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preserve-emulation/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-11-14 18:19:22 +01:00
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2754c1132ee1f3e4cf1045bd50b77425cd308411
dolphin/Source
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degasus 2754c1132e VideoCommon: reimplement Dirty() in PixelShaderManager
This isn't needed in VertexShaderManager as it's still in the old dirty flag way.

But it's very importend for PixelShaderManager as some float4s aren't initialized as 0.0f
2013-10-12 20:31:59 +02:00
..
Android
[Android] Replace the getter for the adapter backing the GameListFragment with a function that simply clears the array adapter. Maintains encapsulation this way. Simplified the actual setting of the backing ArrayAdapter for GameListFragment; this allows us to make a class variable a method variable now.
2013-10-10 17:08:46 -04:00
Core
VideoCommon: reimplement Dirty() in PixelShaderManager
2013-10-12 20:31:59 +02:00
DSPSpy
…
DSPTool
Buildfix for dsptool.
2013-05-21 20:30:09 -04:00
TestSuite
clear cg from project files
2013-02-27 10:55:25 +01:00
UnitTests
Adding unit test project to VS solution
2013-05-22 03:29:58 +02:00
VSProps
Upgrade libusb to 1.0.16
2013-09-30 18:36:54 +13:00
CMakeLists.txt
Put Plugins/ in Core/, rename to VideoBackends
2013-10-07 10:37:01 -04:00
Dolphin_2010.sln
Put Plugins/ in Core/, rename to VideoBackends
2013-10-07 10:37:01 -04:00
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