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preserve-emulation/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-09-26 06:15:47 +02:00
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9b21046dfcb9d1d089a09e5fd949829b56bc2472
dolphin/Source/Core/VideoCommon/GraphicsModSystem/Runtime
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iwubcode 0e8f8ea930 VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps)
2023-10-10 09:58:14 -05:00
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VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps)
2023-10-10 09:58:14 -05:00
CustomShaderCache.cpp
VideoCommon: add custom shader cache
2023-08-20 18:53:27 -05:00
CustomShaderCache.h
VideoCommon: add custom shader cache
2023-08-20 18:53:27 -05:00
FBInfo.cpp
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FBInfo.h
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GraphicsModAction.h
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GraphicsModActionData.h
VideoCommon: add data needed to support custom pixel shaders to graphics mod actions
2023-08-20 18:53:27 -05:00
GraphicsModActionFactory.cpp
VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions
2023-08-20 18:53:27 -05:00
GraphicsModActionFactory.h
VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions
2023-08-20 18:53:27 -05:00
GraphicsModManager.cpp
VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions
2023-08-20 18:53:27 -05:00
GraphicsModManager.h
…
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