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preserve-emulation
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dolphin
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6fd7867c5647bafca5eb5ccfd30ec054307cbc63
dolphin
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iwubcode
6fd7867c56
VideoCommon: simplify TextureCacheBase by comparing a xfb's hash against a newly calculated one. This fixes games like Teenage Mutant Ninja Turtles (Wii) which use oversized textures where the stride doesn't match the BytesPerRow and that resulted in a different hash algorithm being used. By not hashing the texture before, we improve performance by hashing at most once in all direct XFB lookup scenarios.
2021-05-08 01:29:48 -05:00
..
Android
Android: Don't set android:debuggable="true"
2021-05-06 20:15:27 +02:00
Core
VideoCommon: simplify TextureCacheBase by comparing a xfb's hash against a newly calculated one. This fixes games like Teenage Mutant Ninja Turtles (Wii) which use oversized textures where the stride doesn't match the BytesPerRow and that resulted in a different hash algorithm being used. By not hashing the texture before, we improve performance by hashing at most once in all direct XFB lookup scenarios.
2021-05-08 01:29:48 -05:00
DSPSpy
…
DSPTool
Set console's default language/country/region based on computer settings
2021-03-27 10:05:26 +01:00
PCH
Fix PCH when building with CMake + Ninja + MSVC on Windows
2021-04-17 17:48:47 +02:00
UnitTests
JitArm64: Add unit tests for single/double conversion
2021-04-25 15:56:58 +02:00
VSProps
msbuild: re-enable HAS_OPENGL and HAS_VULKAN
2021-01-27 19:10:53 -08:00
.clang-format
…
CMakeLists.txt
CMake: Build with -std:c++latest for MSVC
2021-03-03 23:44:35 +01:00
dolphin-emu.sln
msbuild: bundle all dolphin "core" code into single library
2021-01-27 14:29:49 -08:00