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preserve-emulation
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dolphin
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https://github.com/dolphin-emu/dolphin.git
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9b21046dfcb9d1d089a09e5fd949829b56bc2472
dolphin
/
Source
/
Core
/
VideoCommon
/
GraphicsModSystem
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Runtime
T
History
iwubcode
0e8f8ea930
VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps)
2023-10-10 09:58:14 -05:00
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VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps)
2023-10-10 09:58:14 -05:00
CustomShaderCache.cpp
VideoCommon: add custom shader cache
2023-08-20 18:53:27 -05:00
CustomShaderCache.h
VideoCommon: add custom shader cache
2023-08-20 18:53:27 -05:00
FBInfo.cpp
…
FBInfo.h
…
GraphicsModAction.h
…
GraphicsModActionData.h
VideoCommon: add data needed to support custom pixel shaders to graphics mod actions
2023-08-20 18:53:27 -05:00
GraphicsModActionFactory.cpp
VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions
2023-08-20 18:53:27 -05:00
GraphicsModActionFactory.h
VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions
2023-08-20 18:53:27 -05:00
GraphicsModManager.cpp
VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions
2023-08-20 18:53:27 -05:00
GraphicsModManager.h
…