mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-09-29 07:36:32 +02:00
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@904 8ced0084-cf51-0410-be5f-012b33b47a6e
495 lines
13 KiB
C++
495 lines
13 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// Simple partial Action Replay code system implementation.
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// Will never be able to support some AR codes - specifically those that patch the running
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// Action Replay engine itself - yes they do exist!!!
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// Action Replay actually is a small virtual machine with a limited number of commands.
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// It probably is Turing complete - but what does that matter when AR codes can write
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// actual PowerPC code.
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#include <string>
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#include <vector>
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#include "StringUtil.h"
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#include "IniFile.h"
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#include "HW/Memmap.h"
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#include "ActionReplay.h"
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namespace {
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// These should be turned into locals in RunActionReplayCode, and passed as parameters to the others.
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static u32 cmd_addr;
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static u8 cmd;
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static u32 addr;
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static u32 data;
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static u8 subtype;
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static u8 w;
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static u8 type;
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static u8 zcode;
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static bool doFillNSlide = false;
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static bool doMemoryCopy = false;
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static u32 addr_last;
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static u32 val_last;
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static std::vector<AREntry>::const_iterator iter;
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static std::vector<ARCode> arCodes;
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static ARCode code;
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} // namespace
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void DoARSubtype_RamWriteAndFill();
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void DoARSubtype_WriteToPointer();
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void DoARSubtype_AddCode();
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void DoARSubtype_MasterCodeAndWriteToCCXXXXXX();
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void DoARSubtype_Other();
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void DoARZeroCode_FillAndSlide();
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void DoARZeroCode_MemoryCopy();
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// Parses the Action Replay section of a game ini file.
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void LoadActionReplayCodes(IniFile &ini)
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{
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std::vector<std::string> lines;
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ARCode currentCode;
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arCodes.clear();
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if (!ini.GetLines("ActionReplay", lines))
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return; // no codes found.
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for (std::vector<std::string>::const_iterator it = lines.begin(); it != lines.end(); ++it)
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{
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std::string line = *it;
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std::vector<std::string> pieces;
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SplitString(line, " ", pieces);
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if (pieces.size() == 2 && pieces[0].size() == 8 && pieces[1].size() == 8)
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{
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// Smells like a decrypted Action Replay code, great! Decode!
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AREntry op;
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bool success = TryParseUInt(std::string("0x") + pieces[0], &op.cmd_addr);
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success |= TryParseUInt(std::string("0x") + pieces[1], &op.value);
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if (!success)
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PanicAlert("Invalid AR code line: %s", line.c_str());
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else
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currentCode.ops.push_back(op);
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}
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else
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{
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SplitString(line, "-", pieces);
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if (pieces.size() == 3 && pieces[0].size() == 4 && pieces[1].size() == 4 && pieces[2].size() == 4)
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{
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// Encrypted AR code
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PanicAlert("Dolphin does not yet support encrypted AR codes.");
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}
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else if (line.size() > 1)
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{
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// OK, name line. This is the start of a new code. Push the old one, prepare the new one.
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if (currentCode.ops.size())
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arCodes.push_back(currentCode);
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currentCode.name = "(invalid)";
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currentCode.ops.clear();
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if (line[0] == '+')
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{
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// Active code - name line.
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line = StripSpaces(line.substr(1));
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currentCode.name = line;
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currentCode.active = true;
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}
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else
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{
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// Inactive code.
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currentCode.name = line;
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currentCode.active = false;
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}
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}
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}
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}
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// Handle the last code correctly.
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if (currentCode.ops.size())
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arCodes.push_back(currentCode);
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}
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void ActionReplayRunAllActive()
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{
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for (std::vector<ARCode>::const_iterator iter = arCodes.begin(); iter != arCodes.end(); ++iter)
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if (iter->active)
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RunActionReplayCode(*iter, false);
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}
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// The mechanism is slightly different than what the real AR uses, so there may be compatibility problems.
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// For example, some authors have created codes that add features to AR. Hacks for popular ones can be added here,
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// but the problem is not generally solvable.
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void RunActionReplayCode(const ARCode &arcode, bool nowIsBootup) {
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code = arcode;
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for (iter = code.ops.begin(); iter != code.ops.end(); ++iter)
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{
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cmd_addr = iter->cmd_addr;
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cmd = iter->cmd_addr >> 24;
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addr = iter->cmd_addr;
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data = iter->value;
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subtype = ((cmd_addr >> 30) & 0x03);
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w = (cmd & 0x07);
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type = ((cmd_addr >> 27) & 0x07);
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zcode = ((data >> 29) & 0x07);
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// Do Fill & Slide
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if (doFillNSlide) {
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DoARZeroCode_FillAndSlide();
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continue;
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}
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// Memory Copy
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if (doMemoryCopy) {
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DoARZeroCode_MemoryCopy();
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continue;
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}
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// ActionReplay program self modification codes
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if (addr >= 0x00002000 && addr < 0x00003000) {
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PanicAlert("This action replay simulator does not support codes that modify Action Replay itself.");
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return;
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}
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// skip these weird init lines
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if (iter == code.ops.begin() && cmd == 1) continue;
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// Zero codes
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if (addr == 0x0) // Check if the code is a zero code
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{
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switch(zcode)
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{
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case 0x00: // END OF CODES
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return;
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case 0x02: // Normal execution of codes
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// Todo: Set register 1BB4 to 0
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break;
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case 0x03: // Executes all codes in the same row
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// Todo: Set register 1BB4 to 1
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PanicAlert("Zero code 3 is not supported");
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continue;
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case 0x04: // Fill & Slide or Memory Copy
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if (((addr >> 25) & 0x03) == 0x3) {
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doMemoryCopy = true;
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addr_last = addr;
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val_last = data;
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}
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else {
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doFillNSlide = true;
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addr_last = addr;
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}
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continue;
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default:
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PanicAlert("Zero code unknown to dolphin: %08x",zcode);
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continue;
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}
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}
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// Normal codes
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switch (subtype)
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{
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case 0x0: // Ram write (and fill)
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DoARSubtype_RamWriteAndFill();
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continue;
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case 0x1: // Write to pointer
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DoARSubtype_WriteToPointer();
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continue;
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case 0x2: // Add code
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DoARSubtype_AddCode();
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continue;
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case 0x3: // Master Code & Write to CCXXXXXX
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DoARSubtype_MasterCodeAndWriteToCCXXXXXX();
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continue; // TODO: This is not implemented yet
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default: // non-specific z codes (hacks)
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DoARSubtype_Other();
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continue;
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}
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}
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}
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void DoARSubtype_RamWriteAndFill()
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{
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if (w < 0x8) // Check the value W in 0xZWXXXXXXX
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{
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u32 new_addr = ( (addr & 0x01FFFFFF) | 0x80000000);
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switch ((addr >> 25) & 0x03)
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{
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case 0x00: // Byte write
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{
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u8 repeat = data >> 8;
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for (int i = 0; i <= repeat; i++) {
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Memory::Write_U8(data & 0xFF, new_addr + i);
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}
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break;
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}
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case 0x01: // Short write
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{
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u16 repeat = data >> 16;
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for (int i = 0; i <= repeat; i++) {
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Memory::Write_U16(data & 0xFFFF, new_addr + i * 2);
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}
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break;
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}
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case 0x02: // Dword write
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Memory::Write_U32(data, new_addr);
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break;
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default:
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break; // TODO(Omega): maybe add a PanicAlert here?
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}
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}
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}
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void DoARSubtype_WriteToPointer()
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{
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if (w < 0x8)
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{
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u32 new_addr = ( addr | 0x80000000);
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switch ((addr >> 25) & 0x03)
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{
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case 0x00: // Byte write to pointer [40]
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{
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u32 ptr = Memory::Read_U32(new_addr);
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u8 thebyte = data & 0xFF;
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u32 offset = data >> 8;
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Memory::Write_U8(thebyte, ptr + offset);
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break;
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}
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case 0x01: // Short write to pointer [42]
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{
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u32 ptr = Memory::Read_U32(new_addr);
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u16 theshort = data & 0xFFFF;
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u32 offset = (data >> 16) << 1;
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Memory::Write_U16(theshort, ptr + offset);
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break;
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}
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case 0x02: // Dword write to pointer [44]
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Memory::Write_U32(data, Memory::Read_U32(new_addr));
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break;
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default:
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PanicAlert("AR Method Error (Write To Pointer): w = %08x, addr = %08x", w, addr);
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break;
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}
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}
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}
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void DoARSubtype_AddCode()
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{
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if (w < 0x8)
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{
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u32 new_addr = ( addr & 0x81FFFFFF);
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switch ((addr >> 25) & 0x03)
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{
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case 0x0: // Byte add
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Memory::Write_U8(Memory::Read_U8(new_addr) + (data & 0xFF), new_addr);
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break;
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case 0x1: // Short add
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Memory::Write_U16(Memory::Read_U16(new_addr) + (data & 0xFFFF), new_addr);
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break;
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case 0x2: // DWord add
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Memory::Write_U32(Memory::Read_U32(new_addr) + data, new_addr);
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break;
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case 0x3: // Float add (not working?)
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{
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union { u32 u; float f;} fu, d;
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fu.u = Memory::Read_U32(new_addr);
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d.u = data;
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fu.f += data;
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Memory::Write_U32(fu.u, new_addr);
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break;
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}
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default:
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break;
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}
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}
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}
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void DoARSubtype_MasterCodeAndWriteToCCXXXXXX()
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{
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// code not yet implemented - TODO
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//if (w < 0x8)
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//{
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// u32 new_addr = (addr | 0x80000000);
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// switch ((new_addr >> 25) & 0x03)
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// {
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// case 0x2:
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// {
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// }
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// }
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//}
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}
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void DoARSubtype_Other()
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{
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switch (cmd & 0xFE)
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{
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case 0x90:
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// Eh, this must be wrong. Should it really fallthrough?
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if (Memory::Read_U32(addr) == data) return; // IF 32 bit equal, exit
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case 0x08: // IF 8 bit equal, execute next opcode
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case 0x48: // (double)
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if (Memory::Read_U16(addr) != (data & 0xFFFF)) {
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if (++iter == code.ops.end()) return;
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if (cmd == 0x48) if (++iter == code.ops.end()) return;
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}
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break;
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case 0x0A: // IF 16 bit equal, execute next opcode
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case 0x4A: // (double)
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if (Memory::Read_U16(addr) != (data & 0xFFFF)) {
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if (++iter == code.ops.end()) return;
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if (cmd == 0x4A) if (++iter == code.ops.end()) return;
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}
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break;
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case 0x0C: // IF 32 bit equal, execute next opcode
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case 0x4C: // (double)
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if (Memory::Read_U32(addr) != data) {
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if (++iter == code.ops.end()) return;
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if (cmd == 0x4C) if (++iter == code.ops.end()) return;
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}
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break;
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case 0x10: // IF NOT 8 bit equal, execute next opcode
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case 0x50: // (double)
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if (Memory::Read_U8(addr) == (data & 0xFF)) {
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if (++iter == code.ops.end()) return;
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if (cmd == 0x50) if (++iter == code.ops.end()) return;
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}
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break;
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case 0x12: // IF NOT 16 bit equal, execute next opcode
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case 0x52: // (double)
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if (Memory::Read_U16(addr) == (data & 0xFFFF)) {
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if (++iter == code.ops.end()) return;
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if (cmd == 0x52) if (++iter == code.ops.end()) return;
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}
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break;
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case 0x14: // IF NOT 32 bit equal, execute next opcode
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case 0x54: // (double)
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if (Memory::Read_U32(addr) == data) {
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if (++iter == code.ops.end()) return;
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if (cmd == 0x54) if (++iter == code.ops.end()) return;
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}
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break;
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case 0xC4: // "Master Code" - configure the AR
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{
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u8 number = data & 0xFF;
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if (number == 0)
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{
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// Normal master code - execute once.
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} else {
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// PanicAlert("Not supporting multiple master codes.");
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}
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// u8 numOpsPerFrame = (data >> 8) & 0xFF;
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// Blah, we generally ignore master codes.
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break;
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}
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default:
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PanicAlert("Unknown Action Replay command %02x (%08x %08x)", cmd, iter->cmd_addr, iter->value);
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break;
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}
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}
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void DoARZeroCode_FillAndSlide()
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{
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u32 new_addr = (addr_last & 0x81FFFFFF);
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u8 size = ((new_addr >> 25) & 0x03);
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u32 addr_incr;
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u32 val = addr;
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int val_incr;
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u8 write_num = ((data & 0x78000) >> 16); // Z2
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u32 curr_addr = new_addr;
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if (write_num < 1) {
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doFillNSlide = false;
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return;
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}
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if ((data >> 24) >> 3) { // z1 >> 3
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addr_incr = ((data & 0x7FFF) + 0xFFFF0000); // FFFFZ3Z4
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val_incr = (int)((data & 0x7F) + 0xFFFFFF00); // FFFFFFZ1
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}
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else {
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addr_incr = (data & 0x7FFF); // 0000Z3Z4
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val_incr = (int)(data & 0x7F); // 000000Z1
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}
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if (val_incr < 0)
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{
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curr_addr = new_addr + (addr_incr * write_num);
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}
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switch(size)
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{
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case 0x0: // Byte
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for(int i=0; i < write_num; i++) {
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u8 repeat = val >> 8;
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for(int j=0; j < repeat; j++) {
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Memory::Write_U8(val & 0xFF, new_addr + j);
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}
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val += val_incr;
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if (val_incr < 0) curr_addr -= addr_incr;
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else curr_addr += addr_incr;
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} break;
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case 0x1: // Halfword
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for(int i=0; i < write_num; i++) {
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u8 repeat = val >> 16;
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for(int j=0; j < repeat; j++) {
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Memory::Write_U8(val & 0xFFFF, new_addr + j * 2);
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}
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val += val_incr;
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if (val_incr < 0) curr_addr -= addr_incr;
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else curr_addr += addr_incr;
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} break;
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case 0x2: // Word
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for(int i=0; i < write_num; i++) {
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Memory::Write_U16(val, new_addr);
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val += val_incr;
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if (val_incr < 0) curr_addr -= addr_incr;
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else curr_addr += addr_incr;
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} break;
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default: break;
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}
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doFillNSlide = false;
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return;
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}
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void DoARZeroCode_MemoryCopy()
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{
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u32 addr_dest = (val_last | 0x06000000);
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u32 addr_src = addr;
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u8 num_bytes = (data & 0x7FFF);
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if ((data & ~0x7FFF) == 0x0000) {
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if((data >> 24) != 0x0) { // Memory Copy With Pointers Support
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for(int i = 0; i < 138; i++) {
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Memory::Write_U8(Memory::Read_U8(addr_src + i), addr_dest + i);
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}
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}
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else { // Memory Copy Without Pointer Support
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for(int i=0; i < num_bytes; i++) {
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Memory::Write_U32(Memory::Read_U32(addr_src + i), addr_dest + i);
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} return;
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}
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}
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} |