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preserve-emulation/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-11-15 02:29:38 +01:00
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a15555fe0304e1ba560f91f8bacc8b121d226d1c
dolphin/Source/Core
T
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Jules Blok a15555fe03 VideoBackends: Use vertex shader depth range if ztexture is used.
2017-02-26 11:34:48 +01:00
..
AudioCommon
C++ conformance fixes (MSVC /permissive-)
2017-02-15 20:37:04 -08:00
Common
OGL: Add support for glDepthRangedNV to handle oversized depth ranges.
2017-02-24 14:54:16 +01:00
Core
OGL: Add support for glDepthRangedNV to handle oversized depth ranges.
2017-02-24 14:54:16 +01:00
DiscIO
Forward declare IBlobReader in Volume headers
2017-02-19 08:40:30 +01:00
DolphinQt2
Use .manifest file for apps on Windows
2017-02-10 14:18:45 -08:00
DolphinWX
wxWidgets expects non-const
2017-02-15 21:20:29 -08:00
InputCommon
Merge pull request #4892 from lioncash/control
2017-02-15 11:26:53 -05:00
UICommon
Fix LLVM error
2017-02-10 19:07:30 -08:00
VideoBackends
VideoBackends: Use vertex shader depth range if ztexture is used.
2017-02-26 11:34:48 +01:00
VideoCommon
VideoBackends: Use vertex shader depth range if ztexture is used.
2017-02-26 11:34:48 +01:00
CMakeLists.txt
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