Merge pull request #10762 from CasualPokePlayer/fix_slow_audio_desyncs

Reduce gradual audio desyncing in dumps and apply the correct sample rate for GameCube audio
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Admiral H. Curtiss authored and GitHub committed 2022-07-05 11:37:30 +02:00
commit de3d1344d5
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@@ -74,7 +74,7 @@ static std::recursive_mutex g_save_thread_mutex;
static std::thread g_save_thread;
// Don't forget to increase this after doing changes on the savestate system
constexpr u32 STATE_VERSION = 143; // Last changed in PR 10784
constexpr u32 STATE_VERSION = 144; // Last changed in PR 10762
// Maps savestate versions to Dolphin versions.
// Versions after 42 don't need to be added to this list,