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preserve-emulation/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-07-24 07:44:11 +02:00
Code Issues Packages Projects Releases Wiki Activity
44,190 Commits 15 Branches 21 Tags
bc417bdceea9078f8f775eb488c4ca8579ea46a9
Commit Graph
6 Commits
Author SHA1 Message Date
Jordan Woyak 5a80105555 Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer. 2025-05-03 18:32:30 -05:00
Pokechu22 94ccf765af Add option for setting the PNG zlib compression level 2021-11-18 13:10:22 -08:00
Pierre Bourdon e149ad4f0a treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Shawn Hoffman 84128d9532 rename Common/File to Common/IOFile 2021-01-27 14:29:48 -08:00
Admiral H. Curtiss 33c1a5b941 InputCommon: Use Common::SavePNG() to write images. 2020-11-26 23:55:05 +01:00
iwubcode fd3af4c5d3 InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image. 2020-10-03 17:10:35 -05:00
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