VideoBackends: Allow the viewport to use the full depth range.

This commit is contained in:
Jules Blok committed 2015-06-06 03:37:46 +02:00
1 parent e70c9b44f5
commit ef1dfa8bcb
4 files changed
+5 -5

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@@ -96,8 +96,8 @@ void PixelShaderManager::SetConstants()
if (s_bViewPortChanged)
{
constants.zbias[1][0] = MathUtil::Clamp<u32>((u32)xfmem.viewport.farZ, 0, 0xFFFFFF);
constants.zbias[1][1] = MathUtil::Clamp<u32>((u32)xfmem.viewport.zRange, 0, 0xFFFFFF);
constants.zbias[1][0] = (u32)xfmem.viewport.farZ;
constants.zbias[1][1] = (u32)xfmem.viewport.zRange;
dirty = true;
s_bViewPortChanged = false;
}