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preserve-emulation/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-07-29 01:58:37 +02:00
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3ab4e35582b26dc47e134cb4f81391f34d646bee
dolphin/Source
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degasus 3ab4e35582 revert RasterFont for VideoSoftware
Backends shouldn't depend on each other. Here RasterFont depends on ProgramShaderCache, which itself depends on global config again ...
2013-03-26 00:05:46 +01:00
..
Core
Adjusted the audio loop criteria, using >= on the Wii and == on GC. This fixes the audio static that occurred in Wii games after hours of play.
2013-03-26 08:31:20 +11:00
DSPSpy
llejit - fix for flag generation code + dspspy jit workaround
2011-04-15 13:04:20 +00:00
DSPTool
Remove scons-related files
2012-03-25 12:55:02 -07:00
Plugins
revert RasterFont for VideoSoftware
2013-03-26 00:05:46 +01:00
TestSuite
clear cg from project files
2013-02-27 10:55:25 +01:00
UnitTests
Remove scons-related files
2012-03-25 12:55:02 -07:00
VSProps
clear cg from project files
2013-02-27 10:55:25 +01:00
CMakeLists.txt
Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line.
2011-07-18 01:47:55 +00:00
Dolphin_2010.sln
Added audio time stretching by using the SoundTouch library.
2013-01-09 22:57:32 +11:00
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