Commit Graph
229 Commits
Author SHA1 Message Date
Jordan Woyak 28ce81f09b Core/Config: Use structured bindings for cleaner std::map/pair usage. 2025-01-17 22:21:39 -06:00
Jordan Woyak b44aaf8a86 Core/Config: Replace some std::pair with struct to make code more readable. 2025-01-17 22:06:02 -06:00
JosJuice b35f7af355 Merge pull request #13257 from CasualPokePlayer/dtm_country_code
Add SYSCONF country code to DTM
2025-01-06 10:39:53 +01:00
mitaclaw 110d32729e Simplify std::find with Common::Contains
In NandPaths.cpp, the `std::initializer_list<char>` of illegal characters has been turned into a `char[]` (similar to the one in GameList.cpp).

The reverse iteration in ResourcePack.cpp seemed to provide no benefits, and doing without it it seemed to have no ill effects.
2025-01-01 09:52:03 -08:00
CasualPokePlayer c1698c93e2 Add SYSCONF country code to DTM
Recently there was some issues in TASVideos trying to sync a Donkey Kong Country Returns TAS. It eventually was synced by directly using the config from the TAS author. The exact setting which caused the desync was narrowed down to being in SYSCONF, with the country code. The TAS author lives in the US, so the country code matched the US country code, while the person attempting to sync the TAS did not live in the US.

Adding SYSCONF country code to the DTM should avoid this being an issue for future Dolphin versions.
2024-12-30 07:50:22 -08:00
mitaclaw 140252ffc0 Modernize std::any_of with ranges
In WiimoteReal.cpp, JitRegCache.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.
2024-12-15 19:54:16 -08:00
LillyJadeKatrin 9b6555c49c Force NetPlay Clients to Host Hardcore Status
If the host is in hardcore mode, all joining players will be set to hardcore mode; if not, all joining players will be set to softcore. This ensures all players have the same settings and remain synchroized.
2024-11-10 09:40:47 -05:00
Jordan Woyak 0fd5e86677 Config/IsSettingSaveable: Remove unused includes. 2024-11-02 16:23:49 -05:00
Jordan Woyak 8da7a86b96 Config/IsSettingSaveable: Use class template argument deduction. 2024-11-02 16:22:54 -05:00
mitaclaw e4fb837f4b Modernize std::find_if with ranges
In BTEmu.cpp, `std::mem_fn` was not necessary for the predicate to compile.
2024-10-10 15:28:11 -07:00
JosJuice bc67fc97c3 Revert "Audit uses of IsRunning and GetState"
This reverts commit 72cf2bdb87.

SYSCONF settings are getting cleared when they shouldn't be. Let's
revert the change until I get proper time to figure out why it's broken.
2024-06-26 20:36:46 +02:00
JosJuice 72cf2bdb87 Audit uses of IsRunning and GetState
Some pieces of code are calling IsRunning because there's some
particular action that only makes sense when emulation is running, for
instance showing the state of the emulated CPU. IsRunning is appropriate
to use for this. Then there are pieces of code that are calling
IsRunning because there's some particular thing they must avoid doing
e.g. when the CPU thread is running or IOS is running. IsRunning isn't
quite appropriate for this. Such code should also be checking for the
states Starting and Stopping. Keep in mind that:

* When the state is Starting, the state can asynchronously change to
  Running at any time.
* When we try to stop the core, the state gets set to Stopping before we
  take any action to actually stop things.

This commit adds a new method Core::IsUninitialized, and changes all
callers of IsRunning and GetState that look to me like they should be
changed.
2024-06-21 20:52:55 +02:00
mitaclaw 0df401b164 Core::IsRunning: Avoid Global System Accessor 2024-05-01 08:54:17 -07:00
Gregoire L. D. d17495a75a Fix loading GBA configurations 2024-02-07 19:15:27 +01:00
CasualPokePlayer 13bf75b1df Add SYSCONF widescreen setting to dtm header 2023-12-08 01:27:57 -08:00
JosJuice be1e103435 Remove references to Debugger.ini
This file was only used by DolphinWX. DolphinQt uses Qt.ini instead.
2023-11-27 21:38:43 +01:00
JosJuice b18519320c Config: Flip the IsSettingSaveable system check
Nowadays, basically everything except for controller config is handled
by the new config system. Instead of enumerating the systems that are,
let's enumerate the systems that aren't.

I've intentionally not included Config::System::Session in the new list.
While it isn't intended to be saved, it is a setting that's fully
handled by the new config system. See
https://github.com/dolphin-emu/dolphin/pull/9804#discussion_r648949686.
2023-11-27 21:38:25 +01:00
JosJuice 5c3517c31d Config: Remove RA settings from s_setting_saveable
We can cover them using Config::System::Achievements.
2023-11-27 21:36:19 +01:00
JosJuice 51bc86fc25 Config: Remove MAIN_USE_DISCORD_PRESENCE from s_setting_saveable
It's already covered by Config::System::Main.
2023-11-27 21:36:19 +01:00
LillyJadeKatrin 6d96b7173e Handle Achievement Progress Event
Added handling to Achievement Progress Events, which are generated when an achievement with a Measured field updates in value. For example, an achievement for collecting 120 stars will throw this event when the player collects each star, and with this handling, the player will get a message on screen informing them of this progress. This message will only appear if the newly added RA_PROGRESS_ENABLED setting is true.
2023-10-01 11:24:48 -04:00
LillyJadeKatrin fd50b1fda6 Added FetchBadges to AchievementManager
FetchBadges fetches all available badges (player, game, achievements) and stores them in AchievementManager's memory. New fields and accessors have been added as necessary. Badges for individual achievements are stored in the UnlockStatus map. The method is public so that the settings dialog can call it if badges are turned on after a game is started. Badges are deleted at game close and logout.
2023-09-30 14:18:15 -04:00
Sketch 8c2a1c191e Remove force disable WC24 Standby 2023-07-22 22:24:09 -04:00
LillyJadeKatrin df38573ff6 Added AchievementSettingsWidget
AchievementSettingsWidget is a dialog widget in AchievementsWindow for handling RetroAchievements settings in the user interface. This class contains the physical layout, widget connections, load/save functions and button responses. AchievementsWindow now has a tabbed list that this is inserted into; other tabs will be in a later pull request.
2023-06-02 01:53:19 +02:00
Lioncash e4caace6bb Common/IniFile: Move interface into Common namespace
Gets this out of the global namespace and into the Common namespace
2023-04-13 10:19:28 -04:00
LillyJadeKatrin 07d2f3d305 Added Initial Achievement Settings
Added AchievementSettings in Config with RA_INTEGRATION_ENABLED, RA_USERNAME, and RA_API_TOKEN. Includes code to load and store from Achievements.ini file in config folder.
2023-04-03 21:17:44 -04:00
JosJuice 53e7090f55 Migrate game INI profile setting to new config system 2023-03-11 17:51:58 +01:00
JosJuice 9b9b6d97bc Config: Simplify IsSettingSaveable's handling of Android section
The Android-specific controller mapping system is now gone,
so IsSettingSaveable can be greatly simplified.
2023-03-07 17:39:34 +01:00
Joshua de Reeper 18fd0d7dcd Use Core timing instead of thread
Skylander code tidy ups

Convert c array to std::array and fix comments

Formatting fixes/review changes

Variable comment

Migrate portal to System Impl and code tidy ups

Use struct

Restore review changes

Minor fix to schedule transfer method

Change descriptors to hex and fix comments
2023-01-22 14:50:30 +13:00
Sam Belliveau 23ad07b368 Add VISkip 2023-01-14 01:56:37 -05:00
Admiral H. Curtiss eeeab3c3be Merge pull request #11183 from TheLordScruffy/write-back-cache
Implement PowerPC data cache
2023-01-09 17:09:32 +01:00
JosJuice 1fd8d476e8 Merge pull request #11325 from t895/extra-dark
Android: Add black backgrounds toggle
2022-12-10 21:09:26 +01:00
Charles Lombardo fd7a84b794 Android: Add black backgrounds toggle
Makes all background colors black in dark mode when enabled through a ThemeOverlay. Applied the same way as a theme/mode.
2022-12-10 14:53:01 -05:00
Admiral H. Curtiss 8a3b8a925e Core: Add option to force linear texture filtering. 2022-12-09 02:02:16 +01:00
TheLordScruffy e97d380437 Implement PPC write-back data cache 2022-12-08 18:18:32 -05:00
Charles Lombardo b9fffa2e66 Android: Add theme mode switcher
Similar to app themes, theme modes have to be loaded before directory initialization is ready. So we save the proper key the same way.
2022-12-02 13:31:57 -05:00
Admiral H. Curtiss 2132e005c3 Core: Add config setting for base GCI folder path. 2022-11-22 10:48:37 +01:00
Admiral H. Curtiss 63975556a4 Merge pull request #10175 from dreamsyntax/pause-on-panic
Core/DolphinQt: Add Pause on Panic Option for DSI Exceptions and Unknown Instruction
2022-09-24 20:28:09 +02:00
Admiral H. Curtiss 0d095b4d9b Netplay: Simplify save data options. 2022-09-20 01:37:32 +02:00
Admiral H. Curtiss bec4850fc3 Netplay: Rename variable names in NetSettings to match style guide. 2022-09-19 01:25:46 +02:00
dreamsyntax 78c6819f5e Core: pause on panic handler option 2022-09-02 13:22:32 -07:00
Charles Lombardo 940a38f172 Android: App redesign with multi-theme system 2022-08-31 18:01:15 -04:00
Charles Lombardo 2caa1f3b43 Android: Add option to disable game cover text 2022-08-22 13:50:39 -04:00
Admiral H. Curtiss b66cc1caf6 Config and UICommon: Add config option and user path for Wii SD card sync folder. 2022-07-11 23:11:40 +02:00
schthack 01ada3850f BBA: Added BuiltIn device that allow BBA emulation without the need of a TapDevice Configuration include a dns server setting 2022-07-02 18:02:50 -04:00
Pokechu22 f6ab317374 Fix typo (GFX_HACK_VERTEX_ROUDING -> GFX_HACK_VERTEX_ROUNDING) 2022-04-08 18:30:59 -07:00
Zachary Lockwood 9130ad8fbe Add support for overriding the IOS that boots with a wii game 2022-03-20 09:47:06 -04:00
Léo Lam 0c78167404 Merge pull request #10443 from JosJuice/port-wiimote-source
Port Wiimote source settings to the new config system
2022-02-18 21:38:02 +01:00
JosJuice aff45c91fc Port Wiimote source settings to the new config system
This lets us finally get rid of BootManager's ConfigCache!
2022-02-18 21:27:10 +01:00
JMC47 9d69ca8850 Merge pull request #10386 from JosJuice/gba-save-dir-cond
Don't create GBA saves dir when building without mGBA
2022-02-11 06:27:43 -05:00
Admiral H. Curtiss ff071f8b75 Core/BaseConfigLoader: Disallow loading the MAIN_MEMORY_CARD_SIZE from the global config INI. 2022-01-29 22:32:19 +01:00