VideoSW: Use more VideoCommon

Now we require lots of empty functions, but this removes by far more duplicated code.
This commit is contained in:
degasus committed 2016-01-06 22:10:29 +01:00
1 parent 7fcb5a803b
commit efbe5bc4b6
51 files changed
+529 -2025

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@@ -8,13 +8,12 @@
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/CPMemLoader.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
#include "VideoBackends/Software/TransformUnit.h"
#include "VideoBackends/Software/Vec3.h"
#include "VideoBackends/Software/XFMemLoader.h"
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/XFMemory.h"
namespace TransformUnit
{