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preserve-emulation
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dolphin
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https://github.com/dolphin-emu/dolphin.git
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e3f36b74c59028a38fee62ccdc98eeb7704a80c6
dolphin
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Source
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Core
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InputCommon
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ControllerEmu
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ControlGroup
T
History
iwubcode
9f9afeb63e
Wiimote Emulation: Be able to trigger swings consistently by holding down buttons. This makes certain actions easier (tested with Red Steel)
2018-07-07 00:49:47 -05:00
..
AnalogStick.cpp
ControllerEmu: Use enum instead of bool for translatability
2018-04-13 13:04:26 +02:00
AnalogStick.h
…
Buttons.cpp
…
Buttons.h
…
ControlGroup.cpp
…
ControlGroup.h
…
Cursor.cpp
Add auto-hide option to Wii IR pointer
2018-06-04 17:58:21 -05:00
Cursor.h
Add auto-hide option to Wii IR pointer
2018-06-04 17:58:21 -05:00
Extension.cpp
…
Extension.h
…
Force.cpp
Wiimote Emulation: Be able to trigger swings consistently by holding down buttons. This makes certain actions easier (tested with Red Steel)
2018-07-07 00:49:47 -05:00
Force.h
…
MixedTriggers.cpp
…
MixedTriggers.h
…
ModifySettingsButton.cpp
ControllerEmu: Use enum instead of bool for translatability
2018-04-13 13:04:26 +02:00
ModifySettingsButton.h
…
Slider.cpp
ControllerEmu: Use enum instead of bool for translatability
2018-04-13 13:04:26 +02:00
Slider.h
Rename constructor parameters to avoid shadowing members
2017-12-19 12:05:06 +01:00
Tilt.cpp
ControllerEmu: Use enum instead of bool for translatability
2018-04-13 13:04:26 +02:00
Tilt.h
…
Triggers.cpp
…
Triggers.h
…