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preserve-emulation
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dolphin
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https://github.com/dolphin-emu/dolphin.git
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9214174bb30fff96ebcea6a35934dae38baa8205
dolphin
/
Source
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Core
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VideoBackends
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OGL
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History
OatmealDome
a9b5188047
OGLMain: Set default value for bSupportsSettingObjectNames
2022-02-08 14:53:51 -05:00
..
CMakeLists.txt
…
GPUTimer.h
…
OGLBoundingBox.cpp
…
OGLBoundingBox.h
…
OGLMain.cpp
OGLMain: Set default value for bSupportsSettingObjectNames
2022-02-08 14:53:51 -05:00
OGLNativeVertexFormat.cpp
Eliminate VarType for ComponentFormat
2021-12-18 15:21:48 -08:00
OGLPerfQuery.cpp
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OGLPerfQuery.h
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OGLPipeline.cpp
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OGLPipeline.h
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OGLRender.cpp
OGLRender: Set object name support on GL >4.3 and GL ES 3.2
2022-01-31 01:17:40 -05:00
OGLRender.h
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OGLShader.cpp
OGLShader: Only set shader name if supported
2022-01-31 01:17:40 -05:00
OGLShader.h
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OGLStreamBuffer.cpp
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OGLStreamBuffer.h
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OGLTexture.cpp
OGLTexture: Only set texture name if supported
2022-01-31 01:17:40 -05:00
OGLTexture.h
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OGLVertexManager.cpp
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OGLVertexManager.h
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ProgramShaderCache.cpp
Fix static initialisation order fiasco issue for Version variables
2022-01-14 00:04:22 +01:00
ProgramShaderCache.h
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SamplerCache.cpp
SamplerCache: Check for bSupportsLodBiasInSampler instead of IsGLES
2021-12-25 15:17:19 -05:00
SamplerCache.h
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VideoBackend.h
…