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preserve-emulation
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dolphin
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95ef785b1f181e3bbbc359d2bb20890bba8a1d60
dolphin
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Source
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Core
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VideoBackends
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OGL
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History
Shawn Hoffman
397720a9fe
might as well update yet some more pointless version numbers..
2017-06-03 18:20:40 -07:00
..
BoundingBox.cpp
…
BoundingBox.h
…
CMakeLists.txt
…
FramebufferManager.cpp
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FramebufferManager.h
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GPUTimer.h
…
main.cpp
HiresTextures: Support parsing DDS files directly
2017-04-29 00:14:23 +10:00
NativeVertexFormat.cpp
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OGL.vcxproj
upgrade to Windows SDK 10.0.15063.0
2017-05-28 13:37:31 +02:00
OGL.vcxproj.filters
might as well update yet some more pointless version numbers..
2017-06-03 18:20:40 -07:00
PerfQuery.cpp
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PerfQuery.h
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PostProcessing.cpp
OGL: Use struct for post-processing shader options
2017-04-16 14:00:02 +10:00
PostProcessing.h
VideoCommon: Move the blit methods to the backend class
2017-04-25 14:25:41 +10:00
ProgramShaderCache.cpp
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ProgramShaderCache.h
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RasterFont.cpp
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RasterFont.h
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Render.cpp
OpenGL: Mute nvidia performance warning about stalling the GPU.
2017-05-03 23:48:14 +02:00
Render.h
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SamplerCache.cpp
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SamplerCache.h
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StreamBuffer.cpp
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StreamBuffer.h
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TextureCache.cpp
TextureCache: Move host texture utility functions to VideoCommon
2017-04-29 13:46:43 +10:00
TextureCache.h
TextureCache: Support compressed textures and pass pitch/size to upload
2017-04-29 00:14:23 +10:00
TextureConverter.cpp
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TextureConverter.h
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VertexManager.cpp
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VertexManager.h
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VideoBackend.h
…