log::IsConsoleOutputEnabled();
|
|
if (!was_console_enabled)
|
|
{
|
|
Log::SetConsoleOutputParams(true);
|
|
Log::SetLogLevel(Log::Level::Info);
|
|
}
|
|
}
|
|
|
|
void RegTestHost::PrintCommandLineVersion()
|
|
{
|
|
InitializeEarlyConsole();
|
|
std::fprintf(stderr, "DuckStation Regression Test Runner Version %s (%s)\n", g_scm_tag_str, g_scm_branch_str);
|
|
std::fprintf(stderr, "https://github.com/stenzek/duckstation\n");
|
|
std::fprintf(stderr, "\n");
|
|
}
|
|
|
|
void RegTestHost::PrintCommandLineHelp(const char* progname)
|
|
{
|
|
InitializeEarlyConsole();
|
|
PrintCommandLineVersion();
|
|
std::fprintf(stderr, "Usage: %s [parameters] [--] [boot filename]\n", progname);
|
|
std::fprintf(stderr, "\n");
|
|
std::fprintf(stderr, " -help: Displays this information and exits.\n");
|
|
std::fprintf(stderr, " -version: Displays version information and exits.\n");
|
|
std::fprintf(stderr, " -dumpdir: Set frame dump base directory (will be dumped to basedir/gametitle).\n");
|
|
std::fprintf(stderr, " -dumpinterval: Dumps every N frames.\n");
|
|
std::fprintf(stderr, " -frames: Sets the number of frames to execute.\n");
|
|
std::fprintf(stderr, " -log <level>: Sets the log level. Defaults to verbose.\n");
|
|
std::fprintf(stderr, " -console: Enables console logging output.\n");
|
|
std::fprintf(stderr, " -pgxp: Enables PGXP.\n");
|
|
std::fprintf(stderr, " -pgxp-cpu: Forces PGXP CPU mode.\n");
|
|
std::fprintf(stderr, " -renderer <renderer>: Sets the graphics renderer. Default to software.\n");
|
|
std::fprintf(stderr, " -upscale <multiplier>: Enables upscaled rendering at the specified multiplier.\n");
|
|
std::fprintf(stderr, " --: Signals that no more arguments will follow and the remaining\n"
|
|
" parameters make up the filename. Use when the filename contains\n"
|
|
" spaces or starts with a dash.\n");
|
|
std::fprintf(stderr, "\n");
|
|
}
|
|
|
|
static std::optional<SystemBootParameters>& AutoBoot(std::optional<SystemBootParameters>& autoboot)
|
|
{
|
|
if (!autoboot)
|
|
autoboot.emplace();
|
|
|
|
return autoboot;
|
|
}
|
|
|
|
bool RegTestHost::ParseCommandLineParameters(int argc, char* argv[], std::optional<SystemBootParameters>& autoboot)
|
|
{
|
|
bool no_more_args = false;
|
|
for (int i = 1; i < argc; i++)
|
|
{
|
|
if (!no_more_args)
|
|
{
|
|
#define CHECK_ARG(str) !std::strcmp(argv[i], str)
|
|
#define CHECK_ARG_PARAM(str) (!std::strcmp(argv[i], str) && ((i + 1) < argc))
|
|
|
|
if (CHECK_ARG("-help"))
|
|
{
|
|
PrintCommandLineHelp(argv[0]);
|
|
return false;
|
|
}
|
|
else if (CHECK_ARG("-version"))
|
|
{
|
|
PrintCommandLineVersion();
|
|
return false;
|
|
}
|
|
else if (CHECK_ARG_PARAM("-dumpdir"))
|
|
{
|
|
s_dump_base_directory = argv[++i];
|
|
if (s_dump_base_directory.empty())
|
|
{
|
|
ERROR_LOG("Invalid dump directory specified.");
|
|
return false;
|
|
}
|
|
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG_PARAM("-dumpinterval"))
|
|
{
|
|
s_frame_dump_interval = StringUtil::FromChars<u32>(argv[++i]).value_or(0);
|
|
if (s_frame_dump_interval <= 0)
|
|
{
|
|
ERROR_LOG("Invalid dump interval specified: {}", argv[i]);
|
|
return false;
|
|
}
|
|
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG_PARAM("-frames"))
|
|
{
|
|
s_frames_to_run = StringUtil::FromChars<u32>(argv[++i]).value_or(0);
|
|
if (s_frames_to_run == 0)
|
|
{
|
|
ERROR_LOG("Invalid frame count specified: {}", argv[i]);
|
|
return false;
|
|
}
|
|
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG_PARAM("-log"))
|
|
{
|
|
std::optional<Log::Level> level = Settings::ParseLogLevelName(argv[++i]);
|
|
if (!level.has_value())
|
|
{
|
|
ERROR_LOG("Invalid log level specified.");
|
|
return false;
|
|
}
|
|
|
|
Log::SetLogLevel(level.value());
|
|
Core::SetBaseStringSettingValue("Logging", "LogLevel", Settings::GetLogLevelName(level.value()));
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG("-console"))
|
|
{
|
|
Log::SetConsoleOutputParams(true);
|
|
Core::SetBaseBoolSettingValue("Logging", "LogToConsole", true);
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG_PARAM("-renderer"))
|
|
{
|
|
std::optional<GPURenderer> renderer = Settings::ParseRendererName(argv[++i]);
|
|
if (!renderer.has_value())
|
|
{
|
|
ERROR_LOG("Invalid renderer specified.");
|
|
return false;
|
|
}
|
|
|
|
Core::SetBaseStringSettingValue("GPU", "Renderer", Settings::GetRendererName(renderer.value()));
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG_PARAM("-upscale"))
|
|
{
|
|
const u32 upscale = StringUtil::FromChars<u32>(argv[++i]).value_or(0);
|
|
if (upscale == 0)
|
|
{
|
|
ERROR_LOG("Invalid upscale value.");
|
|
return false;
|
|
}
|
|
|
|
INFO_LOG("Setting upscale to {}.", upscale);
|
|
Core::SetBaseIntSettingValue("GPU", "ResolutionScale", static_cast<s32>(upscale));
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG_PARAM("-cpu"))
|
|
{
|
|
const std::optional<CPUExecutionMode> cpu = Settings::ParseCPUExecutionMode(argv[++i]);
|
|
if (!cpu.has_value())
|
|
{
|
|
ERROR_LOG("Invalid CPU execution mode.");
|
|
return false;
|
|
}
|
|
|
|
INFO_LOG("Setting CPU execution mode to {}.", Settings::GetCPUExecutionModeName(cpu.value()));
|
|
Core::SetBaseStringSettingValue("CPU", "ExecutionMode", Settings::GetCPUExecutionModeName(cpu.value()));
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG("-pgxp"))
|
|
{
|
|
INFO_LOG("Enabling PGXP.");
|
|
Core::SetBaseBoolSettingValue("GPU", "PGXPEnable", true);
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG("-pgxp-cpu"))
|
|
{
|
|
INFO_LOG("Enabling PGXP CPU mode.");
|
|
Core::SetBaseBoolSettingValue("GPU", "PGXPEnable", true);
|
|
Core::SetBaseBoolSettingValue("GPU", "PGXPCPU", true);
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG("--"))
|
|
{
|
|
no_more_args = true;
|
|
continue;
|
|
}
|
|
else if (argv[i][0] == '-')
|
|
{
|
|
ERROR_LOG("Unknown parameter: '{}'", argv[i]);
|
|
return false;
|
|
}
|
|
|
|
#undef CHECK_ARG
|
|
#undef CHECK_ARG_PARAM
|
|
}
|
|
|
|
if (autoboot && !autoboot->path.empty())
|
|
autoboot->path += ' ';
|
|
AutoBoot(autoboot)->path += argv[i];
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool RegTestHost::SetNewDataRoot(const std::string& filename)
|
|
{
|
|
if (!s_dump_base_directory.empty())
|
|
{
|
|
std::string game_subdir = Path::SanitizeFileName(Path::GetFileTitle(filename));
|
|
INFO_LOG("Writing to subdirectory '{}'", game_subdir);
|
|
|
|
std::string dump_directory = Path::Combine(s_dump_base_directory, game_subdir);
|
|
if (!FileSystem::DirectoryExists(dump_directory.c_str()))
|
|
{
|
|
INFO_LOG("Creating directory '{}'...", dump_directory);
|
|
if (!FileSystem::CreateDirectory(dump_directory.c_str(), false))
|
|
Panic("Failed to create dump directory.");
|
|
}
|
|
|
|
// Switch to file logging.
|
|
INFO_LOG("Dumping frames to '{}'...", dump_directory);
|
|
|
|
const auto lock = Core::GetSettingsLock();
|
|
EmuFolders::DataRoot = std::move(dump_directory);
|
|
SettingsInterface& si = *Core::GetBaseSettingsLayer();
|
|
si.SetBoolValue("Logging", "LogToFile", true);
|
|
si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(Log::Level::Dev));
|
|
Settings::UpdateLogConfig(si);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
std::string RegTestHost::GetFrameDumpPath(u32 frame)
|
|
{
|
|
return Path::Combine(EmuFolders::DataRoot, fmt::format("frame_{:05d}.png", frame));
|
|
}
|
|
|
|
int main(int argc, char* argv[])
|
|
{
|
|
CrashHandler::Install(&Bus::CleanupMemoryMap);
|
|
|
|
Error error;
|
|
if (!Core::PerformEarlyHardwareChecks(&error) || !Core::ProcessStartup(&error))
|
|
{
|
|
std::fprintf(stderr, "ERROR: ProcessStartup() failed: %s\n", error.GetDescription().c_str());
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
if (!RegTestHost::InitializeFoldersAndConfig(&error))
|
|
{
|
|
std::fprintf(stderr, "ERROR: Failed to initialize config: %s\n", error.GetDescription().c_str());
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
std::optional<SystemBootParameters> autoboot;
|
|
if (!RegTestHost::ParseCommandLineParameters(argc, argv, autoboot))
|
|
return EXIT_FAILURE;
|
|
|
|
if (!autoboot || autoboot->path.empty())
|
|
{
|
|
ERROR_LOG("No boot path specified.");
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
if (!RegTestHost::SetNewDataRoot(autoboot->path))
|
|
return EXIT_FAILURE;
|
|
|
|
if (!Core::CoreThreadInitialize(true, &error))
|
|
{
|
|
ERROR_LOG("CoreThreadInitialize() failed: {}", error.GetDescription());
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
RegTestHost::HookSignals();
|
|
|
|
int result = -1;
|
|
INFO_LOG("Trying to boot '{}'...", autoboot->path);
|
|
if (!System::BootSystem(std::move(autoboot.value()), &error))
|
|
{
|
|
ERROR_LOG("Failed to boot system: {}", error.GetDescription());
|
|
goto cleanup;
|
|
}
|
|
|
|
if (System::IsReplayingGPUDump() && !s_dump_base_directory.empty())
|
|
{
|
|
INFO_LOG("Replaying GPU dump, dumping all frames.");
|
|
s_frame_dump_interval = 1;
|
|
s_frames_to_run = static_cast<u32>(System::GetGPUDumpFrameCount());
|
|
}
|
|
|
|
if (s_frame_dump_interval > 0)
|
|
{
|
|
if (s_dump_base_directory.empty())
|
|
{
|
|
ERROR_LOG("Dump directory not specified.");
|
|
goto cleanup;
|
|
}
|
|
|
|
INFO_LOG("Dumping every {}th frame to '{}'.", s_frame_dump_interval, s_dump_base_directory);
|
|
}
|
|
|
|
INFO_LOG("Running for {} frames...", s_frames_to_run);
|
|
s_frames_remaining = s_frames_to_run;
|
|
|
|
{
|
|
const Timer::Value start_time = Timer::GetCurrentValue();
|
|
|
|
System::Execute();
|
|
|
|
const Timer::Value elapsed_time = Timer::GetCurrentValue() - start_time;
|
|
const double elapsed_time_ms = Timer::ConvertValueToMilliseconds(elapsed_time);
|
|
INFO_LOG("Total execution time: {:.2f}ms, average frame time {:.2f}ms, {:.2f} FPS", elapsed_time_ms,
|
|
elapsed_time_ms / static_cast<double>(s_frames_to_run),
|
|
static_cast<double>(s_frames_to_run) / elapsed_time_ms * 1000.0);
|
|
}
|
|
|
|
INFO_LOG("Exiting with success.");
|
|
result = 0;
|
|
|
|
cleanup:
|
|
RegTestHost::ProcessCoreThreadEvents();
|
|
Core::CoreThreadShutdown();
|
|
Core::ProcessShutdown();
|
|
return result;
|
|
}
|