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preserve-emulation
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dolphin
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90d05fe37e6baf0d88a9eee8a63f0610dfba33ee
dolphin
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Source
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Core
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VideoBackends
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OGL
T
History
Tillmann Karras
22eb7e6645
OGL: use already known object label lengths
...
Passing -1 means the driver has to call strlen().
2022-11-01 01:10:03 +00:00
..
CMakeLists.txt
cmake: Don't use PCH with Qt6.
2022-05-22 01:19:44 +02:00
GPUTimer.h
…
OGLBoundingBox.cpp
…
OGLBoundingBox.h
…
OGLMain.cpp
VideoCommon: Add dynamic vertex loader to ubershaders
2022-09-19 16:28:23 -05:00
OGLNativeVertexFormat.cpp
…
OGLPerfQuery.cpp
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OGLPerfQuery.h
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OGLPipeline.cpp
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OGLPipeline.h
…
OGLRender.cpp
VideoBackends:OGL: Add support for vertex shader point and line expansion
2022-10-22 20:13:24 -05:00
OGLRender.h
VideoBackends: Add Metal renderer
2022-07-21 20:44:19 -05:00
OGLShader.cpp
OGL: use already known object label lengths
2022-11-01 01:10:03 +00:00
OGLShader.h
…
OGLStreamBuffer.cpp
…
OGLStreamBuffer.h
…
OGLTexture.cpp
OGL: use already known object label lengths
2022-11-01 01:10:03 +00:00
OGLTexture.h
…
OGLVertexManager.cpp
VideoBackends:OGL: Add support for vertex shader point and line expansion
2022-10-22 20:13:24 -05:00
OGLVertexManager.h
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ProgramShaderCache.cpp
Remove most uses of StringFromFormat in favor of fmt
2022-10-12 16:50:47 -07:00
ProgramShaderCache.h
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SamplerCache.cpp
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SamplerCache.h
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VideoBackend.h
…