This website requires JavaScript.
Explore
Help
Sign In
preserve-emulation
/
dolphin
Watch
1
Star
0
Fork
0
mirror of
https://github.com/dolphin-emu/dolphin.git
synced
2026-11-15 10:39:50 +01:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
7ab38cff68e411bf104ebc55373ca6f2b2ad9c66
dolphin
/
Source
/
Core
T
History
Ryan Houdek
7ab38cff68
UBO works for Pixel Shaders if Binding for UBO is zero, otherwise fails. Probably why Vertex shader UBO is failing. Too tired to investigate right now.
2011-12-10 07:38:30 -06:00
..
AudioCommon
vs2010: Disable LTCG for realz
2011-09-05 09:43:23 -07:00
Common
Avoid virtual memory range collision between JIT and emulated RAM.
2011-11-30 00:37:57 +01:00
Core
moe
2011-12-02 19:04:37 -06:00
DiscIO
vs2010: Disable LTCG for realz
2011-09-05 09:43:23 -07:00
DolphinWX
UI: refactor the game list sorting code
2011-11-02 02:45:51 +01:00
InputCommon
remove hacky old MicButton stuff
2011-10-03 23:46:00 -07:00
VideoCommon
UBO works for Pixel Shaders if Binding for UBO is zero, otherwise fails. Probably why Vertex shader UBO is failing. Too tired to investigate right now.
2011-12-10 07:38:30 -06:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00