VideoCommon: Use GetSpanForAddress safely in texture decoding

Now only VertexLoader remains... But that one might be tricky.
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JosJuice committed 2024-04-20 18:31:08 +02:00
1 parent 5c9bb80638
commit 3cfa233b63
14 files changed
+220 -101

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@@ -57,7 +57,7 @@ void VideoCommon_DoState(PointerWrap& p)
p.DoMarker("XF Memory");
// Texture decoder
p.DoArray(texMem);
p.DoArray(s_tex_mem);
p.DoMarker("texMem");
// TMEM