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preserve-emulation/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-09-20 11:27:13 +02:00
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0bd0fa4f44ed95ce40acb298d04d9bcdc8ca4510
dolphin/Source/Core/VideoCommon/Assets
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iwubcode 58d383b30b VideoCommon: prevent potential data issue when reloading Asset data that could happen due to the asset loading thread reloading data while another thread is working with it
2023-06-03 00:13:06 -05:00
..
CustomAsset.cpp
…
CustomAsset.h
VideoCommon: prevent potential data issue when reloading Asset data that could happen due to the asset loading thread reloading data while another thread is working with it
2023-06-03 00:13:06 -05:00
CustomAssetLibrary.cpp
…
CustomAssetLibrary.h
…
CustomAssetLoader.cpp
VideoCommon: add multithreaded asset loader and define a texture asset
2023-06-02 17:31:31 -05:00
CustomAssetLoader.h
VideoCommon: add multithreaded asset loader and define a texture asset
2023-06-02 17:31:31 -05:00
CustomTextureData.cpp
…
CustomTextureData.h
…
DirectFilesystemAssetLibrary.cpp
VideoCommon: add an asset library that loads directly from the filesystem
2023-06-02 14:49:22 -05:00
DirectFilesystemAssetLibrary.h
VideoCommon: add an asset library that loads directly from the filesystem
2023-06-02 14:49:22 -05:00
TextureAsset.cpp
VideoCommon: prevent potential data issue when reloading Asset data that could happen due to the asset loading thread reloading data while another thread is working with it
2023-06-03 00:13:06 -05:00
TextureAsset.h
VideoCommon: add multithreaded asset loader and define a texture asset
2023-06-02 17:31:31 -05:00
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