Files
dolphin/Source/Core/Core/Config/MainSettings.h
T
JosJuice 2e8c5b4521 DolphinQt: Show a warning when launching an NKit disc image
It is my opinion that nobody should use NKit disc images without
being aware of the drawbacks of them. Since it seems like almost
nobody who is using NKit disc images knows what NKit is (hmm, now
how could that have happened...?), I am adding a warning to Dolphin
so that you can't run NKit disc images without finding out about the
drawbacks. In case someone really does want to use NKit disc images,
the warning has a "Don't show this again" option. Unfortunately, I
can't retroactively add the warning where it's most needed:
in Dolphin 5.0, which does not support Wii NKit disc images.
2020-07-29 21:05:57 +02:00

134 lines
4.8 KiB
C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "Common/Config/Config.h"
namespace PowerPC
{
enum class CPUCore;
}
namespace AudioCommon
{
enum class DPL2Quality;
}
namespace Config
{
// Main.Core
extern const Info<bool> MAIN_SKIP_IPL;
extern const Info<bool> MAIN_LOAD_IPL_DUMP;
extern const Info<PowerPC::CPUCore> MAIN_CPU_CORE;
extern const Info<bool> MAIN_JIT_FOLLOW_BRANCH;
extern const Info<bool> MAIN_FASTMEM;
// Should really be in the DSP section, but we're kind of stuck with bad decisions made in the past.
extern const Info<bool> MAIN_DSP_HLE;
extern const Info<int> MAIN_TIMING_VARIANCE;
extern const Info<bool> MAIN_CPU_THREAD;
extern const Info<bool> MAIN_SYNC_ON_SKIP_IDLE;
extern const Info<std::string> MAIN_DEFAULT_ISO;
extern const Info<bool> MAIN_ENABLE_CHEATS;
extern const Info<int> MAIN_GC_LANGUAGE;
extern const Info<bool> MAIN_OVERRIDE_REGION_SETTINGS;
extern const Info<bool> MAIN_DPL2_DECODER;
extern const Info<AudioCommon::DPL2Quality> MAIN_DPL2_QUALITY;
extern const Info<int> MAIN_AUDIO_LATENCY;
extern const Info<bool> MAIN_AUDIO_STRETCH;
extern const Info<int> MAIN_AUDIO_STRETCH_LATENCY;
extern const Info<std::string> MAIN_MEMCARD_A_PATH;
extern const Info<std::string> MAIN_MEMCARD_B_PATH;
extern const Info<std::string> MAIN_AGP_CART_A_PATH;
extern const Info<std::string> MAIN_AGP_CART_B_PATH;
extern const Info<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE;
extern const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE;
extern const Info<bool> MAIN_CODE_SYNC_OVERRIDE;
extern const Info<bool> MAIN_GCI_FOLDER_CURRENT_GAME_ONLY;
extern const Info<int> MAIN_SLOT_A;
extern const Info<int> MAIN_SLOT_B;
extern const Info<int> MAIN_SERIAL_PORT_1;
extern const Info<std::string> MAIN_BBA_MAC;
Info<u32> GetInfoForSIDevice(u32 channel);
Info<bool> GetInfoForAdapterRumble(u32 channel);
Info<bool> GetInfoForSimulateKonga(u32 channel);
extern const Info<bool> MAIN_WII_SD_CARD;
extern const Info<bool> MAIN_WII_SD_CARD_WRITABLE;
extern const Info<bool> MAIN_WII_KEYBOARD;
extern const Info<bool> MAIN_WIIMOTE_CONTINUOUS_SCANNING;
extern const Info<bool> MAIN_WIIMOTE_ENABLE_SPEAKER;
extern const Info<bool> MAIN_RUN_COMPARE_SERVER;
extern const Info<bool> MAIN_RUN_COMPARE_CLIENT;
extern const Info<bool> MAIN_MMU;
extern const Info<int> MAIN_BB_DUMP_PORT;
extern const Info<bool> MAIN_SYNC_GPU;
extern const Info<int> MAIN_SYNC_GPU_MAX_DISTANCE;
extern const Info<int> MAIN_SYNC_GPU_MIN_DISTANCE;
extern const Info<float> MAIN_SYNC_GPU_OVERCLOCK;
extern const Info<bool> MAIN_FAST_DISC_SPEED;
extern const Info<bool> MAIN_LOW_DCBZ_HACK;
extern const Info<bool> MAIN_FPRF;
extern const Info<bool> MAIN_ACCURATE_NANS;
extern const Info<float> MAIN_EMULATION_SPEED;
extern const Info<float> MAIN_OVERCLOCK;
extern const Info<bool> MAIN_OVERCLOCK_ENABLE;
extern const Info<bool> MAIN_RAM_OVERRIDE_ENABLE;
extern const Info<u32> MAIN_MEM1_SIZE;
extern const Info<u32> MAIN_MEM2_SIZE;
// Should really be part of System::GFX, but again, we're stuck with past mistakes.
extern const Info<std::string> MAIN_GFX_BACKEND;
extern const Info<std::string> MAIN_GPU_DETERMINISM_MODE;
extern const Info<std::string> MAIN_PERF_MAP_DIR;
extern const Info<bool> MAIN_CUSTOM_RTC_ENABLE;
extern const Info<u32> MAIN_CUSTOM_RTC_VALUE;
extern const Info<bool> MAIN_AUTO_DISC_CHANGE;
extern const Info<bool> MAIN_ALLOW_SD_WRITES;
// Main.DSP
extern const Info<bool> MAIN_DSP_CAPTURE_LOG;
extern const Info<bool> MAIN_DSP_JIT;
extern const Info<bool> MAIN_DUMP_AUDIO;
extern const Info<bool> MAIN_DUMP_AUDIO_SILENT;
extern const Info<bool> MAIN_DUMP_UCODE;
extern const Info<std::string> MAIN_AUDIO_BACKEND;
extern const Info<int> MAIN_AUDIO_VOLUME;
// Main.Display
extern const Info<std::string> MAIN_FULLSCREEN_DISPLAY_RES;
extern const Info<bool> MAIN_FULLSCREEN;
extern const Info<bool> MAIN_RENDER_TO_MAIN;
extern const Info<int> MAIN_RENDER_WINDOW_XPOS;
extern const Info<int> MAIN_RENDER_WINDOW_YPOS;
extern const Info<int> MAIN_RENDER_WINDOW_WIDTH;
extern const Info<int> MAIN_RENDER_WINDOW_HEIGHT;
extern const Info<bool> MAIN_RENDER_WINDOW_AUTOSIZE;
extern const Info<bool> MAIN_KEEP_WINDOW_ON_TOP;
extern const Info<bool> MAIN_DISABLE_SCREENSAVER;
// Main.General
extern const Info<std::string> MAIN_DUMP_PATH;
extern const Info<std::string> MAIN_LOAD_PATH;
extern const Info<std::string> MAIN_RESOURCEPACK_PATH;
extern const Info<std::string> MAIN_FS_PATH;
extern const Info<std::string> MAIN_SD_PATH;
// Main.Network
extern const Info<bool> MAIN_NETWORK_SSL_DUMP_READ;
extern const Info<bool> MAIN_NETWORK_SSL_DUMP_WRITE;
extern const Info<bool> MAIN_NETWORK_SSL_VERIFY_CERTIFICATES;
extern const Info<bool> MAIN_NETWORK_SSL_DUMP_ROOT_CA;
extern const Info<bool> MAIN_NETWORK_SSL_DUMP_PEER_CERT;
// Main.Interface
extern const Info<bool> MAIN_SKIP_NKIT_WARNING;
} // namespace Config