mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-07-28 17:54:23 +02:00
Most settings which affect determinism will now be synced on NetPlay. Additionally, there's a strict sync mode which will sync various enhancements to prevent desync in games that use EFB reads. This also adds a check for all players having the IPL.bin file, and doesn't load it for anyone if someone is missing it. This prevents desyncs caused by mismatched system fonts. Additionally, the NetPlay window was getting too wide with checkboxes, so FlowLayout has been introduced to make the checkboxes take up multiple rows dynamically. However, there's some minor vertical centering issues I haven't been able to solve, but it's better than a ridiculously wide window.
126 lines
7.6 KiB
C++
126 lines
7.6 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Core/Config/MainSettings.h"
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#include "AudioCommon/AudioCommon.h"
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#include "Common/Config/Config.h"
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#include "Common/StringUtil.h"
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#include "Core/HW/EXI/EXI_Device.h"
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#include "Core/HW/SI/SI_Device.h"
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#include "Core/PowerPC/PowerPC.h"
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namespace Config
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{
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// Main.Core
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const ConfigInfo<bool> MAIN_SKIP_IPL{{System::Main, "Core", "SkipIPL"}, true};
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const ConfigInfo<bool> MAIN_LOAD_IPL_DUMP{{System::Main, "Core", "LoadIPLDump"}, true};
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const ConfigInfo<PowerPC::CPUCore> MAIN_CPU_CORE{{System::Main, "Core", "CPUCore"},
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PowerPC::DefaultCPUCore()};
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const ConfigInfo<bool> MAIN_JIT_FOLLOW_BRANCH{{System::Main, "Core", "JITFollowBranch"}, true};
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const ConfigInfo<bool> MAIN_FASTMEM{{System::Main, "Core", "Fastmem"}, true};
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const ConfigInfo<bool> MAIN_DSP_HLE{{System::Main, "Core", "DSPHLE"}, true};
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const ConfigInfo<int> MAIN_TIMING_VARIANCE{{System::Main, "Core", "TimingVariance"}, 40};
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const ConfigInfo<bool> MAIN_CPU_THREAD{{System::Main, "Core", "CPUThread"}, true};
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const ConfigInfo<bool> MAIN_SYNC_ON_SKIP_IDLE{{System::Main, "Core", "SyncOnSkipIdle"}, true};
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const ConfigInfo<std::string> MAIN_DEFAULT_ISO{{System::Main, "Core", "DefaultISO"}, ""};
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const ConfigInfo<bool> MAIN_ENABLE_CHEATS{{System::Main, "Core", "EnableCheats"}, false};
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const ConfigInfo<int> MAIN_GC_LANGUAGE{{System::Main, "Core", "SelectedLanguage"}, 0};
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const ConfigInfo<bool> MAIN_OVERRIDE_GC_LANGUAGE{{System::Main, "Core", "OverrideGCLang"}, false};
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const ConfigInfo<bool> MAIN_DPL2_DECODER{{System::Main, "Core", "DPL2Decoder"}, false};
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const ConfigInfo<int> MAIN_AUDIO_LATENCY{{System::Main, "Core", "AudioLatency"}, 20};
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const ConfigInfo<bool> MAIN_AUDIO_STRETCH{{System::Main, "Core", "AudioStretch"}, false};
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const ConfigInfo<int> MAIN_AUDIO_STRETCH_LATENCY{{System::Main, "Core", "AudioStretchMaxLatency"},
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80};
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const ConfigInfo<std::string> MAIN_MEMCARD_A_PATH{{System::Main, "Core", "MemcardAPath"}, ""};
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const ConfigInfo<std::string> MAIN_MEMCARD_B_PATH{{System::Main, "Core", "MemcardBPath"}, ""};
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const ConfigInfo<std::string> MAIN_AGP_CART_A_PATH{{System::Main, "Core", "AgpCartAPath"}, ""};
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const ConfigInfo<std::string> MAIN_AGP_CART_B_PATH{{System::Main, "Core", "AgpCartBPath"}, ""};
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const ConfigInfo<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE{
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{System::Main, "Core", "GCIFolderAPathOverride"}, ""};
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const ConfigInfo<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE{
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{System::Main, "Core", "GCIFolderBPathOverride"}, ""};
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const ConfigInfo<bool> MAIN_GCI_FOLDER_CURRENT_GAME_ONLY{
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{System::Main, "Core", "GCIFolderCurrentGameOnly"}, false};
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const ConfigInfo<int> MAIN_SLOT_A{{System::Main, "Core", "SlotA"},
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ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER};
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const ConfigInfo<int> MAIN_SLOT_B{{System::Main, "Core", "SlotB"},
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ExpansionInterface::EXIDEVICE_NONE};
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const ConfigInfo<int> MAIN_SERIAL_PORT_1{{System::Main, "Core", "SerialPort1"},
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ExpansionInterface::EXIDEVICE_NONE};
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const ConfigInfo<std::string> MAIN_BBA_MAC{{System::Main, "Core", "BBA_MAC"}, ""};
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ConfigInfo<u32> GetInfoForSIDevice(u32 channel)
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{
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return {{System::Main, "Core", StringFromFormat("SIDevice%u", channel)},
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static_cast<u32>(channel == 0 ? SerialInterface::SIDEVICE_GC_CONTROLLER :
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SerialInterface::SIDEVICE_NONE)};
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}
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ConfigInfo<bool> GetInfoForAdapterRumble(u32 channel)
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{
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return {{System::Main, "Core", StringFromFormat("AdapterRumble%u", channel)}, true};
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}
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ConfigInfo<bool> GetInfoForSimulateKonga(u32 channel)
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{
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return {{System::Main, "Core", StringFromFormat("SimulateKonga%u", channel)}, false};
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}
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const ConfigInfo<bool> MAIN_WII_SD_CARD{{System::Main, "Core", "WiiSDCard"}, false};
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const ConfigInfo<bool> MAIN_WII_SD_CARD_WRITABLE{{System::Main, "Core", "WiiSDCardWritable"}, true};
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const ConfigInfo<bool> MAIN_WII_KEYBOARD{{System::Main, "Core", "WiiKeyboard"}, false};
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const ConfigInfo<bool> MAIN_WIIMOTE_CONTINUOUS_SCANNING{
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{System::Main, "Core", "WiimoteContinuousScanning"}, false};
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const ConfigInfo<bool> MAIN_WIIMOTE_ENABLE_SPEAKER{{System::Main, "Core", "WiimoteEnableSpeaker"},
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false};
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const ConfigInfo<bool> MAIN_RUN_COMPARE_SERVER{{System::Main, "Core", "RunCompareServer"}, false};
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const ConfigInfo<bool> MAIN_RUN_COMPARE_CLIENT{{System::Main, "Core", "RunCompareClient"}, false};
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const ConfigInfo<bool> MAIN_MMU{{System::Main, "Core", "MMU"}, false};
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const ConfigInfo<int> MAIN_BB_DUMP_PORT{{System::Main, "Core", "BBDumpPort"}, -1};
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const ConfigInfo<bool> MAIN_SYNC_GPU{{System::Main, "Core", "SyncGPU"}, false};
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const ConfigInfo<int> MAIN_SYNC_GPU_MAX_DISTANCE{{System::Main, "Core", "SyncGpuMaxDistance"},
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200000};
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const ConfigInfo<int> MAIN_SYNC_GPU_MIN_DISTANCE{{System::Main, "Core", "SyncGpuMinDistance"},
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-200000};
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const ConfigInfo<float> MAIN_SYNC_GPU_OVERCLOCK{{System::Main, "Core", "SyncGpuOverclock"}, 1.0f};
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const ConfigInfo<bool> MAIN_FAST_DISC_SPEED{{System::Main, "Core", "FastDiscSpeed"}, false};
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const ConfigInfo<bool> MAIN_DCBZ{{System::Main, "Core", "DCBZ"}, false};
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const ConfigInfo<bool> MAIN_LOW_DCBZ_HACK{{System::Main, "Core", "LowDCBZHack"}, false};
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const ConfigInfo<bool> MAIN_FPRF{{System::Main, "Core", "FPRF"}, false};
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const ConfigInfo<bool> MAIN_ACCURATE_NANS{{System::Main, "Core", "AccurateNaNs"}, false};
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const ConfigInfo<float> MAIN_EMULATION_SPEED{{System::Main, "Core", "EmulationSpeed"}, 1.0f};
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const ConfigInfo<float> MAIN_OVERCLOCK{{System::Main, "Core", "Overclock"}, 1.0f};
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const ConfigInfo<bool> MAIN_OVERCLOCK_ENABLE{{System::Main, "Core", "OverclockEnable"}, false};
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const ConfigInfo<std::string> MAIN_GFX_BACKEND{{System::Main, "Core", "GFXBackend"}, ""};
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const ConfigInfo<std::string> MAIN_GPU_DETERMINISM_MODE{
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{System::Main, "Core", "GPUDeterminismMode"}, "auto"};
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const ConfigInfo<std::string> MAIN_PERF_MAP_DIR{{System::Main, "Core", "PerfMapDir"}, ""};
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const ConfigInfo<bool> MAIN_CUSTOM_RTC_ENABLE{{System::Main, "Core", "EnableCustomRTC"}, false};
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// Default to seconds between 1.1.1970 and 1.1.2000
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const ConfigInfo<u32> MAIN_CUSTOM_RTC_VALUE{{System::Main, "Core", "CustomRTCValue"}, 946684800};
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const ConfigInfo<bool> MAIN_ENABLE_SIGNATURE_CHECKS{{System::Main, "Core", "EnableSignatureChecks"},
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true};
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const ConfigInfo<bool> MAIN_REDUCE_POLLING_RATE{{System::Main, "Core", "ReducePollingRate"}, false};
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// Main.DSP
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const ConfigInfo<bool> MAIN_DSP_CAPTURE_LOG{{System::Main, "DSP", "CaptureLog"}, false};
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const ConfigInfo<bool> MAIN_DSP_JIT{{System::Main, "DSP", "EnableJIT"}, true};
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const ConfigInfo<bool> MAIN_DUMP_AUDIO{{System::Main, "DSP", "DumpAudio"}, false};
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const ConfigInfo<bool> MAIN_DUMP_AUDIO_SILENT{{System::Main, "DSP", "DumpAudioSilent"}, false};
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const ConfigInfo<bool> MAIN_DUMP_UCODE{{System::Main, "DSP", "DumpUCode"}, false};
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const ConfigInfo<std::string> MAIN_AUDIO_BACKEND{{System::Main, "DSP", "Backend"},
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AudioCommon::GetDefaultSoundBackend()};
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const ConfigInfo<int> MAIN_AUDIO_VOLUME{{System::Main, "DSP", "Volume"}, 100};
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// Main.General
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const ConfigInfo<std::string> MAIN_DUMP_PATH{{System::Main, "General", "DumpPath"}, ""};
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const ConfigInfo<std::string> MAIN_FS_PATH{{System::Main, "General", "NANDRootPath"}, ""};
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const ConfigInfo<std::string> MAIN_SD_PATH{{System::Main, "General", "WiiSDCardPath"}, ""};
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} // namespace Config
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