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preserve-emulation/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-10-01 08:36:35 +02:00
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4e95ed4564afe6657a488806b7f978e03f1c48c7
dolphin/Source
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luigi2us 4e95ed4564 Zelda uCode: Fixed an extremely stupid bug (forgot an else).
Should definitely fix SMS.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3825 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 23:36:34 +00:00
..
Core
No more SleepCurrentThreads in Command Processor. Some Fifo cleanup.
2009-07-17 22:57:02 +00:00
Dolphin.xcodeproj
Xcode Compile fix
2009-07-10 21:32:20 +00:00
DSPSpy
DSPSpy: added a test for opcode 0x3D80.
2009-07-15 10:09:48 +00:00
DSPTool
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00
Plugins
Zelda uCode: Fixed an extremely stupid bug (forgot an else).
2009-07-17 23:36:34 +00:00
PluginSpecs
Better TV emulation. Seems to fix problem in 50 Hz PAL games where frames go backwards.
2009-07-15 22:20:59 +00:00
TestSuite
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00
UnitTests
Fixed one of the two remaining crash on Stop (issue 600), and removed some setup defines which are now useless anyway.
2009-07-15 15:09:20 +00:00
Dolphin.sln
revert accidental change to OpenGL's Config.cpp
2009-06-28 16:47:14 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
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