Commit Graph

  • b9af0c4d12 GC Adapter: Do not abort if some libusb functions are not supported mathieui 2015-03-10 19:16:33 +01:00
  • 88ab6352dd GC Adapter: do not proceed with the input read if the thread isn’t running mathieui 2015-03-10 17:47:02 +01:00
  • 5a10be7fef GC Adapter: fix a crash on exit mathieui 2015-03-10 10:48:25 +01:00
  • ebedc80545 GC Adapter: never call libusb_reset_device() mathieui 2015-03-02 01:13:45 +01:00
  • ad49de7740 GC Adapter: don’t stop scanning after failing to claim an adapter mathieui 2015-03-01 12:54:41 +01:00
  • 5f5cc963cf GC Adapter: stop searching adapters after one has been added mathieui 2015-03-01 12:44:49 +01:00
  • cdff138c67 Show no more than one FIFO error per session. skidau 2015-03-13 23:25:15 +11:00
  • 148ce85b26 Include the FindX11 module Maxime Gauduin 2015-03-13 12:58:08 +01:00
  • 2916aed1f9 Merge pull request #2195 from JosJuice/nandcontentloader-singletons skidau 2015-03-13 12:20:43 +11:00
  • 269be03908 OpenGL: use ClampUL instead of ClampLL where appropriate. magumagu 2015-03-12 13:24:52 -07:00
  • 899a5078a0 Merge pull request #2200 from Stevoisiak/CheatManagerRename Lioncash 2015-03-12 15:27:52 -04:00
  • fbe11aefbb Rename "Cheats Manager" to "Cheat Manager" Stevoisiak 2015-03-12 15:24:00 -04:00
  • c76008b4b9 Removed the controller update lock as it is no longer needed. skidau 2015-03-12 23:41:30 +11:00
  • 2c6eaf9c76 Cleaned up the controls lock that is not needed with 780eef68f6 skidau 2015-03-12 23:33:30 +11:00
  • 43b2f790fd Merge pull request #2197 from RachelBryk/paren Markus Wick 2015-03-12 07:58:05 +01:00
  • e7d237f199 Use system time for start time in netplay. Rachel Bryk 2015-03-08 08:21:03 -04:00
  • 9063f0d16f Merge pull request #2150 from Tilka/gamelist_searching skidau 2015-03-12 13:32:50 +11:00
  • 5dc23a93b6 Merge pull request #2169 from magumagu/rect-clamp skidau 2015-03-12 13:31:51 +11:00
  • f3bb30f17f Merge pull request #2180 from RachelBryk/netplay-quit skidau 2015-03-12 13:28:38 +11:00
  • 71bc1f39e0 Fix missing parenthesis. Rachel Bryk 2015-03-11 20:09:33 -04:00
  • b523e7d3d3 Fix IPCHLE for gethostbyname. magumagu 2015-03-09 11:39:34 -07:00
  • dda5e610eb Fix paired loadstore to use correct load/store calls. magumagu 2015-03-08 13:44:26 -07:00
  • 647cd3c8e0 Merge pull request #2171 from JosJuice/nonmodal-regression Dolphin Bot 2015-03-11 08:15:02 +01:00
  • 9ccc236b9c Merge pull request #2179 from RachelBryk/sort skidau 2015-03-11 12:31:25 +11:00
  • 2e7a832c4d Merge pull request #2194 from skidau/GCPad-Recalibrate skidau 2015-03-10 11:42:38 +11:00
  • 66bb3000c2 Don't construct NANDContentLoader classes before Main.cpp runs JosJuice 2015-03-09 16:08:32 +01:00
  • d7e54c36f1 Calibrated the GCPad even if the game does not explicitly do so. skidau 2015-03-09 17:07:15 +11:00
  • d92efc4a3e Merge pull request #2190 from skidau/wiimote-profiles skidau 2015-03-09 11:30:33 +11:00
  • a1dbe8e463 Merge pull request #2166 from MoochMcGee/master magumagu 2015-03-08 17:12:52 -07:00
  • 07251b7c57 Merge pull request #2177 from skidau/debugger-split-window skidau 2015-03-09 10:58:16 +11:00
  • d6c6d36e87 Merge pull request #2191 from magumagu/mmio-typo Ryan Houdek 2015-03-08 18:40:24 -05:00
  • 859c1123ba Fix typo in usage of IsOptimizableMMIOAccess. magumagu 2015-03-08 16:20:17 -07:00
  • b200e83b02 Fixed the wiimote profiles not taking effect. skidau 2015-03-09 08:32:14 +11:00
  • 7f50cc0873 [AArch64] Optimize slowmem paired stores. Ryan Houdek 2015-03-08 12:30:41 -05:00
  • f6511c3ba5 [AArch64] Add an assert to SMOV in the emitter. SMOV doesn't have an encoding for moving a 32bit element to a 32bit GPR. One should use UMOV if they want that. Ryan Houdek 2015-03-08 12:29:45 -05:00
  • d34e908c4e Merge pull request #2185 from degasus/master Ryan Houdek 2015-03-08 11:54:50 -05:00
  • f3f2ed1536 GLX: fix memory leak degasus 2015-03-08 17:42:37 +01:00
  • b0f61201c3 Merge pull request #2142 from Sonicadvance1/fix_gles31_non_nvidia Ryan Houdek 2015-03-08 09:03:05 -05:00
  • a9622c247b Merge pull request #2146 from Sonicadvance1/aarch64_optimize_fpr_push_pop Ryan Houdek 2015-03-08 08:51:45 -05:00
  • a984b2476a Merge pull request #2144 from Sonicadvance1/android_autostart Ryan Houdek 2015-03-08 08:50:27 -05:00
  • 3c5e99c777 Fix OpenGL ES 3.1 on non-Nvidia devices. Ryan Houdek 2015-02-27 19:38:51 -06:00
  • 70977fd6b1 Merge pull request #2092 from Sonicadvance1/gles_occlusion_queries Ryan Houdek 2015-03-08 08:44:15 -05:00
  • c2b2e03f73 [Android] Support arguments from Activity Monitor. Ryan Houdek 2015-02-27 23:20:33 -06:00
  • 61591db916 Merge pull request #2011 from skidau/hotkey-render-to-main skidau 2015-03-08 20:34:04 +11:00
  • 3e12787cc8 Fixed a crash on launch which occurred if the hotkeys are not defined and the default hotkeys are loaded. skidau 2015-03-07 14:41:08 +11:00
  • 8f0bc1cd3a Slowed down the freelook speed keys and allowed the depth/convergence keys to be held down. skidau 2015-03-06 16:27:28 +11:00
  • 9c133c0509 Readded the Key Shortcut function. skidau 2015-03-06 14:05:47 +11:00
  • 12ecc537e9 Renamed the Menu Accelerators to Key Shortcuts. Cleared the default mapping of hotkeys as they were conflicting with the key shortcuts. Removed the Open, Change Disc, Refresh List and Exit hotkeys as they work only when driven from the menu. skidau 2015-03-06 11:54:29 +11:00
  • 780eef68f6 Fixed the crash that would occur when the Refresh button was pressed in the controllers config. skidau 2015-03-05 19:49:10 +11:00
  • b446ea0132 Made the freelook keys work while held down skidau 2015-03-01 15:21:53 +11:00
  • 099876782f Made the "Frame Advance" hotkey work while the key is held skidau 2015-03-01 08:23:15 +11:00
  • a83d27b9c2 Increased the performance of the hotkey code by: skidau 2015-03-01 07:43:34 +11:00
  • d2abbcd353 Removed the requirement to have the Freelook option enabled for the freelook hotkeys to work. skidau 2015-02-28 16:40:24 +11:00
  • d080632527 Ignore the File Open command if a game is running skidau 2015-02-28 15:57:41 +11:00
  • 679d9351ea Fixed the Connect Wiimote hotkeys from getting activated while a GameCube game is running. skidau 2015-02-28 11:29:57 +11:00
  • cc6b55ee2a Fixed the save state hotkeys so that they work with the Render to Main Window option. skidau 2015-02-04 23:23:52 +11:00
  • 7216e94823 Merge pull request #2182 from Tilka/vertex_loader Fiora 2015-03-07 19:44:44 -08:00
  • 3987725217 VertexLoaderX64: fix harmless off-by-one error Tillmann Karras 2015-03-08 04:43:59 +01:00
  • cbf6236de7 Update GALE01r2.ini jefflongo 2015-03-07 17:45:36 -08:00
  • 9c045e2496 Merge pull request #2094 from lioncash/flags magumagu 2015-03-07 17:38:00 -08:00
  • 11b437ffd1 Consistently sort games with the same name but different revision or region. Rachel Bryk 2015-03-07 04:26:04 -05:00
  • 3df51e553f Fix crash when server's client disconnects. Rachel Bryk 2015-03-07 04:40:24 -05:00
  • 12155ddee4 Added the ability to split the Debugger window horizontally and vertically via the Add Panes menu. skidau 2015-03-07 12:33:33 +11:00
  • 4a41ab1715 Fix 4.0-5689 regression (AR codes, patches) JosJuice 2015-03-06 12:26:40 +01:00
  • a3f6cbfe6b Merge pull request #2167 from JosJuice/language-selection-regression skidau 2015-03-06 15:25:51 +11:00
  • 47c8955248 Merge pull request #2168 from JosJuice/language-selection-untranslated Lioncash 2015-03-05 18:05:23 -05:00
  • 92ba677371 Merge pull request #2174 from skidau/warning-fix-gc-adapter magumagu 2015-03-05 14:56:19 -08:00
  • 740522ec4a Merge pull request #2173 from Tilka/whatever magumagu 2015-03-05 14:36:51 -08:00
  • ef3fd68603 Warning fix skidau 2015-03-06 09:34:38 +11:00
  • 45dbcf0ed2 Jit64: use MRegSum where appropriate Tillmann Karras 2015-03-05 19:20:50 +01:00
  • e27fae22d8 Jit64: drop a FIXME that has been fixed for years Tillmann Karras 2015-03-05 16:46:35 +01:00
  • b7514955e5 Merge pull request #2113 from Stevoisiak/VolumeCleanup Lioncash 2015-03-05 12:18:53 -05:00
  • da56582ba0 Merge pull request #2170 from skidau/pad-origin skidau 2015-03-06 00:17:19 +11:00
  • 203c64e66d Changed the GC Adapter rumble command to work like other controllers. skidau 2015-03-05 23:57:18 +11:00
  • 4cf4cee30e Removed the GC Adapter "Use Thread" option as it was not useful. skidau 2015-03-05 23:30:43 +11:00
  • e5277a5f49 Ignore invalid rumble data sent over Netplay to the GC Adapter skidau 2015-03-05 23:11:48 +11:00
  • dee6a04980 Moved the gcpad calibration from construction to runtime skidau 2015-03-05 23:06:19 +11:00
  • 863a4c9ce0 Fix clamping for rectangles. magumagu 2015-03-04 17:08:30 -08:00
  • c40e1d972a Sort language list alphabetically by new names JosJuice 2015-03-04 20:34:22 +01:00
  • a8a9dafb1f Display languages untranslated in GUI language selection JosJuice 2015-03-04 20:21:46 +01:00
  • 2cb4a3efbc Call SetUserDirectory before InitLanguageSupport JosJuice 2015-03-04 14:45:36 +01:00
  • a11bbe6fea PPCTables: Remove FL_OUT_S. Lioncash 2015-02-21 21:12:54 -05:00
  • 139dbcb8e2 Interpreter_Tables: Fix wrong flags and add missing ones Lioncash 2015-02-20 20:25:50 -05:00
  • f4750804ab Add various loads and stores to JitIL Darius Goad 2015-03-03 09:40:42 -06:00
  • e96569ff0c Merge pull request #2165 from JosJuice/filemonitor-log-level Lioncash 2015-03-03 10:01:00 -05:00
  • 96c4b332f6 FileMonitor: Check log level in addition to FileMonitor checkbox JosJuice 2015-03-03 11:33:16 +01:00
  • fbdee7b15f [AArch64] Handle FPR island registers in a less dumb way. Ryan Houdek 2015-03-02 23:50:33 -06:00
  • 81242dd4a7 [AArch64] Allow the other FPR push/pop routines to use a temporary register. Ryan Houdek 2015-03-02 21:38:09 -06:00
  • a5ea6c6e93 enet: fix Visual Studio files Tillmann Karras 2015-03-01 03:26:42 +01:00
  • 691b690afe enet: Search for shared library degasus 2015-03-01 02:45:04 +01:00
  • f1a9db9bdc [AArch64] Stop violating the AAPCS64 so much. Ryan Houdek 2015-03-02 11:21:15 -06:00
  • cc5a2f3411 Merge pull request #2164 from Armada651/cache-fix Markus Wick 2015-03-02 17:24:00 +01:00
  • 728081dad2 ProgramShaderCache: Do plenty of error checking before writing shaders to the disk. Jules Blok 2015-03-02 14:59:18 +01:00
  • fad46729b0 [AArch64] Implemented paired pushing/popping for the VFP. Ryan Houdek 2015-03-02 03:41:45 -06:00
  • 39e357d62d [AArch64] Implement VFP loadstore paired in the emitter. Ryan Houdek 2015-03-02 03:41:19 -06:00
  • 8b8310d28c [AArch64] Optimize FPR pushing and popping. Ryan Houdek 2015-02-28 04:39:15 -06:00
  • cd8c37bc07 Merge pull request #2145 from skidau/GC-Adapter-status-fix skidau 2015-03-02 12:18:52 +11:00
  • 939159cd71 Cleared the status of the GC Adapter before populating it with new data skidau 2015-03-02 00:10:27 +11:00
  • 1b3e3f8141 Merge pull request #2160 from degasus/texfilter Markus Wick 2015-03-02 00:13:48 +01:00
  • 35373c5185 TextureCache: load all mipmap levels from custom textures degasus 2015-03-01 13:04:48 +01:00