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ControllerInterface: Remove unused ClearInputState
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@@ -165,11 +165,6 @@ Device::Device(const XINPUT_CAPABILITIES& caps, u8 index)
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AddOutput(new Motor(i, (&m_state_out.wLeftMotorSpeed)[i], 65535));
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}
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ClearInputState();
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}
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void Device::ClearInputState()
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{
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ZeroMemory(&m_state_in, sizeof(m_state_in));
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}
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