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preserve-emulation/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-10-08 20:06:22 +02:00
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404e9ce3ee722872b941eefb24d87e95dc21b55b
dolphin/Source
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LPFaint99 404e9ce3ee move memorycard handling to its own class
2014-06-22 17:59:08 -07:00
..
Android
Separate the XML view handling of the folder browser and the game list from one another.
2014-06-21 19:47:11 -04:00
Core
move memorycard handling to its own class
2014-06-22 17:59:08 -07:00
DSPSpy
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
DSPTool
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
UnitTests
Remove the min/max functions in CommonFuncs.
2014-05-29 21:44:41 -04:00
VSProps
Redo commit 932945d480
2014-05-27 13:41:19 -07:00
CMakeLists.txt
Fixes build if the build path has spaces in it.
2014-05-23 18:24:08 -05:00
dolphin-emu.sln
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
pch.h
Fix Linux build
2014-02-18 12:09:38 +01:00
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