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GCPadNew: Added option to disable input when Dolphin window isn't active. Some other minor fixes/cleanups.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5290 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -18,7 +18,8 @@ void ConfigDialog::UpdateBitmaps(wxTimerEvent& WXUNUSED(event))
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if ( false == m_plugin.interface_crit.TryEnter() )
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return;
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if ( false == is_game_running )
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//if ( false == is_game_running )
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// just always update
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m_plugin.controller_interface.UpdateInput();
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switch ( (*g)->control_group->type )
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