Expose Renderer's Framecount

We don't want to move it, because we want to complete
this refactor without changing savestate version
This commit is contained in:
Scott Mansell committed 2023-01-31 19:41:24 +13:00
1 parent 3be63221c7
commit ec8f46b02c
4 files changed
+9 -7

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@@ -783,7 +783,7 @@ void TextureCacheBase::OnFrameEnd()
g_texture_cache->FlushEFBCopies();
}
g_texture_cache->Cleanup(g_renderer->m_frame_count);
g_texture_cache->Cleanup(g_renderer->FrameCount());
}
void TCacheEntry::DoState(PointerWrap& p)