Commit Graph
65 Commits
Author SHA1 Message Date
Léo Lam 123bbbca2c Merge pull request #8073 from vladfi1/re-frame-mw
Bring back MemoryWatcher, but without CoreTiming
2019-05-10 14:55:27 +02:00
Vlad Firoiu 239af3cdf9 Step MemoryWatcher at end of each video frame. 2019-05-08 11:20:59 +01:00
Léo Lam ab9ece9bca Replace MathUtil::Clamp with std::clamp 2019-05-04 23:12:17 +02:00
Stenzek 708bd3d9f7 TextureCache: Simplify XFB reconstruction
This also better handles in-memory interlaced XFB data placed by the CPU
by considering the stride from the VI.
2019-04-21 12:41:15 +10:00
Techjar 38e67c0530 NetPlay: Change "Reduce Polling Rate" to poll twice per frame
Some games don't play nice when we poll only once per frame, so we'll poll twice instead.
2018-07-08 06:14:13 -04:00
spycrab 40bb9974f2 Reformat all the things! 2018-04-12 21:28:39 +02:00
iwubcode 53684701fa HybridXFB: Fix lint errors 2017-11-17 22:11:31 -06:00
iwubcode 5a372020ea FifoPlayer: Generate fake VideoInterface updates 2017-11-17 22:11:29 -06:00
JosJuice 88d851ca45 Remove "Force Console as NTSC-J"
Nowadays that Dolphin detects regions of discs properly and doesn't
force programs with unknown regions (such as homebrew) into running
under a certain region, the "Force Console as NTSC-J" option is
practically useless for making anything run correctly. Enabling it
is however an easy way to totally break many non-Japanese games.
2017-11-06 08:23:30 +01:00
Léo Lam b2c41cec0a Config: Include SYSCONF in base layer
Settings that come from the SYSCONF are now included in Dolphin's
config system as part of the base layer. They are handled in a
special way compared to other settings to make sure they are only
loaded from and saved to the SYSCONF (to avoid different, possibly
contradicting sources of truth).
2017-08-11 15:36:31 +08:00
Lioncash adbffc24e9 VideoInterface: Make clock frequency array constexpr
This is only ever read from.
2017-03-26 19:30:44 -04:00
Lioncash ec5637fe46 VideoInterface: Utilize std::array where applicable 2017-03-26 19:28:56 -04:00
Lioncash 940aa6f32d VideoBackendBase: Convert FieldType into an enum class 2017-01-23 03:54:01 -05:00
Lioncash 794d0a9d7c Core: Move SI source files to their own directory 2017-01-20 19:33:24 -05:00
JosJuice f85266df20 SConfig: Replace bNTSC with m_region
This lets us get rid of VideoInterface::SetRegionReg,
a huge hack in CEXIMemoryCard, and some minor things.
2017-01-02 20:57:48 +01:00
degasus 9f264c0872 AVIDump: Move CoreTiming into caller. 2016-10-10 12:03:18 +02:00
Scott Mansell 17e64b75a5 VideoInterface: Fix panic alert on interlaced fields.
For some reason this was only showing up in video software.

Not sure why.
2016-08-29 23:08:23 +12:00
Scott Mansell 35566316ed XFB: Send image to screen at start of field.
This is much more accurate to the hardware, and saves around 16ms
of latency.
2016-06-28 15:12:43 +12:00
Pierre Bourdon 3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
EmptyChaos 32239f500c VideoInterface: Fix registers not being initialized
VideoInterface::Preset was not initializing all registers, this is a problem
because it leaks register settings across games. Xenoblade Chronicles does
not like m_DisplayControlRegister having random bit patterns in it.
2016-04-17 09:35:22 +10:00
Scott Mansell 365baeccb4 Only force progressive if we are currently in an interlaced video mode
The NES games on the Zelda Collecters Edition disk use a XFB which is
only 256 pixels wide, but has a stide of 640 pixels.

This fits our definition of a interlaced xfb, as a second line of data
could fit in the extra space. The solution is to check that we are
actually in a interlaced video mode before activating the force
progressive hack.
2016-04-06 05:12:53 +12:00
Sintendo 00cc59e83a VideoInterface: Fix comment typo 2016-02-21 09:39:01 +01:00
Lioncash fdf6fb47e0 VideoInterface: specify internal linkage on local variable 2016-01-21 19:25:21 -05:00
Lioncash f45e1bff37 VideoInterface: Change a global into a translation-unit local variable 2016-01-21 00:39:24 -05:00
Lioncash 42e9927bca VideoInterface: Fix code style/indentation 2016-01-19 20:16:18 -05:00
Lioncash f2038b9e90 HW: Remove unnecessary header inclusions 2016-01-13 02:47:32 -05:00
Scott Mansell c49a82bf0a Rework aspect ratio calculations.
They are now based on signal timings rather than pixels, as it
didn't make a lot of sense to do things with pixels.

Now handles all 240i/240p/480i/480p modes without any special
casing.

Despite the diffrent equaions, this should result in the exact same aspect
ratio as the previous code.
2016-01-09 14:30:46 +13:00
Scott Mansell 9c0dae47ca Normalize aspect ratio calculations to 4:3
Video Interface simply isn't aware about widescreen.
Instead, the render class can multiply by 1.3333333 to get
the 16:9 aspect ratio.
2016-01-08 13:31:48 +13:00
booto a1db1a2082 SI: Base SI sampling on VSync & horiz lines 2016-01-06 23:47:20 +08:00
Ryan Houdek 14e6720f22 Fix warning in VideoInterface 2016-01-05 11:54:04 -06:00
booto d9e921cc2c VI: set the JP bit of VI's DTV reg when needed
The "Force NTSC-J" option was broken by 480dbb22f2
 (i.e. field-timing). A side effect of this was that it exposed a bug
 where the JP region bit of VI's DTV reg was not automatically set for wads
 from the JP region.
2015-12-31 05:36:29 +08:00
booto 3899667c25 VI: wait until start of ACV to sample xfb addr 2015-12-14 10:44:54 +08:00
catzilla4 867a1beb9f Added some headers to allow Dolphin to compile in my environment. 2015-10-06 19:09:57 -05:00
flacs 696d6eae09 Merge pull request #3108 from lioncash/cstyle-array
ChunkFile: Provide additional helpers for C-style arrays
2015-10-01 01:55:54 +02:00
Lioncash c6678687b0 ChunkFile: Provide additional helpers for C-style arrays
Gets rid of magic numbers in cases where the array size is known at compile time.
This is also useful for future entries that are stack allocated arrays as these
functions prevent incorrect sizes being provided.
2015-09-30 19:45:46 -04:00
booto ea6af0e98b VI: Fix vert beam position inaccuracy 2015-09-30 00:21:33 +08:00
booto d4344abd89 Revert "Merge pull request #2943 from booto/vi-enb"
This reverts commit 8dd80b8e97, reversing
changes made to c5979b47be.
2015-09-06 01:21:23 +08:00
booto 97f55c0cc9 VI: Less log spam in Release build 2015-09-04 17:08:19 +08:00
booto 28d788ba2c VI: Respect DisplayControlRegister ENB bit
When ENB is set to 0 (default), VI should not
generate clocks, and so shouldn't generate
output.
2015-09-03 04:13:32 +08:00
booto 8d6c39a89d VI: Adjust forced-progressive hack per magumagu's suggestion 2015-09-01 20:24:41 +08:00
booto acc9a74174 VI: Restore forced-progressive hack with option
Bugfix: TargetRefreshRate uses rounded result
NTSC's 59.94 was becoming 59 with integer division.
2015-09-01 20:24:40 +08:00
booto 480dbb22f2 VI: derive field timing from VI registers 2015-09-01 20:24:40 +08:00
unknown 739ede2242 Fix code to comply with coding style 2015-07-31 20:00:36 -04:00
mirrorbender 0faba3b018 Changed the aspect ratio settings to account for NTSC/PAL pixel aspect ratios and VI scaling. 2015-07-31 19:58:02 -04:00
skidau 6d2f85f183 Removed the ability for PAL televisions to be set to progressive mode. 2015-07-10 10:26:24 +10:00
degasus c375111076 Options: merge SCoreStartupParameter into SConfig 2015-06-12 19:07:45 +02:00
Tillmann Karras 30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
Scott Mansell 4cb01673a0 Remove now useless NumFields Function which always returned 1. 2015-02-10 00:48:06 +13:00
Scott Mansell 8f416821ad Remove VBeam Speedhack. 2015-02-09 23:10:30 +13:00