Commit Graph
14746 Commits
Author SHA1 Message Date
JMC47 e0c72cd963 Merge pull request #13825 from jordan-woyak/dont-count-playtime-while-suspended
Common/Timer: Add a SteadyAwakeClock class to make play time tracking ignore time while suspended.
2025-08-28 13:58:26 -04:00
Martino Fontana 8026289775 ActionReplay: Fixup #13764 2025-08-23 12:04:04 +02:00
JMC47 95781c9ac9 Merge pull request #13764 from SuperSamus/patch-invalidate-cache
ActionReplay/PatchEngine: Make writes invalidate cache
2025-08-22 19:16:47 -04:00
JosJuice 09e68e707e Merge pull request #13836 from Sintendo/jitarm64-subfe
JitArm64_Integer: Minor subfe optimizations
2025-08-20 22:40:14 +02:00
Tilka be6a6bce9f Merge pull request #13873 from Dentomologist/dolphinanalytics_use_pascal_case_for_gamequirk_enum
DolphinAnalytics: Use Pascal case for GameQuirk enum
2025-08-19 21:57:34 +01:00
Tilka 2696e053ea Merge pull request #13887 from Tilka/unused_sign_bit
Jit64: drop unused constant
2025-08-19 19:40:49 +01:00
JMC47 37f5ae4209 Merge pull request #13868 from Geotale/master
Fix Single-Precision-Only Inputs to FMAs Instructions in Interpreter
2025-08-18 18:25:38 -04:00
Tillmann Karras 84b5a73b2a Jit64: drop unused constant
Unused since c4799e5977.
2025-08-18 23:09:37 +01:00
Geotale 07443e2d41 Improve Interpreted FMADDS Precision
Improves the accuracy of FMADDS and other single precision FMA operations
This is accomplished by using an error-free transformation
It also thoroughly explains the quirks and difficulty of these operations
This fixes Mario Strikers and is necessary for fully fixing 1080 Avalanche
For single precision inputs it should be equivalent to a 32-bit FMA
2025-08-17 21:15:55 -05:00
Tillmann Karras 37758fa290 OpcodeDecoder: provide default GetVertexSize() implementation 2025-08-18 01:41:14 +01:00
OatmealDome cfb78dc816 FloatUtils: Move MakeQuiet function here from Interpreter_FPUtils 2025-08-17 11:23:12 -04:00
Tilka ab1f75b4d6 Merge pull request #13853 from LillyJadeKatrin/retroachievements-patch-fix
Fixed Patch Allowlist Check
2025-08-17 10:25:30 +01:00
Dentomologist 3cc00c0676 DolphinAnalytics: Use Pascal case for GameQuirk enum 2025-08-14 13:54:23 -07:00
Pokechu22 dfbf39c768 Mention enable MMU in the DSI Exception message (Invalid read from ###/Invalid write to ###)
This has been possible for a long time now (see https://dolphin-emu.org/blog/2016/09/06/booting-the-final-gc-game/#side-effects-of-a-hardcode-rewrite), but it seems like people still aren't aware of it.
2025-08-13 11:55:40 -07:00
Tilka ba656e641e Merge pull request #13854 from dreamsyntax/fix-regression-callers-broken
PPCSymbolDB: Fix callers not updating
2025-08-10 19:13:29 +01:00
Jordan Woyak 292f7401b3 HW/VideoInterface: Don't affect aspect ratio with VBI Frequency Override 2025-08-10 15:45:15 +02:00
LillyJadeKatrin 39ea49fc39 Fixed Patch Allowlist Check
Previous changes to the patch allowlist format were not reflected in AchievementManager; this corrects that and re-enables patches and codes in hardcore mode.
2025-08-10 07:47:19 -04:00
Tillmann Karras ec8b8bdb8d IOS/FS: add safety assert
This is to prevent someone (me) from accidentally deleting their entire
/tmp directory just by not initializing the config system correctly.
2025-08-10 04:58:57 +01:00
dreamsyntax d946656b87 PPCSymbolDB: Fix callers not updating
Fixes regression from http://github.com/dolphin-emu/dolphin/pull/13821
2025-08-09 09:36:17 -07:00
JMC47 ab990018f2 Merge pull request #13831 from JoshuaVandaele/dualcore-conf
Config: Change default value for Dual Core from enabled to disabled
2025-08-05 13:45:15 -04:00
JMC47 c6d55d1b50 Merge pull request #13791 from jordan-woyak/realtek-firmware-loader
BTReal: Implement Realtek firmware loading.
2025-08-04 19:42:59 -04:00
Dentomologist 530ea7528e Host: Remove unnecessary functions
Remove Host_RefreshDSPDebuggerWindow (which hasn't done anything since
DolphinWX was removed in 44b22c90) and DSP::Host::UpdateDebugger (which
only called Host_RefreshDSPDebuggerWindow).
2025-08-03 13:19:30 -07:00
Dentomologist d0de0a3f47 Host: Remove unnecessary function
Remove Host_UpdateMainFrame(). The only non-empty call happened in
DolphinNoGUI which called s_update_main_frame_event.Set(), but
DolphinNoGUI never waits on that event.
2025-08-03 13:12:01 -07:00
Martino Fontana 5d71ac268f ActionReplay/PatchEngine: Replace HostWrite with ApplyMemoryPatch
Compared to the former, the latter invalidates the icache, which is
something that is likely desired for patches (especially if they are
applied while the game is running).
2025-08-01 23:25:06 +02:00
Martino Fontana aa7b13f353 PPCDebugInterface: Small refactor to ApplyMemoryPatch
Invalidate icache only if target address has a different value. Take separate arguements,
instead of a struct, to allow easier usage elsewhere. Overload with u8,
u16 and u32 values for the same reason.
2025-08-01 23:24:39 +02:00
Admiral H. Curtiss bec5624287 Merge pull request #13177 from jordan-woyak/remove-nunchuk-hax
ControllerEmu: Remove nunchuk stick data hax.
2025-08-01 22:00:17 +02:00
Admiral H. Curtiss 06e05e0f90 Merge pull request #13794 from Sintendo/doouble-lookup
Avoid map/set double lookups
2025-08-01 21:43:12 +02:00
Admiral H. Curtiss 5439a345a7 Merge pull request #13829 from JosJuice/android-retroachievements-pause-override
Android: Don't let RetroAchievements override onPause
2025-08-01 21:23:28 +02:00
Admiral H. Curtiss 6b82389f45 Merge pull request #13833 from jordan-woyak/exi-ethernet-atomic-interrupt
HW/EXI_DeviceEthernet: Make interrupt state atomic.
2025-08-01 21:19:17 +02:00
JMC47 c63d74e6c0 Merge pull request #13790 from SuperSamus/retroachivements-update
GameSettings: Minor approved cheats update
2025-07-31 16:34:19 -04:00
Sintendo e9d28649dc JitArm64_Integer: Clean up includes 2025-07-31 20:18:33 +02:00
Sintendo ed5cea2635 JitArm64_Integer: subfex - Explicitly handle a == b
Number of instructions stays the same, but we remove the false
dependency on the input registers.

Before:
0x7a1b037a   sbcs   w26, w27, w27

After:
0x5a9f23fa   csetm  w26, lo
2025-07-31 20:18:21 +02:00
Jordan Woyak 9224d2f827 Merge pull request #13821 from AlexanderHarrison/codeview-update-timer
CodeViewWidget: Improve Update performance
2025-07-30 17:42:45 -05:00
JosJuice f26af63c6d Merge pull request #13828 from JosJuice/retroachievements-ipl
Boot: Fix RetroAchievements for GameCube games launched with IPL
2025-07-30 21:51:03 +02:00
Alex Harrison 56f04b5406 PPCSymbolDB: Fill in callers after loading map files 2025-07-30 13:43:02 -06:00
Sintendo 854979937c JitArm64_Integer: subfex - Improve codegen for zero with InHostCarry
Another instance where we needlessly materialized constant zero in a
register. We can just write the carry flag directly.

Before:
0x5280001a   mov    w26, #0x0                 ; =0
0x1a1f035a   adc    w26, w26, wzr

After:
0x1a9f37fa   cset   w26, hs
2025-07-30 21:29:10 +02:00
Jordan Woyak 4e0d41627e HW/EXI_DeviceEthernet: Make interrupt state atomic. 2025-07-28 18:30:46 -05:00
Joshua Vandaële ee68efeee8 Config: Change default value for Dual Core from enabled to disabled
Dual Core is primarily known as one of the first troubleshooting steps when emulation or NetPlay misbehave.

I believe(?) the original intent with having it on by default was likely to support users with weaker machines. However, I believe it would be a lot more reasonable for users to manually enable dual core if they really need the performance boost, rather than it is for them to have come ask us in support channel why their cleanly-installed Dolphin is not emulating their games properly.

Instead, this creates a fragile first impression where a clean install of Dolphin is already set up in a way that leads to inexplicable crashes, subtle timing bugs, and NetPlay desyncs.

Note: This changes only applies to the Desktop application, since mobile devices *do* really need the performance boost.
2025-07-27 19:07:08 +02:00
JosJuice 9f32562e36 PPCSymbolDB: Don't return non-const pointers
For thread safety, we shouldn't return any pointers or references that
can be used to mutate the state of the PPCSymbolDB. This should be the
final part of making PPCSymbolDB thread safe unless I've missed
something.
2025-07-27 17:03:57 +02:00
JosJuice fef77a5f20 PPCSymbolDB: Add missing locking
9395238 added locking in some PPCSymbolDB functions that access member
variables, but far from all. To ensure thread safety, this commit adds
the missing locking.
2025-07-27 16:26:47 +02:00
JosJuice 803e6b017b PPCSymbolDB: Reduce lock contention in LoadMap/LoadMapOnBoot
By building the map in a local variable and then swapping it with the
member variable, we avoid the need to hold a lock while building the
map.
2025-07-27 16:26:47 +02:00
JosJuice 59d126d215 PPCSymbolDB: Rename m_write_lock to m_mutex
This mutex needs to be locked both when reading and writing, not just
when writing.
2025-07-27 16:26:46 +02:00
JosJuice d62e21e7b6 PPCSymbolDB: Wait for locking to succeed
9395238 added a mutex to PPCSymbolDB, and made functions return with an
"empty" result if called while the mutex is locked. This new behavior
has the potential to affect not only less important call sites like the
symbol printing mentioned in a comment, but also the JIT deciding if it
should HLE a function.

A later commit in this pull request decreases the amount of lock
contention, reducing the performance impact of this commit.
2025-07-27 16:26:46 +02:00
Martino Fontana e2ecafcaf3 GameSettings: Minor approved cheats update 2025-07-27 11:22:28 +02:00
JosJuice c3be049571 Android: Don't let RetroAchievements override onPause
When Android sends Dolphin to the background, emulation *must* pause,
otherwise emulation continues running and continues outputting audio to
the user. RetroAchievements mustn't be allowed to override it.
2025-07-26 19:59:08 +02:00
JosJuice 0fa15342ec Boot: Fix RetroAchievements for GameCube games launched with IPL
The SetDisc function calls AchievementManager::LoadGame with the game's
volume. Calling AchievementManager::LoadGame again afterwards with
nullptr prevents RetroAchievements from working.
2025-07-26 18:08:19 +02:00
Jordan Woyak 57b145990d Merge pull request #13446 from JosJuice/breakpoints-delayed-update
PowerPC: Add RAII handling for breakpoint updates
2025-07-25 23:26:25 -05:00
Jordan Woyak 81ebf45c9b Core: Make play time tracking use SteadyAwakeClock. 2025-07-24 23:56:10 -05:00
Jordan Woyak 7871b24b59 LibusbUtils: Change libusb_init failure from an ASSERT_MSG to an ERROR_LOG_FMT. 2025-07-23 21:16:04 -05:00
Jordan Woyak 95ad2d804d RealtekFirmwareLoader: Automatically download missing firmware from gitlab.com. 2025-07-23 19:58:25 -05:00