Commit Graph

  • bbde5c661a CueParser: Switch to fmt for errors Stenzek 2026-05-29 18:39:45 +10:00
  • 00733714c1 CDImageCue: Remove unused variable Stenzek 2026-05-29 18:39:43 +10:00
  • c1165ab037 MediaCapture: Fix Media Foundation refusing to load Stenzek 2026-05-29 18:39:42 +10:00
  • 15bfa50cee Qt: Make SVGWidget respond to palette changes Stenzek 2026-05-29 18:39:40 +10:00
  • 21c6ab5822 Qt: Use SVGWidget for empty game list icon Stenzek 2026-05-29 18:39:37 +10:00
  • b429993e08 Qt: Move most recent migration to updater Stenzek 2026-05-29 18:39:31 +10:00
  • 61b31b3e28 Update Azerbaijani Translation (#3745) Arif Ahmadov 2026-05-27 19:21:11 +04:00
  • 5a21a6c8df Host: Add icon to ConfirmMessageAsync() Stenzek 2026-05-27 18:00:57 +10:00
  • ef7637413b SPU: Use display fractional volume for voices as well Stenzek 2026-05-27 17:27:35 +10:00
  • a3f4a086e7 SPU: increase volume display precision in debug window Nagtan 2026-04-25 02:12:34 -03:00
  • 70ec9c4915 SPU: show friendly reverb mode names in debug window Nagtan 2026-04-22 09:00:30 -03:00
  • 5ad980b322 Qt: Fix incorrect icon path Stenzek 2026-05-27 17:05:16 +10:00
  • de69bc496e FullscreenUI: Add images to controller settings Stenzek 2026-05-27 17:02:19 +10:00
  • 8fe9077ca0 Qt: Store controller images in main data instead of qrc Stenzek 2026-05-27 15:37:41 +10:00
  • ad676f7e3a FullscreenUI: Preserve aspect ratio of SVG images Stenzek 2026-05-27 15:53:21 +10:00
  • dddc091221 FullscreenUI: Fix double scaling of some UI elements Stenzek 2026-05-27 15:53:07 +10:00
  • 099f8bdd22 Qt: Rename ThemeSVGIconEngine to SVGIconEngine Stenzek 2026-05-27 17:00:01 +10:00
  • 51457c22e3 Qt: Add SVGWidget Stenzek 2026-05-27 16:57:18 +10:00
  • f352619a93 Qt: Move ReadFileToByteArray() to QtUtils Stenzek 2026-05-27 16:38:14 +10:00
  • e4147da58b Qt: Optimize checkbox SVGs that were previously missed Stenzek 2026-05-27 17:10:09 +10:00
  • f0ee834894 FullscreenUI: Optimize SVGs Stenzek 2026-05-27 17:08:48 +10:00
  • 9e39295f01 Qt: Add icon to empty game list page Stenzek 2026-05-27 14:28:55 +10:00
  • 891ae3d9e7 ImGuiOverlays: Don't draw outline on status indicators Stenzek 2026-05-27 02:35:45 +10:00
  • 538a82ad41 Qt: Set isMask property on menu bar action icons on MacOS Stenzek 2026-05-27 01:06:45 +10:00
  • 49f5f38c48 Qt: Don't use QIcon::fromTheme() Stenzek 2026-05-27 00:58:04 +10:00
  • 65394a2b94 Qt: Remove unused PNG icons Stenzek 2026-05-26 22:15:52 +10:00
  • 6fccb181db Qt: Remove separate colour icon SVGs Stenzek 2026-05-26 22:12:47 +10:00
  • d58bfaacff Qt: Add more monochrome icons Stenzek 2026-05-27 01:01:00 +10:00
  • 4cf5f38a8c Qt: Add ThemeSVGIconEngine to replace use of Qt SVG Stenzek 2026-05-26 22:11:14 +10:00
  • 68da2ea9f5 Qt: Add monochrome icon theme Stenzek 2026-05-26 21:03:30 +10:00
  • d7c2e77855 Qt: Minimize controller SVGs Stenzek 2026-05-26 20:58:00 +10:00
  • 2f4aafd0d6 Qt: Expose debugger and exit in toolbar Stenzek 2026-05-26 17:10:42 +10:00
  • 83a1b0c450 Deps: Update to 20260526 Stenzek 2026-05-27 14:19:19 +10:00
  • fab306cc76 FullscreenUI: Fix adapter list not updating on renderer change Stenzek 2026-05-25 01:03:05 +10:00
  • 8347d1de98 Bus: Add option for enabling PCSX expansion region Stenzek 2026-05-25 00:49:08 +10:00
  • 2467a7b1b5 Timers: Correctly handle sync mode 0/3 for timer 2 Stenzek 2026-05-25 00:12:52 +10:00
  • d7464e2951 Spanish (Spain) translation update (#3744) Víctor "IlDucci 2026-05-24 09:42:53 +00:00
  • 29ba624f28 HTTPDownloader: Convert to namespace Stenzek 2026-05-23 19:45:10 +10:00
  • fc8446de62 Qt: Use main HTTP downloader for updater Stenzek 2026-05-23 18:13:52 +10:00
  • 8ae5c854e5 Qt: Add AsyncHTTPRequest class Stenzek 2026-05-23 18:12:03 +10:00
  • de8f42733d Qt: Avoid double cancellation in updater Stenzek 2026-05-23 18:11:23 +10:00
  • 6e58776342 Achievements: Use request owner for waiting for server calls Stenzek 2026-05-23 16:34:28 +10:00
  • 2091cb101c HTTPDownloader: Don't poll requests when cancelling Stenzek 2026-05-23 18:11:05 +10:00
  • 5b446d702a HTTPDownloader: Add owner tracking to requests Stenzek 2026-05-23 16:29:07 +10:00
  • cf62df552b HTTPCache: Notify host when downloader is active Stenzek 2026-05-23 16:11:10 +10:00
  • e903ff7169 HTTPCache: Remove downloader mutex Stenzek 2026-05-23 15:35:40 +10:00
  • 590605b8d4 FullscreenUI: Don't override existing window in PauseAndOpenMenuFromCoreThread() Stenzek 2026-05-23 22:06:17 +10:00
  • cdb26ee7b5 ImGuiManager: Return wants_keyboard for all generic inputs Stenzek 2026-05-23 21:55:15 +10:00
  • f2e629f7e1 Achievements: Fix game not loading after token-expired late login Stenzek 2026-05-23 20:27:01 +10:00
  • e6b938af3a CDROM: Fix incorrect date in comment Stenzek 2026-05-23 15:38:30 +10:00
  • d89476ad26 GPU: Fix incorrect bitmask for command primitives Stenzek 2026-05-23 14:40:20 +10:00
  • 3dd7497f6a GPU: Use InlineFIFOQueue Stenzek 2026-05-23 14:38:06 +10:00
  • 4e0374ef82 GPU: Slightly faster path for DMA writes Stenzek 2026-05-23 14:36:13 +10:00
  • b123c8e2bf GPU: Convert frontend to namespace Stenzek 2026-05-23 13:56:39 +10:00
  • f484af5f4d GPU: Merge gpu.cpp and gpu_commands.cpp Stenzek 2026-05-23 12:49:04 +10:00
  • 8f818af6d2 GPU/HW: Remove unnecessary reference to backend in texture cache Stenzek 2026-05-23 12:41:00 +10:00
  • fc72f17a5c CI: Drop unused input (#3743) Davide Pesavento 2026-05-22 22:22:12 -04:00
  • 1c936c4965 DMA: Enforce read-only bits in OTC channel control Stenzek 2026-05-23 11:58:25 +10:00
  • 5e57ff57d6 CDROM: Fix incorrect stat response in test command Stenzek 2026-05-23 11:58:11 +10:00
  • 2307ad9b0f CMake: Drop Win32/MSVC specific paths. Use MSBuild. Stenzek 2026-05-23 11:57:11 +10:00
  • 77ecf99398 MSBuild: Enable segment heap via vsprops Stenzek 2026-05-23 11:43:19 +10:00
  • dc5c5b7c3f GameDB: A few more fixes (#3739) Davide Pesavento 2026-05-17 04:42:09 -04:00
  • 833dd2c9ba Update Russian translation (#3740) shikulja 2026-05-17 08:41:58 +00:00
  • 74cca15c21 Atualização Português do Brasil (#3741) Anderson Cardoso 2026-05-17 05:41:51 -03:00
  • 32af8280ba optimization scanline-modern shader (#3742) crashGG 2026-05-17 11:41:37 +03:00
  • 1758f43d93 ImGuiManager: Use 1/255 as opacity threshold Stenzek 2026-05-16 18:53:07 +10:00
  • 2225d366b2 GPUDevice: Pack shaderc/spirv-cross function pointers together Stenzek 2026-05-16 15:03:44 +10:00
  • 59a3e09fa1 MediaCapture: Eliminate global load mutex Stenzek 2026-05-16 14:38:22 +10:00
  • ad70cffd95 MediaCapture: Use ResolveSymbols() Stenzek 2026-05-16 14:23:30 +10:00
  • 4c89ddb009 VulkanDevice: Use ResolveSymbols() Stenzek 2026-05-16 14:23:17 +10:00
  • 16d1dcb84d GPUDevice: Use ResolveSymbols() Stenzek 2026-05-16 14:23:01 +10:00
  • 7ee8fbc42d DiscordPresence: Use ResolveSymbols() Stenzek 2026-05-16 14:22:54 +10:00
  • 22a3302faa DynamicLibrary: Add symbol resolution helpers Stenzek 2026-05-16 14:22:03 +10:00
  • a2a12da4be GPUDevice: Pack local state in struct Stenzek 2026-05-16 13:50:55 +10:00
  • e1d9414ecf Qt: Make binding tooltips/multi-window localisable Stenzek 2026-05-15 21:17:42 +10:00
  • 33663c5ea9 Qt: Work around broken build in latest MSVC versions Stenzek 2026-05-15 21:07:06 +10:00
  • 7b63161891 FullscreenUI: Fix unused variable warning Stenzek 2026-05-13 13:25:27 +10:00
  • dfc894c882 AudioStream: Tidy up more state reset Stenzek 2026-05-13 13:23:56 +10:00
  • 7e98f1717e GameDB: Force Round Texture Coordinates for Lego Island 2 Stenzek 2026-05-13 01:11:03 +10:00
  • f6da96077b CI: Bump dependencies to 20260512 Stenzek 2026-05-13 12:55:59 +10:00
  • faa37fd9c0 CI: Bump Xcode to 26.4 (#3713) Davide Pesavento 2026-05-12 23:02:37 -04:00
  • ee2530647d AudioStream: Reset staging buffer position (#3738) Connor McLaughlin 2026-05-13 13:01:31 +10:00
  • c71fdd60a1 GameDB: Decrease cdromMaxReadSpeedupCycles for Resident Evil 2 (#3736) Davide Pesavento 2026-05-12 22:47:02 -04:00
  • 6b50869006 Atualização Português do Brasil (#3737) Anderson Cardoso 2026-05-12 23:46:54 -03:00
  • 12450a1e0c CDImageCCD: Support loading ccd+img without sub Stenzek 2026-05-11 23:08:45 +10:00
  • ecc46d2d4e Qt: Don't draw OSD messages with zero opacity Stenzek 2026-05-11 22:46:47 +10:00
  • 023c0823d6 Qt: Update French translation by Corrigo Stenzek 2026-05-11 22:46:26 +10:00
  • 8dad651a26 GameDB: Add disc set for Persona 2 - Eternal Punishment (USA) (#3735) Davide Pesavento 2026-05-10 23:54:35 -04:00
  • 717424209e GameDB: Various fixes (#3734) Davide Pesavento 2026-05-10 23:54:20 -04:00
  • b0c277b10b optimization scanline-modern-ex.fx (#3733) crashGG 2026-05-11 06:53:54 +03:00
  • 3a10c16b10 Qt: Slight tweak to OSD settings panel widths v0.1-11295 Stenzek 2026-05-10 13:11:06 +10:00
  • 0861840201 FullscreenUI: Fix temporary challenge icons missing in pause menu Stenzek 2026-05-10 12:49:21 +10:00
  • 2ca8307512 FullscreenUI: Fix loading screen drawing with non-zero minimum Stenzek 2026-05-09 22:55:56 +10:00
  • 678c2ec357 FullscreenUI: Fix InputStringDialog not clearing text Stenzek 2026-05-09 22:55:42 +10:00
  • 9e82d216a6 FullscreenUI: Fix typo in MenuImageButton() Stenzek 2026-05-09 22:55:17 +10:00
  • 69b3958f4b FullscreenUI: Use icon in both AlertPrompt() and ConfirmPrompt() Stenzek 2026-05-09 22:55:03 +10:00
  • ccce159d03 FullscreenUI: Fix game grid titles drawing even when disabled Stenzek 2026-05-09 22:54:27 +10:00
  • adff8db0af FullscreenUI: Improve sort operator consistency Stenzek 2026-05-09 22:54:13 +10:00
  • 7120a4ac60 FullscreenUI: Fix possible divide by zero in achievement summary Stenzek 2026-05-09 22:53:33 +10:00
  • f685648a5f FullscreenUI: Fix leaderboard ID/format not caching in pause menu Stenzek 2026-05-09 22:53:04 +10:00