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preserve-emulation
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dolphin
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091efcc41d59dbe0e478ea96f891c1b47b99ddde
dolphin
/
Source
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Core
/
VideoBackends
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OGL
T
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Anthony
36ff2a20d5
Merge pull request
#6954
from degasus/coherent
...
OGL/Streambuffer: Use coherent mapping by default.
2018-06-05 12:06:17 -07:00
..
BoundingBox.cpp
…
BoundingBox.h
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CMakeLists.txt
Remove SOIL altogether from the project.
2018-05-20 13:44:42 +02:00
FramebufferManager.cpp
Fix syntax error in GLSL_GS
2018-05-12 15:42:18 +01:00
FramebufferManager.h
…
GPUTimer.h
…
main.cpp
VideoConfig: Add a field for indicating logic op support in the backend
2018-05-26 00:07:20 +10:00
NativeVertexFormat.cpp
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OGL.vcxproj
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OGL.vcxproj.filters
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OGLPipeline.cpp
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OGLPipeline.h
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OGLShader.cpp
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OGLShader.h
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OGLTexture.cpp
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OGLTexture.h
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PerfQuery.cpp
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PerfQuery.h
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PostProcessing.cpp
Config: Fix template deduction for implicit conversions
2018-05-12 14:30:18 +02:00
PostProcessing.h
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ProgramShaderCache.cpp
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ProgramShaderCache.h
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RasterFont.cpp
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RasterFont.h
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Render.cpp
VideoConfig: Add a field for indicating logic op support in the backend
2018-05-26 00:07:20 +10:00
Render.h
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SamplerCache.cpp
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SamplerCache.h
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StreamBuffer.cpp
OGL/Streambuffer: Use coherent mapping by default.
2018-05-24 00:00:02 +02:00
StreamBuffer.h
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TextureCache.cpp
EFB2RAM: Apply copy filter as a float coefficient after sampling
2018-05-22 12:24:08 +10:00
TextureCache.h
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TextureConverter.cpp
EFB2RAM: Apply copy filter as a float coefficient after sampling
2018-05-22 12:24:08 +10:00
TextureConverter.h
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VertexManager.cpp
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VertexManager.h
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VideoBackend.h
…