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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-09-25 22:05:47 +02:00
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53f5bc682d5347e2771dc857fcb29c59f9b77c62
dolphin/Source/Core
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Soren Jorvang 53f5bc682d Make Cg conditional on those platforms for which it is available.
Of course, this doesn't do much good without another shader compiler..

WIP of OS X application bundle building.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5961 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-24 10:24:16 +00:00
..
AudioCommon
Further *BSD portability.
2010-07-23 23:51:34 +00:00
Common
Further *BSD portability.
2010-07-23 23:51:34 +00:00
Core
Make Cg conditional on those platforms for which it is available.
2010-07-24 10:24:16 +00:00
DebuggerUICommon
Get rid of a number of unnecessary env.Clones.
2010-07-19 03:42:37 +00:00
DebuggerWX
More FrameAui work. Some more segmentation faults resolved. And a little more code clean up.
2010-07-24 02:36:22 +00:00
DiscIO
Further *BSD portability.
2010-07-23 23:51:34 +00:00
DolphinWX
Make Cg conditional on those platforms for which it is available.
2010-07-24 10:24:16 +00:00
DSPCore
Port to *BSD. It runs but isn't terribly useful without Cg.
2010-07-22 03:29:35 +00:00
InputCommon
abs() works on ints, not floats. Use fabsf() to avoid the double conversions.
2010-07-23 23:48:04 +00:00
InputUICommon
Get rid of a number of unnecessary env.Clones.
2010-07-19 03:42:37 +00:00
VideoCommon
Further *BSD portability.
2010-07-23 23:51:34 +00:00
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