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preserve-emulation/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-09-24 21:35:47 +02:00
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9e23e6aec490e8033ba96ea69fcbf084f44049f8
dolphin/Source/Core/Core
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hrydgard 9e23e6aec4 32-bit build fix, proper fix for lfd. THP glitches are gone! (at least in the games I tried)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@997 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 23:04:28 +00:00
..
Src
32-bit build fix, proper fix for lfd. THP glitches are gone! (at least in the games I tried)
2008-10-28 23:04:28 +00:00
Core.vcproj
enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p
2008-10-28 05:55:34 +00:00
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