Logo
Explore Help
Sign In
preserve-emulation/dolphin
Watch 1
Star 0 Fork 0
mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-10-14 14:50:24 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
a01bd96d7d0bde0125ad3b13a6e6f6353fe1c8a0
dolphin/Source/Core/InputCommon/Src/ControllerInterface
T
History
Jordan Woyak f97d2a93c4 Add "full analog surface" support in DInput,OSX,SDL backends. (should not be needed for XInput)
2013-01-17 15:41:18 -06:00
..
DInput
Add "full analog surface" support in DInput,OSX,SDL backends. (should not be needed for XInput)
2013-01-17 15:41:18 -06:00
OSX
Add "full analog surface" support in DInput,OSX,SDL backends. (should not be needed for XInput)
2013-01-17 15:41:18 -06:00
SDL
Add "full analog surface" support in DInput,OSX,SDL backends. (should not be needed for XInput)
2013-01-17 15:41:18 -06:00
XInput
Clean up "ControllerInterface" a bit.
2011-03-14 01:20:11 +00:00
Xlib
Fix two warnings.
2013-01-13 12:57:17 -06:00
ControllerInterface.cpp
Start to make possible use of "full analog surface". (useful for triggers on some silly physical gamepads)
2013-01-17 15:40:44 -06:00
ControllerInterface.h
Start to make possible use of "full analog surface". (useful for triggers on some silly physical gamepads)
2013-01-17 15:40:44 -06:00
Powered by Gitea Version: 28.1.0 Page: 364ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API