mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-09-10 14:42:59 +02:00
D3D11 doesn't support partial copies of depth buffers via CopySubResource(), so we need to use a different path for the EFB cache.
D3D11 doesn't support partial copies of depth buffers via CopySubResource(), so we need to use a different path for the EFB cache.