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preserve-emulation/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-09-20 11:27:13 +02:00
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4c064de235e4e45cd8756a02960373231cb08d49
dolphin/Source/Core/VideoCommon/GraphicsModSystem/Runtime
T
History
Dr. Dystopia 618b41a459 Use 'contains' method
2024-08-14 22:18:28 +02:00
..
Actions
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
CustomPipeline.cpp
VideoCommon: update custom pipeline to use a a texture's sampler if the texture is in use
2024-05-31 23:19:51 -05:00
CustomPipeline.h
VideoCommon: refactor the custom pipeline logic in the graphics mod action into a separate class, so it is reusable
2024-01-27 00:12:49 -06:00
CustomShaderCache.cpp
Adjust order and spacing of various #includes
2024-07-26 14:28:34 -07:00
CustomShaderCache.h
VideoCommon: add custom shader cache
2023-08-20 18:53:27 -05:00
FBInfo.cpp
…
FBInfo.h
…
GraphicsModAction.h
…
GraphicsModActionData.h
VideoCommon: update custom pipeline action to support a variety of texture samplers (2D, 2D array, and cube maps)
2023-12-19 21:51:42 -06:00
GraphicsModActionFactory.cpp
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
GraphicsModActionFactory.h
VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions
2023-08-20 18:53:27 -05:00
GraphicsModManager.cpp
Use 'contains' method
2024-08-14 22:18:28 +02:00
GraphicsModManager.h
…
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