Add mixed comments to input code, make some tooltip clearer

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Filoppi committed 2021-05-12 18:27:23 +03:00
1 parent e9e41b925b
commit f4fec42165
10 files changed
+28 -9

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@@ -44,7 +44,7 @@ void ControlGroup::AddDeadzoneSetting(SettingValue<double>* value, double maximu
// i18n: The percent symbol.
_trans("%"),
// i18n: Refers to the dead-zone setting of gamepad inputs.
_trans("Input strength to ignore.")},
_trans("Input strength to ignore and remap.")},
0, 0, maximum_deadzone);
}