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preserve-emulation/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-09-10 22:52:58 +02:00
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53cf42fb0649fe2e5eea79d56e1f6e2cb9f2269a
dolphin/Source
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Stenzek 53cf42fb06 D3D11: Fix some cases where render target switches desynced StateManager
This was occuring in certain EFB copy patterns, leaving the textures
unbound for the next draw call.
2016-03-26 00:01:26 +10:00
..
Android
Fix Android buildbot
2016-03-12 15:44:13 -06:00
Core
D3D11: Fix some cases where render target switches desynced StateManager
2016-03-26 00:01:26 +10:00
DSPSpy
DSPSpy: support dumping to SD Gecko in slot B on GameCube
2015-07-19 17:26:30 +03:00
DSPTool
[windows] Update projects to vs2015.
2015-09-03 04:23:01 -07:00
PCH
pch: Update MSVC version check
2015-10-02 20:51:23 -04:00
UnitTests
D3D12: Initial commit for D3D12 backend implementation.
2016-02-15 09:48:25 -08:00
VSProps
exchange XSaveWorkaround (which was fixed in VS2015) for ucrtFreadWorkaround (which was broken in VS2015).
2015-10-16 20:26:34 -07:00
.clang-format
…
CMakeLists.txt
Strip the Android shared library file.
2016-01-20 10:40:42 -06:00
dolphin-emu.sln
D3D12: Initial commit for D3D12 backend implementation.
2016-02-15 09:48:25 -08:00
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