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preserve-emulation/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-11-05 13:54:09 +01:00
Code Issues Packages Projects Releases Wiki Activity
42,937 Commits 19 Branches 24 Tags
32e135e6a94de9aba7e08ef0b32fac35f4647ab3
Commit Graph
56 Commits
Author SHA1 Message Date
iwubcode 47c40d51df VideoCommon: when loading a PNG with no custom texture data levels already, create a level, this avoids a potential segfault 2023-06-03 12:19:30 -05:00
iwubcode 58d383b30b VideoCommon: prevent potential data issue when reloading Asset data that could happen due to the asset loading thread reloading data while another thread is working with it 2023-06-03 00:13:06 -05:00
iwubcode c93940c6ee VideoCommon: add multithreaded asset loader and define a texture asset 2023-06-02 17:31:31 -05:00
iwubcode 07307edd49 VideoCommon: add an asset library that loads directly from the filesystem 2023-06-02 14:49:22 -05:00
iwubcode e028d2ead0 VideoCommon: move custom texture data to assets 2023-06-02 14:07:42 -05:00
iwubcode b2c5a5485a VideoCommon: add custom asset implementation and asset library that can load an asset 2023-06-01 19:57:57 -05:00
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