Files
Vita3K/vita3k/modules/SceDriverUser/SceDisplayUser.cpp
T
2023-09-10 23:35:12 +02:00

68 lines
2.4 KiB
C++

// Vita3K emulator project
// Copyright (C) 2023 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <module/module.h>
#include "../SceDisplay/SceDisplay.h"
#include <util/tracy.h>
TRACY_MODULE_NAME(SceDisplayUser);
EXPORT(SceInt32, sceDisplayGetFrameBuf, SceDisplayFrameBuf *pFrameBuf, SceDisplaySetBufSync sync) {
TRACY_FUNC(sceDisplayGetFrameBuf, pFrameBuf, sync);
if (!pFrameBuf)
return SCE_DISPLAY_ERROR_INVALID_ADDR;
if ((pFrameBuf->size & 0xfffffffb) != 0x18)
return SCE_DISPLAY_ERROR_INVALID_VALUE;
uint32_t pFrameBuf_size = pFrameBuf->size;
return CALL_EXPORT(_sceDisplayGetFrameBuf, pFrameBuf, sync, &pFrameBuf_size);
}
EXPORT(int, sceDisplayGetFrameBufInternal) {
TRACY_FUNC(sceDisplayGetFrameBufInternal);
return UNIMPLEMENTED();
}
EXPORT(int, sceDisplayGetMaximumFrameBufResolution) {
TRACY_FUNC(sceDisplayGetMaximumFrameBufResolution);
return UNIMPLEMENTED();
}
EXPORT(int, sceDisplayGetResolutionInfoInternal) {
TRACY_FUNC(sceDisplayGetResolutionInfoInternal);
return UNIMPLEMENTED();
}
EXPORT(SceInt32, sceDisplaySetFrameBuf, const SceDisplayFrameBuf *pFrameBuf, SceDisplaySetBufSync sync) {
TRACY_FUNC(sceDisplaySetFrameBuf, pFrameBuf, sync);
uint32_t pFrameBuf_size = 0; // In the case that pFrameBuf is actually 0 _sceDisplaySetFrameBuf will handle it, we just need this to not cause a segfault
if (pFrameBuf)
pFrameBuf_size = pFrameBuf->size;
return CALL_EXPORT(_sceDisplaySetFrameBuf, pFrameBuf, sync, &pFrameBuf_size);
}
EXPORT(int, sceDisplaySetFrameBufForCompat) {
TRACY_FUNC(sceDisplaySetFrameBufForCompat);
return UNIMPLEMENTED();
}
EXPORT(int, sceDisplaySetFrameBufInternal) {
TRACY_FUNC(sceDisplaySetFrameBufInternal);
return UNIMPLEMENTED();
}