Files
dolphin/Source/Core/Core/HW/Memmap.h
T
Fiora 821db9798c Memmap: clean up function argument names.
To be more consistent overall.
2015-01-05 10:46:02 -08:00

143 lines
4.1 KiB
C++

// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
// Enable memory checks in the Debug/DebugFast builds, but NOT in release
#if defined(_DEBUG) || defined(DEBUGFAST)
#define ENABLE_MEM_CHECK
#endif
// Global declarations
class PointerWrap;
namespace MMIO { class Mapping; }
namespace Memory
{
// Base is a pointer to the base of the memory map. Yes, some MMU tricks
// are used to set up a full GC or Wii memory map in process memory. on
// 32-bit, you have to mask your offsets with 0x3FFFFFFF. This means that
// some things are mirrored too many times, but eh... it works.
// In 64-bit, this might point to "high memory" (above the 32-bit limit),
// so be sure to load it into a 64-bit register.
extern u8* base;
// These are guaranteed to point to "low memory" addresses (sub-32-bit).
extern u8* m_pRAM;
extern u8* m_pEXRAM;
extern u8* m_pL1Cache;
extern u8* m_pFakeVMEM;
extern bool bFakeVMEM;
enum
{
// RAM_SIZE is the amount allocated by the emulator, whereas REALRAM_SIZE is
// what will be reported in lowmem, and thus used by emulated software.
// Note: Writing to lowmem is done by IPL. If using retail IPL, it will
// always be set to 24MB.
REALRAM_SIZE = 0x01800000,
RAM_SIZE = ROUND_UP_POW2(REALRAM_SIZE),
RAM_MASK = RAM_SIZE - 1,
FAKEVMEM_SIZE = 0x02000000,
FAKEVMEM_MASK = FAKEVMEM_SIZE - 1,
L1_CACHE_SIZE = 0x00040000,
L1_CACHE_MASK = L1_CACHE_SIZE - 1,
IO_SIZE = 0x00010000,
EXRAM_SIZE = 0x04000000,
EXRAM_MASK = EXRAM_SIZE - 1,
ADDR_MASK_HW_ACCESS = 0x0c000000,
ADDR_MASK_MEM1 = 0x20000000,
#if _ARCH_32
MEMVIEW32_MASK = 0x3FFFFFFF,
#endif
};
// MMIO mapping object.
extern MMIO::Mapping* mmio_mapping;
// Init and Shutdown
bool IsInitialized();
void Init();
void Shutdown();
void DoState(PointerWrap &p);
void Clear();
bool AreMemoryBreakpointsActivated();
// ONLY for use by GUI
u8 ReadUnchecked_U8(const u32 address);
u32 ReadUnchecked_U32(const u32 address);
void WriteUnchecked_U8(const u8 var, const u32 address);
void WriteUnchecked_U32(const u32 var, const u32 address);
bool IsRAMAddress(const u32 address, bool allow_locked_cache = false, bool allow_fake_vmem = false);
// used by interpreter to read instructions, uses iCache
u32 Read_Opcode(const u32 address);
// this is used by Debugger a lot.
// For now, just reads from memory!
u32 Read_Instruction(const u32 address);
// For use by emulator
u8 Read_U8(const u32 address);
u16 Read_U16(const u32 address);
u32 Read_U32(const u32 address);
u64 Read_U64(const u32 address);
// Useful helper functions, used by ARM JIT
float Read_F32(const u32 address);
double Read_F64(const u32 address);
// used by JIT. Return zero-extended 32bit values
u32 Read_U8_ZX(const u32 address);
u32 Read_U16_ZX(const u32 address);
void Write_U8(const u8 var, const u32 address);
void Write_U16(const u16 var, const u32 address);
void Write_U32(const u32 var, const u32 address);
void Write_U64(const u64 var, const u32 address);
void Write_U16_Swap(const u16 var, const u32 address);
void Write_U32_Swap(const u32 var, const u32 address);
void Write_U64_Swap(const u64 var, const u32 address);
// Useful helper functions, used by ARM JIT
void Write_F64(const double var, const u32 address);
std::string GetString(u32 em_address, size_t size = 0);
u8* GetPointer(const u32 address);
void DMA_LCToMemory(const u32 memAddr, const u32 cacheAddr, const u32 numBlocks);
void DMA_MemoryToLC(const u32 cacheAddr, const u32 memAddr, const u32 numBlocks);
void CopyFromEmu(void* data, u32 address, size_t size);
void CopyToEmu(u32 address, const void* data, size_t size);
void Memset(const u32 address, const u8 var, const u32 length);
void ClearCacheLine(const u32 address); // Zeroes 32 bytes; address should be 32-byte-aligned
// TLB functions
void SDRUpdated();
enum XCheckTLBFlag
{
FLAG_NO_EXCEPTION,
FLAG_READ,
FLAG_WRITE,
FLAG_OPCODE,
};
template <const XCheckTLBFlag flag> u32 TranslateAddress(const u32 address);
void InvalidateTLBEntry(u32 address);
extern u32 pagetable_base;
extern u32 pagetable_hashmask;
}