This commit is contained in:
Peter Mackay
2018-01-28 09:07:32 +00:00
commit 3b259ace02
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---
Language: Cpp
# BasedOnStyle: WebKit
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AlignConsecutiveDeclarations: false
AlignEscapedNewlines: Right
AlignOperands: false
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AllowAllParametersOfDeclarationOnNextLine: true
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AllowShortFunctionsOnASingleLine: All
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AllowShortLoopsOnASingleLine: false
AlwaysBreakAfterDefinitionReturnType: None
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: false
AlwaysBreakTemplateDeclarations: false
BinPackArguments: true
BinPackParameters: true
BraceWrapping:
AfterClass: false
AfterControlStatement: false
AfterEnum: false
AfterFunction: true
AfterNamespace: false
AfterObjCDeclaration: false
AfterStruct: false
AfterUnion: false
BeforeCatch: false
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IndentBraces: false
SplitEmptyFunctionBody: true
BreakBeforeBinaryOperators: All
BreakBeforeBraces: Attach
BreakBeforeInheritanceComma: false
BreakBeforeTernaryOperators: true
BreakConstructorInitializersBeforeComma: false
BreakConstructorInitializers: BeforeComma
BreakAfterJavaFieldAnnotations: false
BreakStringLiterals: true
ColumnLimit: 0
CommentPragmas: '^ IWYU pragma:'
CompactNamespaces: false
ConstructorInitializerAllOnOneLineOrOnePerLine: false
ConstructorInitializerIndentWidth: 4
ContinuationIndentWidth: 4
Cpp11BracedListStyle: false
DerivePointerAlignment: false
DisableFormat: false
ExperimentalAutoDetectBinPacking: false
FixNamespaceComments: false
ForEachMacros: [ foreach, Q_FOREACH, BOOST_FOREACH ]
IncludeCategories:
- Regex: '^"(llvm|llvm-c|clang|clang-c)/'
Priority: 2
- Regex: '^(<|"(gtest|isl|json)/)'
Priority: 3
- Regex: '.*'
Priority: 1
IncludeIsMainRegex: '$'
IndentCaseLabels: false
IndentWidth: 4
IndentWrappedFunctionNames: false
JavaScriptQuotes: Leave
JavaScriptWrapImports: true
KeepEmptyLinesAtTheStartOfBlocks: false
MacroBlockBegin: ''
MacroBlockEnd: ''
MaxEmptyLinesToKeep: 1
NamespaceIndentation: All
ObjCBlockIndentWidth: 4
ObjCSpaceAfterProperty: true
ObjCSpaceBeforeProtocolList: true
PenaltyBreakAssignment: 2
PenaltyBreakBeforeFirstCallParameter: 19
PenaltyBreakComment: 300
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SpaceInEmptyParentheses: false
SpacesBeforeTrailingComments: 1
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Standard: Cpp11
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...
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/build-macos/
/build-windows/
/api.trace
.vs/
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[submodule "src/external/elfio"]
path = src/external/elfio
url = https://github.com/serge1/ELFIO.git
[submodule "src/external/capstone"]
path = src/external/capstone
url = https://github.com/aquynh/capstone.git
[submodule "src/external/vita-headers"]
path = src/external/vita-headers
url = https://github.com/vitasdk/vita-headers.git
[submodule "src/external/glbinding"]
path = src/external/glbinding
url = https://github.com/cginternals/glbinding.git
[submodule "src/external/yaml-cpp"]
path = src/external/yaml-cpp
url = https://github.com/jbeder/yaml-cpp
[submodule "src/external/vita-toolchain"]
path = src/external/vita-toolchain
url = https://github.com/vitasdk/vita-toolchain
[submodule "src/external/microprofile"]
path = src/external/microprofile
url = https://github.com/jonasmr/microprofile.git
[submodule "src/external/sdl2-cmake-scripts"]
path = src/external/sdl2-cmake-scripts
url = https://github.com/tcbrindle/sdl2-cmake-scripts.git
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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
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software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
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using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
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When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to make restrictions that forbid
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We protect your rights with two steps: (1) copyright the software, and
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
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either verbatim or with modifications and/or translated into another
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the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
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is covered only if its contents constitute a work based on the
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Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
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and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
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NO WARRANTY
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YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
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# Vita3K
## Introduction
Vita3K is an experimental PlayStation Vita emulator for Windows and macOS.
* [Website](https://Vita3K.github.io/)
* Feel free to join channel `#vita3k` on **freenode** IRC ([Web-based IRC client](https://webchat.freenode.net/?channels=%23vita3k))
* [Patreon](https://www.patreon.com/Vita3K)
## Compatibility
The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.
[vitaQuake](https://github.com/Rinnegatamante/vitaQuake) by **Rinnegatamante**
![](docs/screenshots/vitaQuake.png)
[VitaTester](https://github.com/SMOKE5/VitaTester) by **SMOKE5**
![](docs/screenshots/VitaTester.png)
## Licence
Vita3K is licensed under the **GPLv2** license. This is largely dictated by external dependencies, most notably Unicorn.
## Building
### Prerequisites
[CMake](https://cmake.org/) is used to generate Visual Studio and Xcode project files. It is assumed that you have CMake installed and on your path. Other dependencies are provided as Git submodules or as prebuilt binaries.
### Windows (Visual Studio)
1. Run `gen.bat` to create a `build-windows` directory and generate a Visual Studio solution in there.
2. Open the `Vita3K.sln` solution.
3. Set the startup project to `emulator`.
4. Build.
### macOS (Xcode)
1. Run `gen.sh` to create a `build-macos` directory and generate an Xcode project in there.
2. Open the `Vita3K.xcodeproj` project.
3. When prompted to create schemes, create one for the `emulator` target only. The project builds many targets, so it will make your life easier if you create schemes as needed.
4. Build.
## Running
The emulator does not yet have a front end. Please specify the path to a .vpk file as the first command line argument.
## Bugs and issues
The project is at an early stage, so please be sensitive to that when opening new issues. Expect crashes, glitches, low compatibility and poor performance.
## Thanks
Thanks go out to people who offered advice or otherwise made this project possible, such as Davee, korruptor, Rinnegatamante, ScHlAuChi, Simon Kilroy, TheFlow, xerpi, xyz, Yifan Lu and many others.
## Donations
If you would like to show your appreciation or even help fund development, the project has a [Patreon](https://www.patreon.com/Vita3K) page.
## Note
The purpose of the emulator is not to enable illegal activity.
PlayStation and PS Vita are trademarks of Sony Interactive Entertainment Inc. The emulator is not related to or endorsed by Sony, or derived from confidential materials belonging to Sony.
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Executable
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#! /bin/bash
set -ex
find src/emulator src/gen-modules src/native-tool \( -name *.cpp -o -name *.h \) | xargs clang-format -i
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mkdir build-windows
pushd build-windows
cmake -G "Visual Studio 15 2017 Win64" ../src
popd
Executable
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#! /bin/bash
set -ex
mkdir -p build-macos
cd build-macos
cmake -G Xcode ../src
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<?xml version="1.0" encoding="UTF-8"?>
<ufwb version="1.14">
<grammar name="SceGxmProgram" start="id:1">
<description>Grammar for my file format</description>
<structure name="SceGxmProgram" id="1" encoding="ISO_8859-1:1987" endian="little" signed="no">
<string name="magic" mustmatch="yes" id="2" fillcolor="00F900" type="fixed-length" length="4">
<fixedvalues>
<fixedvalue name="GXP" value="GXP"/>
</fixedvalues>
</string>
<number name="maybe_version" id="3" fillcolor="FEFB00" type="integer" length="4"/>
<number name="size" id="4" fillcolor="00F900" type="integer" length="4"/>
<binary name="maybe_hash_or_garbage" id="5" fillcolor="FF7D78" length="8"/>
<number name="maybe_type" id="6" type="integer" length="2"/>
<number name="shorts" id="7" repeatmin="7" repeatmax="7" type="integer" length="2"/>
<number name="maybe_parameter_count" id="8" fillcolor="FEFB00" type="integer" length="4"/>
<number name="maybe_offset" id="9" type="integer" length="4"/>
<binary name="unknown-1" id="11" length="maybe_offset-4"/>
<structure name="SceGxmProgramParameter" id="12" length="16" repeat="id:8" repeatmin="0" repeatmax="-1" fillcolor="FF7D78">
<number name="name_offset" id="17" fillcolor="00F900" type="integer" length="4"/>
<number name="category" id="19" fillcolor="FF9200" type="integer" length="1"/>
<number name="container_index" id="21" fillcolor="FEFB00" type="integer" length="4" lengthunit="bit"/>
<number name="component_count" id="20" fillcolor="FEFB00" type="integer" length="4" lengthunit="bit"/>
<binary name="unknown" id="22" length="2"/>
<number name="array_size" id="23" fillcolor="FF9200" type="integer" length="1"/>
<binary name="unknown-1" id="24" fillcolor="FF2600" length="3"/>
<number name="resource_index" id="25" fillcolor="FF9200" type="integer" length="1"/>
<binary name="remaining" id="18" fillcolor="FF2600" length="remaining"/>
</structure>
</structure>
</grammar>
</ufwb>
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cmake_minimum_required(VERSION 3.8)
project(Vita3K)
add_subdirectory(external)
add_subdirectory(emulator)
add_subdirectory(gen-modules)
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set(VITA3K_ORG_NAME "Vita3K")
set(VITA3K_APP_NAME "Vita3K")
set(VITA3K_VERSION "")
if(VITA3K_VERSION STREQUAL "")
execute_process(
COMMAND git log -1 --format=%H
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE)
if(GIT_HASH STREQUAL "")
set(VITA3K_VERSION "development version")
else()
set(VITA3K_VERSION "(git ${GIT_HASH})")
endif()
endif()
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
add_subdirectory(audio)
add_subdirectory(cpu)
add_subdirectory(ctrl)
add_subdirectory(disasm)
add_subdirectory(glutil)
add_subdirectory(gxm)
add_subdirectory(host)
add_subdirectory(io)
add_subdirectory(kernel)
add_subdirectory(mem)
add_subdirectory(module)
add_subdirectory(modules)
add_subdirectory(nids)
add_subdirectory(util)
add_executable(
emulator
MACOSX_BUNDLE
shaders
load_self.cpp
load_self.h
main.cpp
relocation.cpp
relocation.h
vpk.cpp
vpk.h
)
target_link_libraries(emulator PRIVATE cpu elfio host modules nids vita-toolchain)
set_target_properties(emulator PROPERTIES
OUTPUT_NAME Vita3K
RESOURCE shaders)
if(WIN32)
add_custom_command(
TARGET emulator
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_CURRENT_SOURCE_DIR}/shaders" "$<TARGET_FILE_DIR:emulator>/shaders"
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${PROJECT_SOURCE_DIR}/external/sdl/windows/lib/x64/SDL2.dll" "$<TARGET_FILE_DIR:emulator>"
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${PROJECT_SOURCE_DIR}/external/unicorn/windows/unicorn.dll" "$<TARGET_FILE_DIR:emulator>"
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${PROJECT_SOURCE_DIR}/external/unicorn/windows/libgcc_s_seh-1.dll" "$<TARGET_FILE_DIR:emulator>"
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${PROJECT_SOURCE_DIR}/external/unicorn/windows/libwinpthread-1.dll" "$<TARGET_FILE_DIR:emulator>")
endif()
+10
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@@ -0,0 +1,10 @@
add_library(
audio
STATIC
include/audio/functions.h
include/audio/state.h
src/audio.cpp
)
target_include_directories(audio PUBLIC include)
target_link_libraries(audio PUBLIC sdl2 vita-headers)
@@ -0,0 +1,28 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <psp2/types.h>
#include <functional>
struct AudioState;
typedef std::function<void(SceUID)> ResumeThread;
bool init(AudioState &state, ResumeThread resume_thread);
+83
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@@ -0,0 +1,83 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <functional>
#include <map>
#include <memory>
#include <mutex>
#include <queue>
#include <vector>
#include <psp2/types.h>
#include <SDL_audio.h>
typedef std::shared_ptr<SDL_AudioStream> AudioStreamPtr;
typedef std::function<void(SceUID)> ResumeThread;
struct AudioOutput {
const uint8_t *buf = nullptr;
int len_bytes = 0;
SceUID thread = -1;
};
struct ReadOnlyAudioOutPortState {
int len_bytes = 0;
};
struct AudioCallbackOutPortState {
AudioStreamPtr stream;
};
struct SharedAudioOutPortState {
std::mutex mutex;
std::queue<AudioOutput> outputs;
};
struct AudioOutPort {
ReadOnlyAudioOutPortState ro;
AudioCallbackOutPortState callback;
SharedAudioOutPortState shared;
};
typedef std::shared_ptr<AudioOutPort> AudioOutPortPtr;
typedef std::map<int, AudioOutPortPtr> AudioOutPortPtrs;
typedef std::shared_ptr<void> AudioDevicePtr;
struct ReadOnlyAudioState {
SDL_AudioSpec spec;
ResumeThread resume_thread;
};
struct AudioCallbackState {
std::vector<uint8_t> temp_buffer;
};
struct SharedAudioState {
std::mutex mutex;
int next_port_id = 0;
AudioOutPortPtrs out_ports;
};
struct AudioState {
ReadOnlyAudioState ro;
AudioCallbackState callback;
SharedAudioState shared;
AudioDevicePtr device;
};
+109
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@@ -0,0 +1,109 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <audio/functions.h>
#include <audio/state.h>
#include <cassert>
static const int stream_put_granularity = 512;
static void mix_out_port(uint8_t *stream, uint8_t *temp_buffer, int len, AudioOutPort &port, const ResumeThread &resume_thread) {
int available_to_get = SDL_AudioStreamAvailable(port.callback.stream.get());
assert(available_to_get >= 0);
while (available_to_get < len) {
std::unique_lock<std::mutex> lock(port.shared.mutex);
if (port.shared.outputs.empty()) {
lock.unlock();
SDL_AudioStreamFlush(port.callback.stream.get());
break;
} else {
AudioOutput &output = port.shared.outputs.front();
const int bytes_to_put = std::min(stream_put_granularity, output.len_bytes);
const int ret = SDL_AudioStreamPut(port.callback.stream.get(), output.buf, bytes_to_put);
assert(ret == 0);
output.buf += bytes_to_put;
output.len_bytes -= bytes_to_put;
if (output.len_bytes <= 0) {
port.shared.outputs.pop();
resume_thread(output.thread);
}
}
available_to_get = SDL_AudioStreamAvailable(port.callback.stream.get());
assert(available_to_get >= 0);
}
const int bytes_to_get = std::min(len, available_to_get);
const int get_result = SDL_AudioStreamGet(port.callback.stream.get(), temp_buffer, bytes_to_get);
if (get_result > 0) {
SDL_MixAudio(stream, temp_buffer, bytes_to_get, SDL_MIX_MAXVOLUME);
}
}
static void SDLCALL audio_callback(void *userdata, Uint8 *stream, int len) {
assert(userdata != nullptr);
assert(stream != nullptr);
AudioState &state = *static_cast<AudioState *>(userdata);
assert(len == state.ro.spec.size);
assert(len == state.callback.temp_buffer.size());
std::vector<AudioOutPortPtr> ports;
{
// Read from shared state.
const std::unique_lock<std::mutex> lock(state.shared.mutex);
ports.reserve(state.shared.out_ports.size());
for (const AudioOutPortPtrs::value_type &port : state.shared.out_ports) {
ports.push_back(port.second);
}
}
std::memset(stream, state.ro.spec.silence, len);
for (const AudioOutPortPtr &port : ports) {
mix_out_port(stream, state.callback.temp_buffer.data(), len, *port, state.ro.resume_thread);
}
}
static void close_audio(void *) {
SDL_CloseAudio();
}
bool init(AudioState &state, ResumeThread resume_thread) {
state.ro.resume_thread = resume_thread;
SDL_AudioSpec desired = {};
desired.freq = 48000;
desired.format = AUDIO_S16LSB;
desired.channels = 2;
desired.samples = 512;
desired.callback = &audio_callback;
desired.userdata = &state;
if (SDL_OpenAudio(&desired, &state.ro.spec) != 0) {
return false;
}
state.device = AudioDevicePtr(nullptr, close_audio);
state.callback.temp_buffer.resize(state.ro.spec.size);
SDL_PauseAudio(0);
return true;
}
+10
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@@ -0,0 +1,10 @@
add_library(
cpu
STATIC
include/cpu/functions.h
src/cpu.cpp
)
target_include_directories(cpu PUBLIC include)
target_link_libraries(cpu PUBLIC disasm mem)
target_link_libraries(cpu PRIVATE unicorn)
+37
View File
@@ -0,0 +1,37 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <mem/mem.h> // Address.
#include <cstdint>
#include <functional>
struct CPUState;
struct MemState;
typedef std::function<void(uint32_t, Address)> CallSVC;
typedef std::unique_ptr<CPUState, std::function<void(CPUState *)>> CPUStatePtr;
CPUStatePtr init_cpu(Address pc, Address sp, bool log_code, CallSVC call_svc, MemState &mem);
bool run(CPUState &state);
void stop(CPUState &state);
uint32_t read_reg(CPUState &state, size_t index);
uint32_t read_sp(CPUState &state);
void write_reg(CPUState &state, size_t index, uint32_t value);
void write_pc(CPUState &state, uint32_t value);
+223
View File
@@ -0,0 +1,223 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <cpu/functions.h>
#include <disasm/functions.h>
#include <disasm/state.h>
#include <mem/ptr.h>
#include <unicorn/unicorn.h>
#include <cassert>
#include <iomanip>
#include <iostream>
typedef std::unique_ptr<uc_struct, std::function<void(uc_struct *)>> UnicornPtr;
struct CPUState {
MemState *mem = nullptr;
CallSVC call_svc;
DisasmState disasm;
UnicornPtr uc;
};
static const bool LOG_CODE = true;
static const bool LOG_MEM_ACCESS = false;
static void delete_cpu_state(CPUState *state) {
delete state;
}
static bool is_thumb_mode(uc_engine *uc) {
size_t mode = 0;
const uc_err err = uc_query(uc, UC_QUERY_MODE, &mode);
assert(err == UC_ERR_OK);
return mode & UC_MODE_THUMB;
}
static void code_hook(uc_engine *uc, uint64_t address, uint32_t size, void *user_data) {
CPUState &state = *static_cast<CPUState *>(user_data);
const MemState &mem = *state.mem;
const uint8_t *const code = Ptr<const uint8_t>(static_cast<Address>(address)).get(mem);
const size_t buffer_size = GB(4) - address;
const bool thumb = is_thumb_mode(uc);
const std::string disassembly = disassemble(state.disasm, code, buffer_size, address, thumb);
std::cout << std::hex << std::setw(8) << address << std::dec << " " << disassembly << std::endl;
}
static void log_memory_access(const char *type, Address address, int size, int64_t value, const MemState &mem) {
const char *const name = mem_name(address, mem);
std::cout << type << " " << size << " bytes, address 0x" << std::hex << address << " (" << name << "), value 0x" << value << std::dec << std::endl;
}
static void read_hook(uc_engine *uc, uc_mem_type type, uint64_t address, int size, int64_t value, void *user_data) {
assert(value == 0);
const CPUState &state = *static_cast<const CPUState *>(user_data);
const MemState &mem = *state.mem;
memcpy(&value, Ptr<const void>(static_cast<Address>(address)).get(mem), size);
log_memory_access("Read", static_cast<Address>(address), size, value, mem);
}
static void write_hook(uc_engine *uc, uc_mem_type type, uint64_t address, int size, int64_t value, void *user_data) {
const CPUState &state = *static_cast<const CPUState *>(user_data);
const MemState &mem = *state.mem;
log_memory_access("Write", static_cast<Address>(address), size, value, mem);
}
static void intr_hook(uc_engine *uc, uint32_t intno, void *user_data) {
assert(intno == 2);
CPUState &state = *static_cast<CPUState *>(user_data);
uint32_t pc = 0;
uc_err err = uc_reg_read(uc, UC_ARM_REG_PC, &pc);
assert(err == UC_ERR_OK);
if (is_thumb_mode(uc)) {
const Address svc_address = pc - 2;
uint16_t svc_instruction = 0;
err = uc_mem_read(uc, svc_address, &svc_instruction, sizeof(svc_instruction));
assert(err == UC_ERR_OK);
const uint8_t imm = svc_instruction & 0xff;
state.call_svc(imm, pc);
} else {
const Address svc_address = pc - 4;
uint32_t svc_instruction = 0;
err = uc_mem_read(uc, svc_address, &svc_instruction, sizeof(svc_instruction));
assert(err == UC_ERR_OK);
const uint32_t imm = svc_instruction & 0xffffff;
state.call_svc(imm, pc);
}
}
static void enable_vfp_fpu(uc_engine *uc) {
uint64_t c1_c0_2 = 0;
uc_err err = uc_reg_read(uc, UC_ARM_REG_C1_C0_2, &c1_c0_2);
assert(err == UC_ERR_OK);
c1_c0_2 |= (0xf << 20);
err = uc_reg_write(uc, UC_ARM_REG_C1_C0_2, &c1_c0_2);
assert(err == UC_ERR_OK);
const uint64_t fpexc = 0xf0000000;
err = uc_reg_write(uc, UC_ARM_REG_FPEXC, &fpexc);
assert(err == UC_ERR_OK);
}
CPUStatePtr init_cpu(Address pc, Address sp, bool log_code, CallSVC call_svc, MemState &mem) {
CPUStatePtr state(new CPUState(), delete_cpu_state);
state->mem = &mem;
state->call_svc = call_svc;
if (!init(state->disasm)) {
return CPUStatePtr();
}
uc_engine *temp_uc = nullptr;
uc_err err = uc_open(UC_ARCH_ARM, UC_MODE_ARM, &temp_uc);
assert(err == UC_ERR_OK);
state->uc = UnicornPtr(temp_uc, uc_close);
temp_uc = nullptr;
uc_hook hh = 0;
if (log_code && LOG_CODE) {
const uc_err err = uc_hook_add(state->uc.get(), &hh, UC_HOOK_CODE, reinterpret_cast<void *>(&code_hook), state.get(), 1, 0);
assert(err == UC_ERR_OK);
}
if (LOG_MEM_ACCESS) {
uc_err err = uc_hook_add(state->uc.get(), &hh, UC_HOOK_MEM_READ, reinterpret_cast<void *>(&read_hook), state.get(), 1, 0);
assert(err == UC_ERR_OK);
err = uc_hook_add(state->uc.get(), &hh, UC_HOOK_MEM_WRITE, reinterpret_cast<void *>(&write_hook), state.get(), 1, 0);
assert(err == UC_ERR_OK);
}
err = uc_hook_add(state->uc.get(), &hh, UC_HOOK_INTR, reinterpret_cast<void *>(&intr_hook), state.get(), 1, 0);
assert(err == UC_ERR_OK);
err = uc_reg_write(state->uc.get(), UC_ARM_REG_SP, &sp);
assert(err == UC_ERR_OK);
err = uc_mem_map_ptr(state->uc.get(), 0, GB(4), UC_PROT_ALL, &mem.memory[0]);
assert(err == UC_ERR_OK);
err = uc_reg_write(state->uc.get(), UC_ARM_REG_PC, &pc);
assert(err == UC_ERR_OK);
enable_vfp_fpu(state->uc.get());
return state;
}
bool run(CPUState &state) {
uint64_t pc = 0;
uc_err err = uc_reg_read(state.uc.get(), UC_ARM_REG_PC, &pc);
assert(err == UC_ERR_OK);
if (is_thumb_mode(state.uc.get())) {
pc |= 1;
}
err = uc_emu_start(state.uc.get(), pc, 0, 0, 0);
assert(err == UC_ERR_OK);
return true;
}
void stop(CPUState &state) {
const uc_err err = uc_emu_stop(state.uc.get());
assert(err == UC_ERR_OK);
}
uint32_t read_reg(CPUState &state, size_t index) {
assert(index >= 0);
assert(index <= 3);
uint32_t value = 0;
const uc_err err = uc_reg_read(state.uc.get(), UC_ARM_REG_R0 + index, &value);
assert(err == UC_ERR_OK);
return value;
}
uint32_t read_sp(CPUState &state) {
uint32_t value = 0;
const uc_err err = uc_reg_read(state.uc.get(), UC_ARM_REG_SP, &value);
assert(err == UC_ERR_OK);
return value;
}
void write_reg(CPUState &state, size_t index, uint32_t value) {
assert(index >= 0);
assert(index <= 1);
const uc_err err = uc_reg_write(state.uc.get(), UC_ARM_REG_R0 + index, &value);
assert(err == UC_ERR_OK);
}
void write_pc(CPUState &state, uint32_t value) {
const uc_err err = uc_reg_write(state.uc.get(), UC_ARM_REG_PC, &value);
assert(err == UC_ERR_OK);
}
+7
View File
@@ -0,0 +1,7 @@
add_library(
ctrl
INTERFACE
)
target_include_directories(ctrl INTERFACE include)
target_link_libraries(ctrl INTERFACE sdl2)
+15
View File
@@ -0,0 +1,15 @@
#pragma once
#include <SDL_joystick.h>
#include <map>
#include <memory>
struct _SDL_GameController;
typedef std::shared_ptr<_SDL_GameController> GameControllerPtr;
typedef std::map<SDL_JoystickGUID, GameControllerPtr> GameControllerList;
struct CtrlState {
GameControllerList controllers;
};
+11
View File
@@ -0,0 +1,11 @@
add_library(
disasm
STATIC
src/disasm.cpp
include/disasm/functions.h
include/disasm/state.h
)
target_include_directories(disasm PUBLIC include)
target_include_directories(disasm PRIVATE ${capstone_INCLUDE_DIRS})
target_link_libraries(disasm PRIVATE capstone-static)
@@ -0,0 +1,25 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <string>
struct DisasmState;
bool init(DisasmState &state);
std::string disassemble(DisasmState &state, const uint8_t *code, size_t size, uint64_t address, bool thumb);
@@ -0,0 +1,30 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <functional>
#include <memory>
struct cs_insn;
typedef std::unique_ptr<cs_insn, std::function<void(cs_insn *)>> InsnPtr;
struct DisasmState {
size_t csh;
InsnPtr insn;
};
+63
View File
@@ -0,0 +1,63 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <disasm/functions.h>
#include <disasm/state.h>
#include <capstone.h>
#include <assert.h>
#include <sstream>
static void delete_insn(cs_insn *insn) {
if (insn != nullptr) {
cs_free(insn, 1);
}
}
bool init(DisasmState &state) {
cs_err err = cs_open(CS_ARCH_ARM, CS_MODE_THUMB, &state.csh);
if (err != CS_ERR_OK) {
return false;
}
cs_option(state.csh, CS_OPT_SKIPDATA, CS_OPT_ON);
state.insn = InsnPtr(cs_malloc(state.csh), delete_insn);
if (!state.insn) {
return false;
}
return true;
}
std::string disassemble(DisasmState &state, const uint8_t *code, size_t size, uint64_t address, bool thumb) {
const cs_err err = cs_option(state.csh, CS_OPT_MODE, thumb ? CS_MODE_THUMB : CS_MODE_ARM);
assert(err == CS_ERR_OK);
const bool success = cs_disasm_iter(state.csh, &code, &size, &address, state.insn.get());
std::ostringstream out;
out << state.insn->mnemonic << " " << state.insn->op_str;
if (!success) {
const cs_err err = cs_errno(state.csh);
out << " (" << cs_strerror(err) << ")";
}
return out.str();
}
+11
View File
@@ -0,0 +1,11 @@
add_library(
glutil
STATIC
include/glutil/gl.h
include/glutil/object.h
include/glutil/object_array.h
src/object.cpp
)
target_include_directories(glutil PUBLIC include)
target_link_libraries(glutil PUBLIC glbinding)
+24
View File
@@ -0,0 +1,24 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <glbinding/gl21/gl.h>
#include <glbinding/gl21ext/gl.h>
using namespace gl21;
using namespace gl21ext;
@@ -0,0 +1,37 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <glutil/gl.h>
class GLObject {
public:
typedef void Deleter(GLuint);
GLObject() = default;
~GLObject();
bool init(GLuint name, Deleter *deleter);
GLuint get() const;
private:
GLObject(const GLObject &);
const GLObject &operator=(const GLObject &);
GLuint name = 0;
Deleter *deleter = nullptr;
};
@@ -0,0 +1,69 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <glutil/gl.h>
#include <array>
#include <assert.h>
template <size_t Size>
class GLObjectArray {
public:
typedef void Generator(GLsizei, GLuint *);
typedef void Deleter(GLsizei, const GLuint *);
GLObjectArray() {
names.fill(0);
}
~GLObjectArray() {
assert(deleter != nullptr);
deleter(static_cast<GLsizei>(names.size()), &names[0]);
names.fill(0);
}
bool init(Generator *generator, Deleter *deleter) {
assert(generator != nullptr);
assert(deleter != nullptr);
this->deleter = deleter;
generator(static_cast<GLsizei>(names.size()), &names[0]);
return glGetError() == GL_NO_ERROR;
}
const GLuint operator[](size_t i) const {
assert(i >= 0);
assert(i < names.size());
assert(names[i] != 0);
return names[i];
}
size_t size() const {
return names.size();
}
private:
typedef std::array<GLuint, Size> Names;
GLObjectArray(const GLObjectArray &);
const GLObjectArray &operator=(const GLObjectArray &);
Names names;
Deleter *deleter = nullptr;
};
+43
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@@ -0,0 +1,43 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <glutil/object.h>
#include <assert.h>
GLObject::~GLObject() {
if (deleter != nullptr) {
deleter(name);
}
name = 0;
}
bool GLObject::init(GLuint name, Deleter *deleter) {
assert(name != 0);
assert(deleter != nullptr);
assert(this->name == 0);
assert(this->deleter == nullptr);
this->name = name;
this->deleter = deleter;
return name != 0;
}
GLuint GLObject::get() const {
assert(name != 0);
return name;
}
+7
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@@ -0,0 +1,7 @@
add_library(
gxm
INTERFACE
)
target_include_directories(gxm INTERFACE include)
target_link_libraries(gxm INTERFACE mem)
+19
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@@ -0,0 +1,19 @@
#pragma once
#include <mem/ptr.h>
namespace emu {
typedef void SceGxmDisplayQueueCallback(Ptr<const void> callbackData);
struct SceGxmInitializeParams {
uint32_t flags = 0;
uint32_t displayQueueMaxPendingCount = 0;
Ptr<SceGxmDisplayQueueCallback> displayQueueCallback;
uint32_t displayQueueCallbackDataSize = 0;
uint32_t parameterBufferSize = 0;
};
}
struct GxmState {
emu::SceGxmInitializeParams params;
};
+16
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@@ -0,0 +1,16 @@
add_library(
host
STATIC
include/host/functions.h
include/host/import_fn.h
include/host/state.h
include/host/version.h
src/host.cpp
version.cpp
)
configure_file(src/version.cpp.in version.cpp)
target_include_directories(host PUBLIC include)
target_link_libraries(host PUBLIC audio cpu ctrl gxm io kernel mem)
target_link_libraries(host PRIVATE nids sdl2)
@@ -0,0 +1,26 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <psp2/types.h>
struct HostState;
bool init(HostState &state);
bool handle_events(HostState &host);
void call_import(HostState &host, uint32_t nid, SceUID thread_id);
@@ -0,0 +1,24 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <psp2/types.h>
struct HostState;
typedef void ImportFn(HostState &host, SceUID thread_id);
+42
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@@ -0,0 +1,42 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <audio/state.h>
#include <ctrl/state.h>
#include <gxm/state.h>
#include <io/state.h>
#include <kernel/state.h>
struct SDL_Window;
typedef std::shared_ptr<SDL_Window> WindowPtr;
struct HostState {
std::string base_path;
std::string pref_path;
size_t frame_count = 0;
uint32_t t1 = 0;
WindowPtr window;
MemState mem;
CtrlState ctrl;
KernelState kernel;
AudioState audio;
GxmState gxm;
IOState io;
};
+5
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@@ -0,0 +1,5 @@
#pragma once
extern const char org_name[];
extern const char app_name[];
extern const char window_title[];
+103
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@@ -0,0 +1,103 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <host/functions.h>
#include <host/import_fn.h>
#include <host/state.h>
#include <host/version.h>
#include <audio/functions.h>
#include <io/functions.h>
#include <kernel/functions.h>
#include <kernel/thread_state.h>
#include <nids/functions.h>
#include <util/lock_and_find.h>
#include <SDL_events.h>
#include <SDL_filesystem.h>
#include <SDL_video.h>
#include <cassert>
#include <iomanip>
#include <iostream>
static const bool LOG_IMPORT_CALLS = false;
#define NID(name, nid) extern ImportFn *const import_##name;
#include <nids/nids.h>
#undef NID
static ImportFn *resolve_import(uint32_t nid) {
switch (nid) {
#define NID(name, nid) \
case nid: \
return import_##name;
#include <nids/nids.h>
#undef NID
}
return nullptr;
}
bool init(HostState &state) {
const std::unique_ptr<char, void (&)(void *)> base_path(SDL_GetBasePath(), SDL_free);
const std::unique_ptr<char, void (&)(void *)> pref_path(SDL_GetPrefPath(org_name, app_name), SDL_free);
const ResumeThread resume_thread = [&state](SceUID thread_id) {
const ThreadStatePtr thread = lock_and_find(thread_id, state.kernel.threads, state.kernel.mutex);
const std::unique_lock<std::mutex> lock(thread->mutex);
assert(thread->to_do == ThreadToDo::wait);
thread->to_do = ThreadToDo::run;
thread->something_to_do.notify_all();
};
state.base_path = base_path.get();
state.pref_path = pref_path.get();
state.window = WindowPtr(SDL_CreateWindow(window_title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 960, 544, SDL_WINDOW_OPENGL), SDL_DestroyWindow);
if (!state.window || !init(state.mem) || !init(state.audio, resume_thread) || !init(state.io, pref_path.get())) {
return false;
}
return true;
}
bool handle_events(HostState &host) {
SDL_Event event;
while (SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT) {
stop_all_threads(host.kernel);
return false;
}
}
return true;
}
void call_import(HostState &host, uint32_t nid, SceUID thread_id) {
if (LOG_IMPORT_CALLS) {
const char *const name = import_name(nid);
const char prev_fill = std::cout.fill();
std::cout << "NID " << std::hex << std::setw(8) << std::setfill('0') << nid << std::setfill(prev_fill) << std::dec << " (" << name << ") called." << std::endl;
}
ImportFn *const fn = resolve_import(nid);
assert(fn != nullptr);
if (fn != nullptr) {
(*fn)(host, thread_id);
}
}
+5
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@@ -0,0 +1,5 @@
#include <host/version.h>
const char org_name[] = "${VITA3K_ORG_NAME}";
const char app_name[] = "${VITA3K_APP_NAME}";
const char window_title[] = "${VITA3K_APP_NAME} ${VITA3K_VERSION}";
+10
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@@ -0,0 +1,10 @@
add_library(
io
STATIC
src/io.cpp
include/io/functions.h
include/io/state.h
)
target_include_directories(io PUBLIC include)
target_link_libraries(io PUBLIC miniz vita-headers)
+29
View File
@@ -0,0 +1,29 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <psp2/types.h>
struct IOState;
bool init(IOState &io, const char *pref_path);
SceUID open_file(IOState &io, const char *path, int flags, const char *pref_path);
int read_file(void *data, IOState &io, SceUID fd, SceSize size);
int write_file(SceUID fd, const void *data, SceSize size, const IOState &io);
int seek_file(SceUID fd, int offset, int whence, const IOState &io);
void close_file(IOState &io, SceUID fd);
+39
View File
@@ -0,0 +1,39 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <miniz.h>
#include <psp2/types.h>
#include <cstdio>
#include <map>
#include <memory>
typedef std::shared_ptr<FILE> FilePtr;
typedef std::shared_ptr<mz_zip_archive> ZipPtr;
typedef std::shared_ptr<mz_zip_reader_extract_iter_state> ZipFilePtr;
typedef std::map<SceUID, FilePtr> StdFiles;
typedef std::map<SceUID, ZipFilePtr> ZipFiles;
struct IOState {
ZipPtr vpk;
SceUID next_fd = 0;
StdFiles std_files;
ZipFiles zip_files;
};
+210
View File
@@ -0,0 +1,210 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <io/functions.h>
#include <io/state.h>
#include <psp2/io/fcntl.h>
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#else
#include <sys/stat.h>
#endif
#include <algorithm>
#include <cassert>
#include <string>
static ZipFilePtr open_zip(mz_zip_archive &zip, const char *entry_path) {
const int index = mz_zip_reader_locate_file(&zip, entry_path, nullptr, 0);
if (index < 0) {
return ZipFilePtr();
}
const ZipFilePtr zip_file(mz_zip_reader_extract_iter_new(&zip, index, 0), mz_zip_reader_extract_iter_free);
if (!zip_file) {
return ZipFilePtr();
}
return zip_file;
}
static void delete_file(FILE *file) {
if (file != nullptr) {
fclose(file);
}
}
const char *translate_open_mode(int flags) {
if (flags & SCE_O_WRONLY) {
if (flags & SCE_O_RDONLY) {
if (flags & SCE_O_CREAT) {
if (flags & SCE_O_APPEND) {
return "ab+";
} else {
return "wb+";
}
} else {
return "rb+";
}
} else {
if (flags & SCE_O_APPEND) {
return "ab";
} else {
return "wb";
}
}
} else {
return "rb";
}
}
bool init(IOState &io, const char *pref_path) {
std::string ux0 = pref_path;
ux0 += "ux0";
const std::string ux0_data = ux0 + "/data";
#ifdef WIN32
CreateDirectoryA(ux0.c_str(), nullptr);
CreateDirectoryA(ux0_data.c_str(), nullptr);
#else
const int mode = S_IRWXU | S_IRGRP | S_IXGRP | S_IROTH | S_IXOTH;
mkdir(ux0.c_str(), mode);
mkdir(ux0_data.c_str(), mode);
#endif
return true;
}
SceUID open_file(IOState &io, const char *path, int flags, const char *pref_path) {
// TODO Hacky magic numbers.
assert((strcmp(path, "tty0:") == 0) || (strncmp(path, "app0:/", 6) == 0) || (strncmp(path, "ux0:/", 5) == 0));
if (strcmp(path, "tty0:") == 0) {
assert(flags >= 0);
assert(flags <= SCE_O_RDWR);
return io.next_fd++;
} else if (strncmp(path, "app0:/", 6) == 0) {
assert(flags == SCE_O_RDONLY);
if (!io.vpk) {
return -1;
}
const ZipFilePtr file = open_zip(*io.vpk, &path[6]);
if (!file) {
return -1;
}
const SceUID fd = io.next_fd++;
io.zip_files.emplace(fd, file);
return fd;
} else if (strncmp(path, "ux0:/", 5) == 0) {
std::string file_path = pref_path;
file_path += "ux0/";
file_path += &path[5];
const char *const open_mode = translate_open_mode(flags);
const FilePtr file(fopen(file_path.c_str(), open_mode), delete_file);
if (!file) {
return -1;
}
const SceUID fd = io.next_fd++;
io.std_files.emplace(fd, file);
return fd;
} else {
return -1;
}
}
int read_file(void *data, IOState &io, SceUID fd, SceSize size) {
assert(data != nullptr);
assert(fd >= 0);
assert(size >= 0);
const ZipFiles::const_iterator zip_file = io.zip_files.find(fd);
if (zip_file != io.zip_files.end()) {
return mz_zip_reader_extract_iter_read(zip_file->second.get(), data, size);
}
const StdFiles::const_iterator file = io.std_files.find(fd);
if (file != io.std_files.end()) {
return fread(data, 1, size, file->second.get());
}
return -1;
}
int write_file(SceUID fd, const void *data, SceSize size, const IOState &io) {
assert(data != nullptr);
assert(fd >= 0);
assert(size >= 0);
const StdFiles::const_iterator file = io.std_files.find(fd);
assert(file != io.std_files.end());
if (file == io.std_files.end()) {
return -1;
}
return fwrite(data, 1, size, file->second.get());
}
int seek_file(SceUID fd, int offset, int whence, const IOState &io) {
assert(fd >= 0);
assert((whence == SCE_SEEK_SET) || (whence == SCE_SEEK_CUR) || (whence == SCE_SEEK_END));
const StdFiles::const_iterator file = io.std_files.find(fd);
assert(file != io.std_files.end());
if (file == io.std_files.end()) {
return -1;
}
int base = SEEK_SET;
switch (whence) {
case SCE_SEEK_SET:
base = SEEK_SET;
break;
case SCE_SEEK_CUR:
base = SEEK_CUR;
break;
case SCE_SEEK_END:
base = SEEK_END;
break;
}
const int ret = fseek(file->second.get(), offset, base);
if (ret != 0) {
return -1;
}
const long pos = ftell(file->second.get());
return pos;
}
void close_file(IOState &io, SceUID fd) {
assert(fd >= 0);
io.std_files.erase(fd);
io.zip_files.erase(fd);
}
+13
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@@ -0,0 +1,13 @@
add_library(
kernel
STATIC
include/kernel/functions.h
include/kernel/state.h
include/kernel/thread_functions.h
include/kernel/thread_state.h
src/kernel.cpp
src/thread.cpp
)
target_include_directories(kernel PUBLIC include)
target_link_libraries(kernel PUBLIC cpu vita-headers util)
@@ -0,0 +1,28 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <psp2/types.h>
template <class T>
class Ptr;
struct KernelState;
struct MemState;
Ptr<Ptr<void>> get_thread_tls_addr(KernelState &kernel, MemState &mem, SceUID thread_id, int key);
void stop_all_threads(KernelState &kernel);
@@ -0,0 +1,62 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <mem/ptr.h>
#include <psp2/types.h>
#include <map>
#include <mutex>
struct Semaphore;
struct ThreadState;
struct SDL_semaphore;
struct SDL_Thread;
typedef std::map<SceUID, Ptr<void>> Blocks;
typedef std::shared_ptr<Semaphore> SemaphorePtr;
typedef std::map<SceUID, SemaphorePtr> SemaphorePtrs;
typedef std::map<SceUID, Ptr<Ptr<void>>> SlotToAddress;
typedef std::map<SceUID, SlotToAddress> ThreadToSlotToAddress;
typedef std::shared_ptr<ThreadState> ThreadStatePtr;
typedef std::map<SceUID, ThreadStatePtr> ThreadStatePtrs;
typedef std::shared_ptr<SDL_Thread> ThreadPtr;
typedef std::map<SceUID, ThreadPtr> ThreadPtrs;
namespace emu {
typedef Ptr<int(SceSize args, Ptr<void> argp)> SceKernelThreadEntry;
}
struct WaitingThreadState {
std::string name;
};
typedef std::map<SceUID, WaitingThreadState> WaitingThreadStates;
struct KernelState {
std::mutex mutex;
Blocks blocks;
SceUID next_uid = 0;
ThreadToSlotToAddress tls;
SemaphorePtrs semaphores;
ThreadStatePtrs threads;
ThreadPtrs running_threads;
WaitingThreadStates waiting_threads;
};
@@ -0,0 +1,32 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <mem/ptr.h>
#include <functional>
#include <memory>
struct CPUState;
struct ThreadState;
typedef std::function<void(uint32_t)> CallImport;
typedef std::shared_ptr<ThreadState> ThreadStatePtr;
ThreadStatePtr init_thread(Ptr<const void> entry_point, size_t stack_size, bool log_code, MemState &mem, CallImport call_import);
bool run_thread(ThreadState &thread);
@@ -0,0 +1,44 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <mem/mem.h> // Address.
#include <mutex>
struct CPUState;
template <typename T>
class Resource;
typedef Resource<Address> ThreadStack;
typedef std::shared_ptr<ThreadStack> ThreadStackPtr;
typedef std::unique_ptr<CPUState, std::function<void(CPUState *)>> CPUStatePtr;
enum class ThreadToDo {
exit,
run,
wait,
};
struct ThreadState {
ThreadStackPtr stack;
CPUStatePtr cpu;
ThreadToDo to_do = ThreadToDo::run;
std::mutex mutex;
std::condition_variable something_to_do;
};
+53
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@@ -0,0 +1,53 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <kernel/functions.h>
#include <kernel/state.h>
#include <kernel/thread_state.h>
#include <cpu/functions.h>
#include <mem/mem.h>
#include <mem/ptr.h>
Ptr<Ptr<void>> get_thread_tls_addr(KernelState &kernel, MemState &mem, SceUID thread_id, int key) {
SlotToAddress &slot_to_address = kernel.tls[thread_id];
const SlotToAddress::const_iterator existing = slot_to_address.find(key);
if (existing != slot_to_address.end()) {
return existing->second;
}
// TODO Use a finer-grained allocator.
// TODO This is a memory leak.
const Ptr<Ptr<void>> address(alloc<Ptr<void>>(mem, "TLS"));
slot_to_address.insert(SlotToAddress::value_type(key, address));
return address;
}
void stop_all_threads(KernelState &kernel) {
const std::unique_lock<std::mutex> lock(kernel.mutex);
for (ThreadStatePtrs::iterator thread = kernel.threads.begin(); thread != kernel.threads.end(); ++thread) {
{
const std::unique_lock<std::mutex> lock(thread->second->mutex);
thread->second->to_do = ThreadToDo::exit;
}
thread->second->something_to_do.notify_all();
stop(*thread->second->cpu);
}
}
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// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <kernel/thread_functions.h>
#include <kernel/thread_state.h>
#include <cpu/functions.h>
#include <util/resource.h>
#include <cassert>
ThreadStatePtr init_thread(Ptr<const void> entry_point, size_t stack_size, bool log_code, MemState &mem, CallImport call_import) {
const ThreadStack::Deleter stack_deleter = [&mem](Address stack) {
free(mem, stack);
};
const ThreadStatePtr thread = std::make_shared<ThreadState>();
thread->stack = std::make_shared<ThreadStack>(alloc(mem, stack_size, "Stack"), stack_deleter);
const Address stack_top = thread->stack->get() + stack_size;
memset(Ptr<void>(thread->stack->get()).get(mem), 0xcc, stack_size);
const CallSVC call_svc = [call_import, &mem](uint32_t imm, Address pc) {
assert(imm == 0);
const uint32_t nid = *Ptr<uint32_t>(pc + 4).get(mem);
call_import(nid);
};
thread->cpu = init_cpu(entry_point.address(), stack_top, log_code, call_svc, mem);
if (!thread->cpu) {
return ThreadStatePtr();
}
return thread;
}
bool run_thread(ThreadState &thread) {
std::unique_lock<std::mutex> lock(thread.mutex);
while (true) {
switch (thread.to_do) {
case ThreadToDo::exit:
return true;
case ThreadToDo::run:
lock.unlock();
if (!run(*thread.cpu)) {
return false;
}
lock.lock();
break;
case ThreadToDo::wait:
thread.something_to_do.wait(lock);
break;
}
}
}
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// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include "load_self.h"
#include "relocation.h"
#include <nids/functions.h>
#include <elfio/elf_types.hpp>
#define SCE_ELF_DEFS_TARGET
#include <sce-elf-defs.h>
#undef SCE_ELF_DEFS_TARGET
#include <self.h>
#include <assert.h>
#include <iomanip>
#include <iostream>
using namespace ELFIO;
static const bool LOG_IMPORTS = false;
static bool load_func_imports(const uint32_t *nids, const Ptr<uint32_t> *entries, size_t count, const MemState &mem) {
for (size_t i = 0; i < count; ++i) {
const uint32_t nid = nids[i];
const Ptr<uint32_t> entry = entries[i];
if (LOG_IMPORTS) {
const char *const name = import_name(nid);
const char prev_fill = std::cout.fill();
std::cout << "\tNID " << std::hex << std::setw(8) << std::setfill('0') << nid << std::setfill(prev_fill) << " (" << name << ") at 0x" << entry.address() << std::dec << std::endl;
}
uint32_t *const stub = entry.get(mem);
stub[0] = 0xef000000; // svc #0 - Call our interrupt hook.
stub[1] = 0xe1a0f00e; // mov pc, lr - Return to the caller.
stub[2] = nid; // Our interrupt hook will read this.
}
return true;
}
static bool load_imports(const sce_module_info_raw &module, Ptr<const void> segment_address, const MemState &mem) {
const uint8_t *const base = segment_address.cast<const uint8_t>().get(mem);
const sce_module_imports_raw *const imports_begin = reinterpret_cast<const sce_module_imports_raw *>(base + module.import_top);
const sce_module_imports_raw *const imports_end = reinterpret_cast<const sce_module_imports_raw *>(base + module.import_end);
for (const sce_module_imports_raw *imports = imports_begin; imports < imports_end; imports = reinterpret_cast<const sce_module_imports_raw *>(reinterpret_cast<const uint8_t *>(imports) + imports->size)) {
if (LOG_IMPORTS) {
const char *const lib_name = Ptr<const char>(imports->module_name).get(mem);
std::cout << "Loading imports from " << lib_name << std::endl;
}
assert(imports->version == 1);
assert(imports->num_syms_vars == 0);
assert(imports->num_syms_unk == 0);
const uint32_t *const nids = Ptr<const uint32_t>(imports->func_nid_table).get(mem);
const Ptr<uint32_t> *const entries = Ptr<Ptr<uint32_t>>(imports->func_entry_table).get(mem);
if (!load_func_imports(nids, entries, imports->num_syms_funcs, mem)) {
return false;
}
}
return true;
}
bool load_self(Ptr<const void> &entry_point, MemState &mem, const void *self) {
const uint8_t *const self_bytes = static_cast<const uint8_t *>(self);
const SCE_header &self_header = *static_cast<const SCE_header *>(self);
const uint8_t *const elf_bytes = self_bytes + self_header.header_len;
const Elf32_Ehdr &elf = *reinterpret_cast<const Elf32_Ehdr *>(elf_bytes);
const unsigned int module_info_segment_index = static_cast<unsigned int>(elf.e_entry >> 30);
const uint32_t module_info_offset = elf.e_entry & 0x3fffffff;
const Elf32_Phdr *const segments = reinterpret_cast<const Elf32_Phdr *>(self_bytes + self_header.phdr_offset);
const Elf32_Phdr &module_info_segment = segments[module_info_segment_index];
const uint8_t *const module_info_segment_bytes = elf_bytes + module_info_segment.p_offset;
const sce_module_info_raw *const module_info = reinterpret_cast<const sce_module_info_raw *>(module_info_segment_bytes + module_info_offset);
SegmentAddresses segment_addrs;
for (Elf_Half segment_index = 0; segment_index < elf.e_phnum; ++segment_index) {
const Elf32_Phdr &src = segments[segment_index];
const uint8_t *const segment_bytes = elf_bytes + src.p_offset;
if (src.p_type == PT_LOAD) {
const Ptr<void> address(alloc(mem, src.p_memsz, "segment"));
if (!address) {
std::cerr << "Failed to allocate memory for segment." << std::endl;
return false;
}
memcpy(address.get(mem), segment_bytes, src.p_filesz);
segment_addrs[segment_index] = address;
} else if (src.p_type == PT_LOOS) {
if (!relocate(segment_bytes, src.p_filesz, segment_addrs, mem)) {
return false;
}
}
}
const Ptr<const uint8_t> module_info_segment_address = segment_addrs[module_info_segment_index].cast<const uint8_t>();
entry_point = module_info_segment_address + module_info->module_start;
if (!load_imports(*module_info, module_info_segment_address, mem)) {
return false;
}
return true;
}
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// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
struct MemState;
template <class T>
class Ptr;
bool load_self(Ptr<const void> &entry_point, MemState &mem, const void *self);
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// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include "vpk.h"
#include <host/functions.h>
#include <host/state.h>
#include <host/version.h>
#include <kernel/thread_functions.h>
#include <SDL.h>
#include <cassert>
#include <iostream>
typedef std::unique_ptr<const void, void (*)(const void *)> SDLPtr;
enum ExitCode {
Success = 0,
IncorrectArgs,
SDLInitFailed,
HostInitFailed,
ModuleLoadFailed,
InitThreadFailed,
RunThreadFailed
};
static void error(const char *message, SDL_Window *window) {
if (SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", message, window) < 0) {
std::cerr << message << std::endl;
}
}
static void term_sdl(const void *succeeded) {
assert(succeeded != nullptr);
SDL_Quit();
}
int main(int argc, char *argv[]) {
std::cout << window_title << std::endl;
if (argc < 2) {
std::string message = "Usage: ";
message += argv[0];
message += " <path to VPK file>";
error(message.c_str(), nullptr);
return IncorrectArgs;
}
const SDLPtr sdl(reinterpret_cast<const void *>(SDL_Init(SDL_INIT_AUDIO | SDL_INIT_GAMECONTROLLER | SDL_INIT_VIDEO) >= 0), term_sdl);
if (!sdl) {
error("SDL initialisation failed.", nullptr);
return SDLInitFailed;
}
HostState host;
if (!init(host)) {
error("Host initialisation failed.", host.window.get());
return HostInitFailed;
}
Ptr<const void> entry_point;
const char *const path = argv[1];
if (!load_vpk(entry_point, host.io, host.mem, path)) {
std::string message = "Failed to load \"";
message += path;
message += "\".";
error(message.c_str(), host.window.get());
return ModuleLoadFailed;
}
// TODO This is hacky. Belongs in kernel?
const SceUID main_thread_id = host.kernel.next_uid++;
const CallImport call_import = [&host, main_thread_id](uint32_t nid) {
::call_import(host, nid, main_thread_id);
};
const size_t stack_size = MB(1); // TODO Get main thread stack size from somewhere?
const bool log_code = false;
const ThreadStatePtr main_thread = init_thread(entry_point, stack_size, log_code, host.mem, call_import);
if (!main_thread) {
error("Failed to init main thread.", host.window.get());
return InitThreadFailed;
}
// TODO Move this to kernel.
host.kernel.threads.emplace(main_thread_id, main_thread);
host.t1 = SDL_GetTicks();
if (!run_thread(*main_thread)) {
error("Failed to run main thread.", host.window.get());
return RunThreadFailed;
}
return Success;
}
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add_library(
mem
STATIC
src/mem.cpp
include/mem/mem.h
include/mem/ptr.h
)
target_include_directories(mem PUBLIC include)
+55
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// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <functional>
#include <map>
#include <memory>
#include <string>
#include <vector>
typedef uint32_t Address;
typedef size_t Generation;
typedef std::unique_ptr<uint8_t[], std::function<void(uint8_t *)>> Memory;
typedef std::vector<Generation> Allocated;
typedef std::map<Generation, std::string> GenerationNames;
struct MemState {
size_t page_size = 0;
Generation generation = 0;
Memory memory;
Allocated allocated_pages;
GenerationNames generation_names;
};
constexpr size_t KB(size_t kb) {
return kb * 1024;
}
constexpr size_t MB(size_t mb) {
return mb * KB(1024);
}
constexpr size_t GB(size_t gb) {
return gb * MB(1024);
}
bool init(MemState &state);
Address alloc(MemState &state, size_t size, const char *name);
void free(MemState &state, Address address);
const char *mem_name(Address address, const MemState &state);
+98
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// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <mem/mem.h>
template <class T>
class Ptr {
public:
Ptr()
: addr(0) {
}
explicit Ptr(Address address)
: addr(address) {
}
template <class U>
Ptr(const Ptr<U> &other)
: addr(other.address()) {
static_assert(std::is_convertible<U *, T *>::value, "Ptr is not convertible.");
}
Address address() const {
return addr;
}
template <class U>
Ptr<U> cast() const {
return Ptr<U>(addr);
}
T *get(const MemState &mem) const {
if (addr == 0) {
return nullptr;
} else {
return reinterpret_cast<T *>(&mem.memory[addr]);
}
}
void reset() {
addr = 0;
}
explicit operator bool() const {
return addr != 0;
}
private:
Address addr;
};
static_assert(sizeof(Ptr<const void>) == 4, "Size of Ptr isn't 4 bytes.");
template <class T>
Ptr<T> operator+(const Ptr<T> &base, int32_t offset) {
return Ptr<T>(base.address() + (offset * sizeof(T)));
}
template <class T, class U>
bool operator<(const Ptr<T> &a, const Ptr<U> &b) {
return a.address() < b.address();
}
template <class T>
Ptr<T> alloc(MemState &mem, const char *name) {
const Address address = alloc(mem, sizeof(T), name);
const Ptr<T> ptr(address);
if (!ptr) {
return ptr;
}
T *const memory = ptr.get(mem);
new (memory) T;
return ptr;
}
template <class T>
void free(MemState &mem, const Ptr<T> &ptr) {
ptr.get(mem)->~T();
free(mem, ptr.address());
}
+147
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// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <mem/mem.h>
#include <algorithm>
#include <cassert>
#include <cmath>
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#else
#include <sys/mman.h>
#include <unistd.h>
#endif
static void delete_memory(uint8_t *memory) {
if (memory != nullptr) {
#ifdef WIN32
const BOOL ret = VirtualFree(memory, 0, MEM_RELEASE);
assert(ret);
#else
munmap(memory, GB(4));
#endif
}
}
static void alloc_inner(MemState &state, Address address, size_t page_count, Allocated::iterator block, const char *name) {
uint8_t *const memory = &state.memory[address];
const size_t aligned_size = page_count * state.page_size;
const Generation generation = ++state.generation;
std::fill_n(block, page_count, generation);
state.generation_names[generation] = name;
#ifdef WIN32
const void *const ret = VirtualAlloc(memory, aligned_size, MEM_COMMIT, PAGE_READWRITE);
assert(ret == memory);
#else
mprotect(memory, aligned_size, PROT_READ | PROT_WRITE);
#endif
std::memset(memory, 0, aligned_size);
}
bool init(MemState &state) {
#ifdef WIN32
SYSTEM_INFO system_info = {};
GetSystemInfo(&system_info);
state.page_size = system_info.dwPageSize;
#else
state.page_size = sysconf(_SC_PAGESIZE);
#endif
assert(state.page_size >= 4096); // Limit imposed by Unicorn.
const size_t length = GB(4);
#ifdef WIN32
state.memory = Memory(static_cast<uint8_t *>(VirtualAlloc(nullptr, length, MEM_RESERVE, PAGE_NOACCESS)), delete_memory);
#else
// http://man7.org/linux/man-pages/man2/mmap.2.html
void *const addr = nullptr;
const int prot = PROT_NONE;
const int flags = MAP_PRIVATE | MAP_ANONYMOUS;
const int fd = 0;
const off_t offset = 0;
state.memory = Memory(static_cast<uint8_t *>(mmap(addr, length, prot, flags, fd, offset)), delete_memory);
#endif
if (!state.memory) {
return false;
}
state.allocated_pages.resize(length / state.page_size);
const Address null_address = alloc(state, 1, "NULL");
assert(null_address == 0);
#ifdef WIN32
const BOOL res = VirtualProtect(state.memory.get(), state.page_size, PAGE_NOACCESS, nullptr);
#else
mprotect(state.memory.get(), state.page_size, PROT_NONE);
#endif
return true;
}
Address alloc(MemState &state, size_t size, const char *name) {
const size_t page_count = (size + (state.page_size - 1)) / state.page_size;
const Allocated::iterator block = std::search_n(state.allocated_pages.begin(), state.allocated_pages.end(), page_count, 0);
if (block == state.allocated_pages.end()) {
assert(false);
return 0;
}
const size_t block_page_index = block - state.allocated_pages.begin();
const Address address = static_cast<Address>(block_page_index * state.page_size);
alloc_inner(state, address, page_count, block, name);
return address;
}
void free(MemState &state, Address address) {
const size_t page = address / state.page_size;
assert(page >= 0);
assert(page < state.allocated_pages.size());
const Generation generation = state.allocated_pages[page];
assert(generation != 0);
const std::binder1st<std::not_equal_to<Generation>> different_generation = std::bind1st(std::not_equal_to<Generation>(), generation);
const Allocated::iterator first_page = state.allocated_pages.begin() + page;
const Allocated::iterator last_page = std::find_if(first_page, state.allocated_pages.end(), different_generation);
std::fill(first_page, last_page, 0);
// TODO Decommit/protect freed memory.
}
const char *mem_name(Address address, const MemState &state) {
const size_t page = address / state.page_size;
assert(page >= 0);
assert(page < state.allocated_pages.size());
const Generation generation = state.allocated_pages[page];
if (generation == 0) {
return "UNALLOCATED";
}
const GenerationNames::const_iterator found = state.generation_names.find(generation);
assert(found != state.generation_names.end());
if (found == state.generation_names.end()) {
return "UNNAMED";
}
return found->second.c_str();
}
+14
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add_library(
module
STATIC
include/module/bridge.h
include/module/bridge_args.h
include/module/bridge_return.h
include/module/module.h
src/bridge_return.cpp
src/module.cpp
)
target_include_directories(module PUBLIC include)
target_link_libraries(module PUBLIC host microprofile)
target_link_libraries(module PRIVATE util)
@@ -0,0 +1,72 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <host/state.h>
#include <kernel/thread_state.h>
#include <util/lock_and_find.h>
#include <microprofile.h>
#include <cassert>
struct CPUState;
template <typename... Args>
struct ArgLayout;
template <typename Ret>
struct BridgeReturn;
template <typename Fn, Fn, typename Indices>
struct CallAndBridgeReturn;
// Function returns a value that requires bridging.
template <typename Ret, typename... Args, Ret (*export_fn)(HostState &, SceUID, Args...), size_t... Indices>
struct CallAndBridgeReturn<Ret (*)(HostState &, SceUID, Args...), export_fn, std::index_sequence<Indices...>> {
static void call(SceUID thread_id, CPUState &cpu, HostState &host) {
using ArgLayoutType = ArgLayout<Args...>;
const Ret ret = (*export_fn)(host, thread_id, ArgLayoutType::template read<Args, Indices>(cpu, host.mem)...);
BridgeReturn<Ret>::write(cpu, ret);
}
};
// Function does not return a value.
template <typename... Args, void (*export_fn)(HostState &, SceUID, Args...), size_t... Indices>
struct CallAndBridgeReturn<void (*)(HostState &, SceUID, Args...), export_fn, std::index_sequence<Indices...>> {
static void call(SceUID thread_id, CPUState &cpu, HostState &host) {
using ArgLayoutType = ArgLayout<Args...>;
(*export_fn)(host, thread_id, ArgLayoutType::template read<Args, Indices>(cpu, host.mem)...);
}
};
template <typename FnPtr, FnPtr>
struct Bridge;
template <typename Ret, typename... Args, Ret (*export_fn)(HostState &, SceUID, Args...)>
struct Bridge<Ret (*)(HostState &, SceUID, Args...), export_fn> {
static void call(HostState &host, SceUID thread_id) {
MICROPROFILE_SCOPEI("HLE", "", MP_YELLOW);
const ThreadStatePtr thread = lock_and_find(thread_id, host.kernel.threads, host.kernel.mutex);
assert(thread);
using Indices = std::index_sequence_for<Args...>;
CallAndBridgeReturn<Ret (*)(HostState &, SceUID, Args...), export_fn, Indices>::call(thread_id, *thread->cpu, host);
}
};
@@ -0,0 +1,122 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <cpu/functions.h>
#include <mem/ptr.h>
// Given some types on the stack...
template <typename... Args>
struct StackLayout {
// Compute the offset of a particular argument on the stack.
template <size_t index>
static constexpr size_t offset() {
constexpr size_t sizes[] = { sizeof(Args)... };
size_t size = 0;
for (size_t i = 0; i < index; ++i) {
size += sizes[i];
}
return size;
}
};
// Simple case - argument can be cast from integer.
template <typename T>
struct RegArg {
static T bridge(const MemState &, uint32_t value) {
return static_cast<T>(value);
}
};
// Emulated pointer constructed from address in register.
template <typename Pointee>
struct RegArg<Ptr<Pointee>> {
static Ptr<Pointee> bridge(const MemState &, uint32_t value) {
return Ptr<Pointee>(value);
}
};
// Real pointer bridged from address in register.
template <typename Pointee>
struct RegArg<Pointee *> {
static Pointee *bridge(const MemState &mem, uint32_t value) {
const Ptr<Pointee> ptr(value);
return ptr.get(mem);
}
};
// Simple case - argument is on stack.
template <typename T>
struct StackArg {
using Type = T;
static T bridge(const MemState &, const Type &value) {
return value;
}
};
// Real pointer bridged from emulated pointer on stack.
template <typename Pointee>
struct StackArg<Pointee *> {
using Type = Ptr<Pointee>;
static Pointee *bridge(const MemState &mem, Ptr<Pointee> ptr) {
return ptr.get(mem);
}
};
// Syntactic sugar.
template <typename T>
using StackType = const typename StackArg<T>::Type;
// Simple case - all arguments in registers.
template <typename... Args>
struct ArgLayout {
template <typename T, size_t index>
static T read(CPUState &cpu, const MemState &mem) {
const uint32_t value = read_reg(cpu, index);
return RegArg<T>::bridge(mem, value);
}
};
// Complex case - at least one argument has spilled onto stack.
template <typename R0, typename R1, typename R2, typename R3, typename StackHead, typename... StackTail>
struct ArgLayout<R0, R1, R2, R3, StackHead, StackTail...> {
using StackLayout = StackLayout<StackType<StackHead>, StackType<StackTail>...>;
template <typename T, size_t index>
static typename std::enable_if < index<4, T>::type read(CPUState &cpu, const MemState &mem) {
const uint32_t value = read_reg(cpu, index);
return RegArg<T>::bridge(mem, value);
}
template <typename T, size_t index>
static typename std::enable_if<index >= 4, T>::type read(CPUState &cpu, const MemState &mem) {
using StackType = StackType<T>;
constexpr size_t offset_on_stack = StackLayout::template offset<index - 4>();
const Address sp = read_sp(cpu);
const Address address = static_cast<Address>(sp + offset_on_stack);
const Ptr<StackType> ptr(address);
const StackType &value_on_stack = *ptr.get(mem);
const T bridged_value = StackArg<T>::bridge(mem, std::forward<StackType>(value_on_stack));
return bridged_value;
}
};
@@ -0,0 +1,41 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <mem/ptr.h>
struct CPUState;
template <typename Ret>
void bridge_return(CPUState &, Ret ret);
// Simple case - return value can be written directly to registers.
template <typename Ret>
struct BridgeReturn {
static void write(CPUState &cpu, Ret ret) {
bridge_return(cpu, ret);
}
};
// Write pointers as addresses.
template <typename Pointee>
struct BridgeReturn<Ptr<Pointee>> {
static void write(CPUState &cpu, const Ptr<Pointee> &ret) {
bridge_return(cpu, ret.address());
}
};
@@ -0,0 +1,34 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include "bridge.h"
#include "bridge_args.h"
#include "bridge_return.h"
#include <host/import_fn.h>
#include <host/state.h>
#include <cassert>
int unimplemented(const char *name);
#define BRIDGE_DECL(name) extern ImportFn *const import_##name;
#define BRIDGE_IMPL(name) ImportFn *const import_##name = &Bridge<decltype(&export_##name), &export_##name>::call;
#define EXPORT(ret, name, ...) ret export_##name(HostState &host, SceUID thread_id, ##__VA_ARGS__)
+36
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@@ -0,0 +1,36 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <module/bridge_return.h>
#include <cpu/functions.h>
template <>
void bridge_return<int32_t>(CPUState &cpu, int32_t ret) {
write_reg(cpu, 0, ret);
}
template <>
void bridge_return<uint32_t>(CPUState &cpu, uint32_t ret) {
write_reg(cpu, 0, ret);
}
template <>
void bridge_return<uint64_t>(CPUState &cpu, uint64_t ret) {
write_reg(cpu, 0, ret & UINT32_MAX);
write_reg(cpu, 1, ret >> 32);
}
+42
View File
@@ -0,0 +1,42 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <module/module.h>
#include <iostream>
#include <mutex>
#include <set>
typedef std::set<std::string> NameSet;
static std::mutex mutex;
static NameSet logged;
int unimplemented(const char *name) {
bool inserted = false;
{
const std::lock_guard<std::mutex> lock(mutex);
inserted = logged.insert(name).second;
}
if (inserted) {
std::cerr << ">>> " << name << " <<< Unimplemented import called." << std::endl;
}
return 0;
}
+261
View File
@@ -0,0 +1,261 @@
add_subdirectory(SceAVConfig)
add_subdirectory(SceAppMgr)
add_subdirectory(SceAppUtil)
add_subdirectory(SceAtrac)
add_subdirectory(SceAudio)
add_subdirectory(SceAudioIn)
add_subdirectory(SceAudiodec)
add_subdirectory(SceAudioenc)
add_subdirectory(SceAvPlayer)
add_subdirectory(SceBt)
add_subdirectory(SceCamera)
add_subdirectory(SceClipboard)
add_subdirectory(SceCodecEngine)
add_subdirectory(SceCodecEnginePerf)
add_subdirectory(SceCommonDialog)
add_subdirectory(SceCoredump)
add_subdirectory(SceCtrl)
add_subdirectory(SceDTrace)
add_subdirectory(SceDeci4p)
add_subdirectory(SceDeflt)
add_subdirectory(SceDisplay)
add_subdirectory(SceFace)
add_subdirectory(SceFiber)
add_subdirectory(SceFios2)
add_subdirectory(SceGpuEs4)
add_subdirectory(SceGxm)
add_subdirectory(SceHandwriting)
add_subdirectory(SceHeap)
add_subdirectory(SceHid)
add_subdirectory(SceHmac)
add_subdirectory(SceIme)
add_subdirectory(SceIofilemgr)
add_subdirectory(SceJpeg)
add_subdirectory(SceJpegEnc)
add_subdirectory(SceKernelDmacMgr)
add_subdirectory(SceKernelModulemgr)
add_subdirectory(SceKernelThreadMgr)
add_subdirectory(SceLibDbg)
add_subdirectory(SceLibGameUpdate)
add_subdirectory(SceLibHttp)
add_subdirectory(SceLibKernel)
add_subdirectory(SceLibLocation)
add_subdirectory(SceLibLocationExtension)
add_subdirectory(SceLibMonoBridge)
add_subdirectory(SceLibNetCtl)
add_subdirectory(SceLibPgf)
add_subdirectory(SceLibPspnetAdhoc)
add_subdirectory(SceLibPvf)
add_subdirectory(SceLibRudp)
add_subdirectory(SceLibSsl)
add_subdirectory(SceLibc)
add_subdirectory(SceLiveAreaUtil)
add_subdirectory(SceLsdb)
add_subdirectory(SceMd5)
add_subdirectory(SceMotion)
add_subdirectory(SceMotionDev)
add_subdirectory(SceMt19937)
add_subdirectory(SceMtpIfDriver)
add_subdirectory(SceMusicExport)
add_subdirectory(SceNearDialogUtil)
add_subdirectory(SceNearUtil)
add_subdirectory(SceNet)
add_subdirectory(SceNetAdhocMatching)
add_subdirectory(SceNgs)
add_subdirectory(SceNpActivity)
add_subdirectory(SceNpBasic)
add_subdirectory(SceNpCommerce2)
add_subdirectory(SceNpCommon)
add_subdirectory(SceNpDrm)
add_subdirectory(SceNpManager)
add_subdirectory(SceNpMatching2)
add_subdirectory(SceNpMessage)
add_subdirectory(SceNpPartyGameUtil)
add_subdirectory(SceNpScore)
add_subdirectory(SceNpSignaling)
add_subdirectory(SceNpSnsFacebook)
add_subdirectory(SceNpTrophy)
add_subdirectory(SceNpTus)
add_subdirectory(SceNpUtility)
add_subdirectory(ScePaf)
add_subdirectory(ScePerf)
add_subdirectory(ScePhotoExport)
add_subdirectory(ScePower)
add_subdirectory(SceProcessmgr)
add_subdirectory(ScePromoterUtil)
add_subdirectory(SceRazorCapture)
add_subdirectory(SceRazorHud)
add_subdirectory(SceRegistryMgr)
add_subdirectory(SceRtc)
add_subdirectory(SceSasUser)
add_subdirectory(SceSblUpdateMgr)
add_subdirectory(SceScreenShot)
add_subdirectory(SceSfmt11213)
add_subdirectory(SceSfmt1279)
add_subdirectory(SceSfmt132049)
add_subdirectory(SceSfmt19937)
add_subdirectory(SceSfmt216091)
add_subdirectory(SceSfmt2281)
add_subdirectory(SceSfmt4253)
add_subdirectory(SceSfmt44497)
add_subdirectory(SceSfmt607)
add_subdirectory(SceSfmt86243)
add_subdirectory(SceSha0)
add_subdirectory(SceSha1)
add_subdirectory(SceSha224)
add_subdirectory(SceSha256)
add_subdirectory(SceSha384)
add_subdirectory(SceSha512)
add_subdirectory(SceSha512t)
add_subdirectory(SceShellSvc)
add_subdirectory(SceShutterSound)
add_subdirectory(SceSmart)
add_subdirectory(SceSqlite)
add_subdirectory(SceStdio)
add_subdirectory(SceSulpha)
add_subdirectory(SceSysmem)
add_subdirectory(SceSysmodule)
add_subdirectory(SceSystemGesture)
add_subdirectory(SceTouch)
add_subdirectory(SceUdcd)
add_subdirectory(SceUlt)
add_subdirectory(SceUsbSerial)
add_subdirectory(SceUsbd)
add_subdirectory(SceUsbstorVStorDriver)
add_subdirectory(SceVideoExport)
add_subdirectory(SceVideodec)
add_subdirectory(SceVoice)
add_subdirectory(SceVoiceQoS)
add_subdirectory(SceVshBridge)
add_library(modules INTERFACE)
target_link_libraries(modules INTERFACE
SceAVConfig
SceAppMgr
SceAppUtil
SceAtrac
SceAudio
SceAudioIn
SceAudiodec
SceAudioenc
SceAvPlayer
SceBt
SceCamera
SceClipboard
SceCodecEngine
SceCodecEnginePerf
SceCommonDialog
SceCoredump
SceCtrl
SceDTrace
SceDeci4p
SceDeflt
SceDisplay
SceFace
SceFiber
SceFios2
SceGpuEs4
SceGxm
SceHandwriting
SceHeap
SceHid
SceHmac
SceIme
SceIofilemgr
SceJpeg
SceJpegEnc
SceKernelDmacMgr
SceKernelModulemgr
SceKernelThreadMgr
SceLibDbg
SceLibGameUpdate
SceLibHttp
SceLibKernel
SceLibLocation
SceLibLocationExtension
SceLibMonoBridge
SceLibNetCtl
SceLibPgf
SceLibPspnetAdhoc
SceLibPvf
SceLibRudp
SceLibSsl
SceLibc
SceLiveAreaUtil
SceLsdb
SceMd5
SceMotion
SceMotionDev
SceMt19937
SceMtpIfDriver
SceMusicExport
SceNearDialogUtil
SceNearUtil
SceNet
SceNetAdhocMatching
SceNgs
SceNpActivity
SceNpBasic
SceNpCommerce2
SceNpCommon
SceNpDrm
SceNpManager
SceNpMatching2
SceNpMessage
SceNpPartyGameUtil
SceNpScore
SceNpSignaling
SceNpSnsFacebook
SceNpTrophy
SceNpTus
SceNpUtility
ScePaf
ScePerf
ScePhotoExport
ScePower
SceProcessmgr
ScePromoterUtil
SceRazorCapture
SceRazorHud
SceRegistryMgr
SceRtc
SceSasUser
SceSblUpdateMgr
SceScreenShot
SceSfmt11213
SceSfmt1279
SceSfmt132049
SceSfmt19937
SceSfmt216091
SceSfmt2281
SceSfmt4253
SceSfmt44497
SceSfmt607
SceSfmt86243
SceSha0
SceSha1
SceSha224
SceSha256
SceSha384
SceSha512
SceSha512t
SceShellSvc
SceShutterSound
SceSmart
SceSqlite
SceStdio
SceSulpha
SceSysmem
SceSysmodule
SceSystemGesture
SceTouch
SceUdcd
SceUlt
SceUsbSerial
SceUsbd
SceUsbstorVStorDriver
SceVideoExport
SceVideodec
SceVoice
SceVoiceQoS
SceVshBridge)
@@ -0,0 +1,3 @@
add_library(SceAVConfig STATIC include/SceAVConfig/exports.h src/SceAVConfig.cpp)
target_include_directories(SceAVConfig PUBLIC include)
target_link_libraries(SceAVConfig PRIVATE module)
@@ -0,0 +1,56 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <module/module.h>
// SceAVConfig
BRIDGE_DECL(sceAVConfigChangeReg)
BRIDGE_DECL(sceAVConfigClearAutoSuspend2)
BRIDGE_DECL(sceAVConfigDisplayOn)
BRIDGE_DECL(sceAVConfigGetAcStatus)
BRIDGE_DECL(sceAVConfigGetBtVol)
BRIDGE_DECL(sceAVConfigGetConnectedAudioDevice)
BRIDGE_DECL(sceAVConfigGetDisplayMaxBrightness)
BRIDGE_DECL(sceAVConfigGetMasterVol)
BRIDGE_DECL(sceAVConfigGetShutterVol)
BRIDGE_DECL(sceAVConfigGetSystemVol)
BRIDGE_DECL(sceAVConfigGetVolCtrlEnable)
BRIDGE_DECL(sceAVConfigHdmiCecCmdOneTouchPlay)
BRIDGE_DECL(sceAVConfigHdmiCecDisable)
BRIDGE_DECL(sceAVConfigHdmiCecEnable)
BRIDGE_DECL(sceAVConfigHdmiClearCecInfo)
BRIDGE_DECL(sceAVConfigHdmiGetCecInfo)
BRIDGE_DECL(sceAVConfigHdmiGetMonitorInfo)
BRIDGE_DECL(sceAVConfigHdmiGetOutScalingRatio)
BRIDGE_DECL(sceAVConfigHdmiSetOutScalingRatio)
BRIDGE_DECL(sceAVConfigHdmiSetResolution)
BRIDGE_DECL(sceAVConfigHdmiSetRgbRangeMode)
BRIDGE_DECL(sceAVConfigMuteOn)
BRIDGE_DECL(sceAVConfigRegisterCallback)
BRIDGE_DECL(sceAVConfigSendVolKey)
BRIDGE_DECL(sceAVConfigSetAutoDisplayDimming)
BRIDGE_DECL(sceAVConfigSetAutoSuspend)
BRIDGE_DECL(sceAVConfigSetAutoSuspend2)
BRIDGE_DECL(sceAVConfigSetDisplayBrightness)
BRIDGE_DECL(sceAVConfigSetDisplayColorSpaceMode)
BRIDGE_DECL(sceAVConfigSetMasterVol)
BRIDGE_DECL(sceAVConfigSetSystemVol)
BRIDGE_DECL(sceAVConfigUnRegisterCallback)
BRIDGE_DECL(sceAVConfigWriteMasterVol)
BRIDGE_DECL(sceAVConfigWriteRegSystemVol)
@@ -0,0 +1,189 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <SceAVConfig/exports.h>
EXPORT(int, sceAVConfigChangeReg) {
return unimplemented("sceAVConfigChangeReg");
}
EXPORT(int, sceAVConfigClearAutoSuspend2) {
return unimplemented("sceAVConfigClearAutoSuspend2");
}
EXPORT(int, sceAVConfigDisplayOn) {
return unimplemented("sceAVConfigDisplayOn");
}
EXPORT(int, sceAVConfigGetAcStatus) {
return unimplemented("sceAVConfigGetAcStatus");
}
EXPORT(int, sceAVConfigGetBtVol) {
return unimplemented("sceAVConfigGetBtVol");
}
EXPORT(int, sceAVConfigGetConnectedAudioDevice) {
return unimplemented("sceAVConfigGetConnectedAudioDevice");
}
EXPORT(int, sceAVConfigGetDisplayMaxBrightness) {
return unimplemented("sceAVConfigGetDisplayMaxBrightness");
}
EXPORT(int, sceAVConfigGetMasterVol) {
return unimplemented("sceAVConfigGetMasterVol");
}
EXPORT(int, sceAVConfigGetShutterVol) {
return unimplemented("sceAVConfigGetShutterVol");
}
EXPORT(int, sceAVConfigGetSystemVol) {
return unimplemented("sceAVConfigGetSystemVol");
}
EXPORT(int, sceAVConfigGetVolCtrlEnable) {
return unimplemented("sceAVConfigGetVolCtrlEnable");
}
EXPORT(int, sceAVConfigHdmiCecCmdOneTouchPlay) {
return unimplemented("sceAVConfigHdmiCecCmdOneTouchPlay");
}
EXPORT(int, sceAVConfigHdmiCecDisable) {
return unimplemented("sceAVConfigHdmiCecDisable");
}
EXPORT(int, sceAVConfigHdmiCecEnable) {
return unimplemented("sceAVConfigHdmiCecEnable");
}
EXPORT(int, sceAVConfigHdmiClearCecInfo) {
return unimplemented("sceAVConfigHdmiClearCecInfo");
}
EXPORT(int, sceAVConfigHdmiGetCecInfo) {
return unimplemented("sceAVConfigHdmiGetCecInfo");
}
EXPORT(int, sceAVConfigHdmiGetMonitorInfo) {
return unimplemented("sceAVConfigHdmiGetMonitorInfo");
}
EXPORT(int, sceAVConfigHdmiGetOutScalingRatio) {
return unimplemented("sceAVConfigHdmiGetOutScalingRatio");
}
EXPORT(int, sceAVConfigHdmiSetOutScalingRatio) {
return unimplemented("sceAVConfigHdmiSetOutScalingRatio");
}
EXPORT(int, sceAVConfigHdmiSetResolution) {
return unimplemented("sceAVConfigHdmiSetResolution");
}
EXPORT(int, sceAVConfigHdmiSetRgbRangeMode) {
return unimplemented("sceAVConfigHdmiSetRgbRangeMode");
}
EXPORT(int, sceAVConfigMuteOn) {
return unimplemented("sceAVConfigMuteOn");
}
EXPORT(int, sceAVConfigRegisterCallback) {
return unimplemented("sceAVConfigRegisterCallback");
}
EXPORT(int, sceAVConfigSendVolKey) {
return unimplemented("sceAVConfigSendVolKey");
}
EXPORT(int, sceAVConfigSetAutoDisplayDimming) {
return unimplemented("sceAVConfigSetAutoDisplayDimming");
}
EXPORT(int, sceAVConfigSetAutoSuspend) {
return unimplemented("sceAVConfigSetAutoSuspend");
}
EXPORT(int, sceAVConfigSetAutoSuspend2) {
return unimplemented("sceAVConfigSetAutoSuspend2");
}
EXPORT(int, sceAVConfigSetDisplayBrightness) {
return unimplemented("sceAVConfigSetDisplayBrightness");
}
EXPORT(int, sceAVConfigSetDisplayColorSpaceMode) {
return unimplemented("sceAVConfigSetDisplayColorSpaceMode");
}
EXPORT(int, sceAVConfigSetMasterVol) {
return unimplemented("sceAVConfigSetMasterVol");
}
EXPORT(int, sceAVConfigSetSystemVol) {
return unimplemented("sceAVConfigSetSystemVol");
}
EXPORT(int, sceAVConfigUnRegisterCallback) {
return unimplemented("sceAVConfigUnRegisterCallback");
}
EXPORT(int, sceAVConfigWriteMasterVol) {
return unimplemented("sceAVConfigWriteMasterVol");
}
EXPORT(int, sceAVConfigWriteRegSystemVol) {
return unimplemented("sceAVConfigWriteRegSystemVol");
}
BRIDGE_IMPL(sceAVConfigChangeReg)
BRIDGE_IMPL(sceAVConfigClearAutoSuspend2)
BRIDGE_IMPL(sceAVConfigDisplayOn)
BRIDGE_IMPL(sceAVConfigGetAcStatus)
BRIDGE_IMPL(sceAVConfigGetBtVol)
BRIDGE_IMPL(sceAVConfigGetConnectedAudioDevice)
BRIDGE_IMPL(sceAVConfigGetDisplayMaxBrightness)
BRIDGE_IMPL(sceAVConfigGetMasterVol)
BRIDGE_IMPL(sceAVConfigGetShutterVol)
BRIDGE_IMPL(sceAVConfigGetSystemVol)
BRIDGE_IMPL(sceAVConfigGetVolCtrlEnable)
BRIDGE_IMPL(sceAVConfigHdmiCecCmdOneTouchPlay)
BRIDGE_IMPL(sceAVConfigHdmiCecDisable)
BRIDGE_IMPL(sceAVConfigHdmiCecEnable)
BRIDGE_IMPL(sceAVConfigHdmiClearCecInfo)
BRIDGE_IMPL(sceAVConfigHdmiGetCecInfo)
BRIDGE_IMPL(sceAVConfigHdmiGetMonitorInfo)
BRIDGE_IMPL(sceAVConfigHdmiGetOutScalingRatio)
BRIDGE_IMPL(sceAVConfigHdmiSetOutScalingRatio)
BRIDGE_IMPL(sceAVConfigHdmiSetResolution)
BRIDGE_IMPL(sceAVConfigHdmiSetRgbRangeMode)
BRIDGE_IMPL(sceAVConfigMuteOn)
BRIDGE_IMPL(sceAVConfigRegisterCallback)
BRIDGE_IMPL(sceAVConfigSendVolKey)
BRIDGE_IMPL(sceAVConfigSetAutoDisplayDimming)
BRIDGE_IMPL(sceAVConfigSetAutoSuspend)
BRIDGE_IMPL(sceAVConfigSetAutoSuspend2)
BRIDGE_IMPL(sceAVConfigSetDisplayBrightness)
BRIDGE_IMPL(sceAVConfigSetDisplayColorSpaceMode)
BRIDGE_IMPL(sceAVConfigSetMasterVol)
BRIDGE_IMPL(sceAVConfigSetSystemVol)
BRIDGE_IMPL(sceAVConfigUnRegisterCallback)
BRIDGE_IMPL(sceAVConfigWriteMasterVol)
BRIDGE_IMPL(sceAVConfigWriteRegSystemVol)
@@ -0,0 +1,3 @@
add_library(SceAppMgr STATIC include/SceAppMgr/exports.h src/SceAppMgr.cpp src/SceAppMgrUser.cpp src/SceSharedFb.cpp)
target_include_directories(SceAppMgr PUBLIC include)
target_link_libraries(SceAppMgr PRIVATE module)
@@ -0,0 +1,352 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <module/module.h>
// SceAppMgr
BRIDGE_DECL(__sceAppMgrGetAppState)
BRIDGE_DECL(_sceAppMgrAcidDirSet)
BRIDGE_DECL(_sceAppMgrAcquireSoundOutExclusive3)
BRIDGE_DECL(_sceAppMgrAddContAddMount)
BRIDGE_DECL(_sceAppMgrAddContMount)
BRIDGE_DECL(_sceAppMgrAppDataMount)
BRIDGE_DECL(_sceAppMgrAppDataMountById)
BRIDGE_DECL(_sceAppMgrAppMount)
BRIDGE_DECL(_sceAppMgrAppParamGetInt)
BRIDGE_DECL(_sceAppMgrAppParamGetString)
BRIDGE_DECL(_sceAppMgrAppParamSetString)
BRIDGE_DECL(_sceAppMgrAppUmount)
BRIDGE_DECL(_sceAppMgrBgdlGetQueueStatus)
BRIDGE_DECL(_sceAppMgrCaptureFrameBufDMACByAppId)
BRIDGE_DECL(_sceAppMgrCaptureFrameBufIFTUByAppId)
BRIDGE_DECL(_sceAppMgrCheckRifGD)
BRIDGE_DECL(_sceAppMgrContentInstallPeriodStart)
BRIDGE_DECL(_sceAppMgrContentInstallPeriodStop)
BRIDGE_DECL(_sceAppMgrConvertVs0UserDrivePath)
BRIDGE_DECL(_sceAppMgrDeclareShellProcess2)
BRIDGE_DECL(_sceAppMgrDestroyAppByName)
BRIDGE_DECL(_sceAppMgrDrmClose)
BRIDGE_DECL(_sceAppMgrDrmOpen)
BRIDGE_DECL(_sceAppMgrForceUmount)
BRIDGE_DECL(_sceAppMgrGameDataMount)
BRIDGE_DECL(_sceAppMgrGetAppInfo)
BRIDGE_DECL(_sceAppMgrGetAppMgrState)
BRIDGE_DECL(_sceAppMgrGetAppParam)
BRIDGE_DECL(_sceAppMgrGetAppParam2)
BRIDGE_DECL(_sceAppMgrGetBootParam)
BRIDGE_DECL(_sceAppMgrGetBudgetInfo)
BRIDGE_DECL(_sceAppMgrGetCoredumpStateForShell)
BRIDGE_DECL(_sceAppMgrGetCurrentBgmState)
BRIDGE_DECL(_sceAppMgrGetCurrentBgmState2)
BRIDGE_DECL(_sceAppMgrGetDevInfo)
BRIDGE_DECL(_sceAppMgrGetFgAppInfo)
BRIDGE_DECL(_sceAppMgrGetIdByName)
BRIDGE_DECL(_sceAppMgrGetMediaTypeFromDrive)
BRIDGE_DECL(_sceAppMgrGetMediaTypeFromDriveByPid)
BRIDGE_DECL(_sceAppMgrGetMountProcessNum)
BRIDGE_DECL(_sceAppMgrGetNameById)
BRIDGE_DECL(_sceAppMgrGetPfsDrive)
BRIDGE_DECL(_sceAppMgrGetPidListForShell)
BRIDGE_DECL(_sceAppMgrGetRawPath)
BRIDGE_DECL(_sceAppMgrGetRawPathOfApp0ByAppIdForShell)
BRIDGE_DECL(_sceAppMgrGetRawPathOfApp0ByPidForShell)
BRIDGE_DECL(_sceAppMgrGetRecommendedScreenOrientation)
BRIDGE_DECL(_sceAppMgrGetRunningAppIdListForShell)
BRIDGE_DECL(_sceAppMgrGetSaveDataInfo)
BRIDGE_DECL(_sceAppMgrGetSaveDataInfoForSpecialExport)
BRIDGE_DECL(_sceAppMgrGetStatusByAppId)
BRIDGE_DECL(_sceAppMgrGetStatusById)
BRIDGE_DECL(_sceAppMgrGetStatusByName)
BRIDGE_DECL(_sceAppMgrGetSystemDataFilePlayReady)
BRIDGE_DECL(_sceAppMgrGetUserDirPath)
BRIDGE_DECL(_sceAppMgrGetUserDirPathById)
BRIDGE_DECL(_sceAppMgrGetVs0UserDataDrive)
BRIDGE_DECL(_sceAppMgrGetVs0UserModuleDrive)
BRIDGE_DECL(_sceAppMgrInitSafeMemoryById)
BRIDGE_DECL(_sceAppMgrInstallDirMount)
BRIDGE_DECL(_sceAppMgrIsCameraActive)
BRIDGE_DECL(_sceAppMgrLaunchAppByName)
BRIDGE_DECL(_sceAppMgrLaunchAppByName2)
BRIDGE_DECL(_sceAppMgrLaunchAppByName2ForShell)
BRIDGE_DECL(_sceAppMgrLaunchAppByName2ndStage)
BRIDGE_DECL(_sceAppMgrLaunchAppByNameForShell)
BRIDGE_DECL(_sceAppMgrLaunchAppByPath4)
BRIDGE_DECL(_sceAppMgrLaunchAppByUri)
BRIDGE_DECL(_sceAppMgrLaunchAppByUri2)
BRIDGE_DECL(_sceAppMgrLaunchVideoStreamingApp)
BRIDGE_DECL(_sceAppMgrLoadExec)
BRIDGE_DECL(_sceAppMgrLoadSaveDataSystemFile)
BRIDGE_DECL(_sceAppMgrLoopBackFormat)
BRIDGE_DECL(_sceAppMgrLoopBackMount)
BRIDGE_DECL(_sceAppMgrMmsMount)
BRIDGE_DECL(_sceAppMgrOverwriteLaunchParamForShell)
BRIDGE_DECL(_sceAppMgrPeekLaunchParamForShell)
BRIDGE_DECL(_sceAppMgrPhotoMount)
BRIDGE_DECL(_sceAppMgrPhotoUmount)
BRIDGE_DECL(_sceAppMgrPspSaveDataGetParams)
BRIDGE_DECL(_sceAppMgrPspSaveDataRead)
BRIDGE_DECL(_sceAppMgrPspSaveDataRootMount)
BRIDGE_DECL(_sceAppMgrReceiveEvent)
BRIDGE_DECL(_sceAppMgrReceiveEventNum)
BRIDGE_DECL(_sceAppMgrReceiveNotificationRequestForShell)
BRIDGE_DECL(_sceAppMgrReceiveShellEvent)
BRIDGE_DECL(_sceAppMgrReceiveSystemEvent)
BRIDGE_DECL(_sceAppMgrSaveDataAddMount)
BRIDGE_DECL(_sceAppMgrSaveDataDataRemove)
BRIDGE_DECL(_sceAppMgrSaveDataDataRemove2)
BRIDGE_DECL(_sceAppMgrSaveDataDataSave)
BRIDGE_DECL(_sceAppMgrSaveDataDataSave2)
BRIDGE_DECL(_sceAppMgrSaveDataGetQuota)
BRIDGE_DECL(_sceAppMgrSaveDataMount)
BRIDGE_DECL(_sceAppMgrSaveDataSlotCreate)
BRIDGE_DECL(_sceAppMgrSaveDataSlotDelete)
BRIDGE_DECL(_sceAppMgrSaveDataSlotFileClose)
BRIDGE_DECL(_sceAppMgrSaveDataSlotFileGetParam)
BRIDGE_DECL(_sceAppMgrSaveDataSlotFileOpen)
BRIDGE_DECL(_sceAppMgrSaveDataSlotGetParam)
BRIDGE_DECL(_sceAppMgrSaveDataSlotGetStatus)
BRIDGE_DECL(_sceAppMgrSaveDataSlotInit)
BRIDGE_DECL(_sceAppMgrSaveDataSlotSetParam)
BRIDGE_DECL(_sceAppMgrSaveDataSlotSetStatus)
BRIDGE_DECL(_sceAppMgrSaveDataUmount)
BRIDGE_DECL(_sceAppMgrSendNotificationRequest)
BRIDGE_DECL(_sceAppMgrSendParam)
BRIDGE_DECL(_sceAppMgrSendSystemEvent)
BRIDGE_DECL(_sceAppMgrSendSystemEvent2)
BRIDGE_DECL(_sceAppMgrSetBackRenderPortOwner)
BRIDGE_DECL(_sceAppMgrSetBgmProxyApp)
BRIDGE_DECL(_sceAppMgrSetNetworkDisconnectionWarningDialogState)
BRIDGE_DECL(_sceAppMgrSetPowerSaveMode)
BRIDGE_DECL(_sceAppMgrSetRecommendedScreenOrientationForShell)
BRIDGE_DECL(_sceAppMgrSetShellScreenOrientation)
BRIDGE_DECL(_sceAppMgrSetSystemDataFile)
BRIDGE_DECL(_sceAppMgrSetSystemDataFilePlayReady)
BRIDGE_DECL(_sceAppMgrSystemParamDateTimeGetConf)
BRIDGE_DECL(_sceAppMgrSystemParamGetInt)
BRIDGE_DECL(_sceAppMgrSystemParamGetString)
BRIDGE_DECL(_sceAppMgrThemeDataMount)
BRIDGE_DECL(_sceAppMgrTrophyMount)
BRIDGE_DECL(_sceAppMgrTrophyMountById)
BRIDGE_DECL(_sceAppMgrUmount)
BRIDGE_DECL(_sceAppMgrUmountByPid)
BRIDGE_DECL(_sceAppMgrUpdateSaveDataParam)
BRIDGE_DECL(_sceAppMgrWorkDirMount)
BRIDGE_DECL(_sceAppMgrWorkDirMountById)
BRIDGE_DECL(sceAppMgrAcquireBgmPort)
BRIDGE_DECL(sceAppMgrAcquireBgmPortForMusicPlayer)
BRIDGE_DECL(sceAppMgrAcquireBgmPortWithPriority)
BRIDGE_DECL(sceAppMgrAcquireBtrm)
BRIDGE_DECL(sceAppMgrAcquireSoundOutExclusive)
BRIDGE_DECL(sceAppMgrAcquireSoundOutExclusive2)
BRIDGE_DECL(sceAppMgrActivateApp)
BRIDGE_DECL(sceAppMgrDeactivateApp)
BRIDGE_DECL(sceAppMgrDeclareSystemChatApp)
BRIDGE_DECL(sceAppMgrDestroyAppByAppId)
BRIDGE_DECL(sceAppMgrDestroyOtherApp)
BRIDGE_DECL(sceAppMgrDestroyOtherAppByAppIdForShell)
BRIDGE_DECL(sceAppMgrDestroyOtherAppByPidForShell)
BRIDGE_DECL(sceAppMgrDump)
BRIDGE_DECL(sceAppMgrEnableCoredumpForTest)
BRIDGE_DECL(sceAppMgrEnableDuckingOnSystemChat)
BRIDGE_DECL(sceAppMgrEnablePrioritizingSystemChat)
BRIDGE_DECL(sceAppMgrExitToLiveboardForGameApp)
BRIDGE_DECL(sceAppMgrFinishCoredumpForShell)
BRIDGE_DECL(sceAppMgrGetAppIdByAppId)
BRIDGE_DECL(sceAppMgrGetExtraAppParam)
BRIDGE_DECL(sceAppMgrGetProcessIdByAppIdForShell)
BRIDGE_DECL(sceAppMgrGetSystemDataFile)
BRIDGE_DECL(sceAppMgrGrowMemory)
BRIDGE_DECL(sceAppMgrGrowMemory3)
BRIDGE_DECL(sceAppMgrIsDevelopmentMode)
BRIDGE_DECL(sceAppMgrIsGameBudgetAppPresent)
BRIDGE_DECL(sceAppMgrIsGameProgram)
BRIDGE_DECL(sceAppMgrIsNonGameProgram)
BRIDGE_DECL(sceAppMgrIsOtherAppPresent)
BRIDGE_DECL(sceAppMgrIsPidShellAndCrashed)
BRIDGE_DECL(sceAppMgrIsPsNowClient)
BRIDGE_DECL(sceAppMgrLaunchAppCancel)
BRIDGE_DECL(sceAppMgrLoadSafeMemory)
BRIDGE_DECL(sceAppMgrNotifyLiveBoardModeForShell)
BRIDGE_DECL(sceAppMgrQuitApp)
BRIDGE_DECL(sceAppMgrQuitForNonSuspendableApp)
BRIDGE_DECL(sceAppMgrReceiveShellEventNum)
BRIDGE_DECL(sceAppMgrReleaseBgmPort)
BRIDGE_DECL(sceAppMgrReleaseBtrm)
BRIDGE_DECL(sceAppMgrReleaseSoundOutExclusive)
BRIDGE_DECL(sceAppMgrReleaseSoundOutExclusive2)
BRIDGE_DECL(sceAppMgrReleaseSoundOutExclusive3)
BRIDGE_DECL(sceAppMgrRestoreBgmSettingForShell)
BRIDGE_DECL(sceAppMgrRestoreDisplaySettingForShell)
BRIDGE_DECL(sceAppMgrResumeBgAppByShell)
BRIDGE_DECL(sceAppMgrReturnLiveAreaOperationResultForShell)
BRIDGE_DECL(sceAppMgrSaveDataGetCachedRequiredSizeKiB)
BRIDGE_DECL(sceAppMgrSaveSafeMemory)
BRIDGE_DECL(sceAppMgrSendLiveBoardMode)
BRIDGE_DECL(sceAppMgrSetAppProtectionModeOnMemoryShortage)
BRIDGE_DECL(sceAppMgrSetBgmSubPriority)
BRIDGE_DECL(sceAppMgrSetBgmSubPriorityForSystemChat)
BRIDGE_DECL(sceAppMgrSetDisplayMergeConf)
BRIDGE_DECL(sceAppMgrSetFakeSettingBug51800)
BRIDGE_DECL(sceAppMgrSetInfobarState)
BRIDGE_DECL(sceAppMgrSetInfobarStateForCommonDialog)
BRIDGE_DECL(sceAppMgrSetInfobarStateForShellByAppId)
BRIDGE_DECL(sceAppMgrSetRecommendedScreenOrientationActivated)
BRIDGE_DECL(sceAppMgrSetSystemImposeState)
BRIDGE_DECL(sceAppMgrSetSystemImposeState2)
BRIDGE_DECL(sceAppMgrSuspendBgAppByShell)
BRIDGE_DECL(sceAppMgrSuspendUntilActivated)
// SceAppMgrUser
BRIDGE_DECL(_sceAppMgrGetAppState)
BRIDGE_DECL(sceAppMgrAcidDirSet)
BRIDGE_DECL(sceAppMgrAcquireSoundOutExclusive3)
BRIDGE_DECL(sceAppMgrAddContAddMount)
BRIDGE_DECL(sceAppMgrAddContMount)
BRIDGE_DECL(sceAppMgrAppDataMount)
BRIDGE_DECL(sceAppMgrAppDataMountById)
BRIDGE_DECL(sceAppMgrAppMount)
BRIDGE_DECL(sceAppMgrAppParamGetInt)
BRIDGE_DECL(sceAppMgrAppParamGetString)
BRIDGE_DECL(sceAppMgrAppParamSetString)
BRIDGE_DECL(sceAppMgrAppUmount)
BRIDGE_DECL(sceAppMgrBgdlGetQueueStatus)
BRIDGE_DECL(sceAppMgrCaptureFrameBufDMACByAppId)
BRIDGE_DECL(sceAppMgrCaptureFrameBufIFTUByAppId)
BRIDGE_DECL(sceAppMgrCheckRifGD)
BRIDGE_DECL(sceAppMgrContentInstallPeriodStart)
BRIDGE_DECL(sceAppMgrContentInstallPeriodStop)
BRIDGE_DECL(sceAppMgrConvertVs0UserDrivePath)
BRIDGE_DECL(sceAppMgrDeclareShellProcess2)
BRIDGE_DECL(sceAppMgrDestroyAppByName)
BRIDGE_DECL(sceAppMgrDrmClose)
BRIDGE_DECL(sceAppMgrDrmOpen)
BRIDGE_DECL(sceAppMgrForceUmount)
BRIDGE_DECL(sceAppMgrGameDataMount)
BRIDGE_DECL(sceAppMgrGetAppInfo)
BRIDGE_DECL(sceAppMgrGetAppMgrState)
BRIDGE_DECL(sceAppMgrGetAppParam)
BRIDGE_DECL(sceAppMgrGetAppParam2)
BRIDGE_DECL(sceAppMgrGetBootParam)
BRIDGE_DECL(sceAppMgrGetBudgetInfo)
BRIDGE_DECL(sceAppMgrGetCoredumpStateForShell)
BRIDGE_DECL(sceAppMgrGetCurrentBgmState)
BRIDGE_DECL(sceAppMgrGetCurrentBgmState2)
BRIDGE_DECL(sceAppMgrGetDevInfo)
BRIDGE_DECL(sceAppMgrGetFgAppInfo)
BRIDGE_DECL(sceAppMgrGetIdByName)
BRIDGE_DECL(sceAppMgrGetMediaTypeFromDrive)
BRIDGE_DECL(sceAppMgrGetMediaTypeFromDriveByPid)
BRIDGE_DECL(sceAppMgrGetMountProcessNum)
BRIDGE_DECL(sceAppMgrGetNameById)
BRIDGE_DECL(sceAppMgrGetPfsDrive)
BRIDGE_DECL(sceAppMgrGetPidListForShell)
BRIDGE_DECL(sceAppMgrGetRawPath)
BRIDGE_DECL(sceAppMgrGetRawPathOfApp0ByAppIdForShell)
BRIDGE_DECL(sceAppMgrGetRawPathOfApp0ByPidForShell)
BRIDGE_DECL(sceAppMgrGetRecommendedScreenOrientation)
BRIDGE_DECL(sceAppMgrGetRunningAppIdListForShell)
BRIDGE_DECL(sceAppMgrGetSaveDataInfo)
BRIDGE_DECL(sceAppMgrGetSaveDataInfoForSpecialExport)
BRIDGE_DECL(sceAppMgrGetStatusByAppId)
BRIDGE_DECL(sceAppMgrGetStatusById)
BRIDGE_DECL(sceAppMgrGetStatusByName)
BRIDGE_DECL(sceAppMgrGetSystemDataFilePlayReady)
BRIDGE_DECL(sceAppMgrGetUserDirPath)
BRIDGE_DECL(sceAppMgrGetVs0UserDataDrive)
BRIDGE_DECL(sceAppMgrGetVs0UserModuleDrive)
BRIDGE_DECL(sceAppMgrInitSafeMemoryById)
BRIDGE_DECL(sceAppMgrInstallDirMount)
BRIDGE_DECL(sceAppMgrIsCameraActive)
BRIDGE_DECL(sceAppMgrLaunchAppByName)
BRIDGE_DECL(sceAppMgrLaunchAppByName2)
BRIDGE_DECL(sceAppMgrLaunchAppByName2ForShell)
BRIDGE_DECL(sceAppMgrLaunchAppByName2ndStage)
BRIDGE_DECL(sceAppMgrLaunchAppByNameForShell)
BRIDGE_DECL(sceAppMgrLaunchAppByPath4)
BRIDGE_DECL(sceAppMgrLaunchAppByUri)
BRIDGE_DECL(sceAppMgrLaunchAppByUri2)
BRIDGE_DECL(sceAppMgrLaunchVideoStreamingApp)
BRIDGE_DECL(sceAppMgrLoadExec)
BRIDGE_DECL(sceAppMgrLoopBackFormat)
BRIDGE_DECL(sceAppMgrLoopBackMount)
BRIDGE_DECL(sceAppMgrMmsMount)
BRIDGE_DECL(sceAppMgrOverwriteLaunchParamForShell)
BRIDGE_DECL(sceAppMgrPeekLaunchParamForShell)
BRIDGE_DECL(sceAppMgrPhotoMount)
BRIDGE_DECL(sceAppMgrPhotoUmount)
BRIDGE_DECL(sceAppMgrPspSaveDataGetParams)
BRIDGE_DECL(sceAppMgrPspSaveDataRead)
BRIDGE_DECL(sceAppMgrPspSaveDataRootMount)
BRIDGE_DECL(sceAppMgrReceiveEvent)
BRIDGE_DECL(sceAppMgrReceiveEventNum)
BRIDGE_DECL(sceAppMgrReceiveNotificationRequestForShell)
BRIDGE_DECL(sceAppMgrReceiveShellEvent)
BRIDGE_DECL(sceAppMgrReceiveSystemEvent)
BRIDGE_DECL(sceAppMgrSaveDataAddMount)
BRIDGE_DECL(sceAppMgrSaveDataDataRemove)
BRIDGE_DECL(sceAppMgrSaveDataDataSave)
BRIDGE_DECL(sceAppMgrSaveDataGetQuota)
BRIDGE_DECL(sceAppMgrSaveDataMount)
BRIDGE_DECL(sceAppMgrSaveDataSlotCreate)
BRIDGE_DECL(sceAppMgrSaveDataSlotDelete)
BRIDGE_DECL(sceAppMgrSaveDataSlotFileClose)
BRIDGE_DECL(sceAppMgrSaveDataSlotFileGetParam)
BRIDGE_DECL(sceAppMgrSaveDataSlotFileOpen)
BRIDGE_DECL(sceAppMgrSaveDataSlotGetParam)
BRIDGE_DECL(sceAppMgrSaveDataSlotGetStatus)
BRIDGE_DECL(sceAppMgrSaveDataSlotInit)
BRIDGE_DECL(sceAppMgrSaveDataSlotSetParam)
BRIDGE_DECL(sceAppMgrSaveDataSlotSetStatus)
BRIDGE_DECL(sceAppMgrSaveDataUmount)
BRIDGE_DECL(sceAppMgrSendNotificationRequest)
BRIDGE_DECL(sceAppMgrSendParam)
BRIDGE_DECL(sceAppMgrSendSystemEvent)
BRIDGE_DECL(sceAppMgrSendSystemEvent2)
BRIDGE_DECL(sceAppMgrSetBackRenderPortOwner)
BRIDGE_DECL(sceAppMgrSetBgmProxyApp)
BRIDGE_DECL(sceAppMgrSetNetworkDisconnectionWarningDialogState)
BRIDGE_DECL(sceAppMgrSetPowerSaveMode)
BRIDGE_DECL(sceAppMgrSetRecommendedScreenOrientationForShell)
BRIDGE_DECL(sceAppMgrSetShellScreenOrientation)
BRIDGE_DECL(sceAppMgrSetSystemDataFile)
BRIDGE_DECL(sceAppMgrSetSystemDataFilePlayReady)
BRIDGE_DECL(sceAppMgrSystemParamDateTimeGetConf)
BRIDGE_DECL(sceAppMgrSystemParamGetInt)
BRIDGE_DECL(sceAppMgrSystemParamGetString)
BRIDGE_DECL(sceAppMgrTrophyMount)
BRIDGE_DECL(sceAppMgrTrophyMountById)
BRIDGE_DECL(sceAppMgrUmount)
BRIDGE_DECL(sceAppMgrUmountByPid)
BRIDGE_DECL(sceAppMgrUpdateSaveDataParam)
BRIDGE_DECL(sceAppMgrWorkDirMount)
BRIDGE_DECL(sceAppMgrWorkDirMountById)
// SceSharedFb
BRIDGE_DECL(_sceSharedFbOpen)
BRIDGE_DECL(sceSharedFbBegin)
BRIDGE_DECL(sceSharedFbClose)
BRIDGE_DECL(sceSharedFbCreate)
BRIDGE_DECL(sceSharedFbDelete)
BRIDGE_DECL(sceSharedFbEnd)
BRIDGE_DECL(sceSharedFbGetInfo)
BRIDGE_DECL(sceSharedFbGetRenderingInfo)
BRIDGE_DECL(sceSharedFbGetShellRenderPort)
BRIDGE_DECL(sceSharedFbUpdateProcess)
BRIDGE_DECL(sceSharedFbUpdateProcessBegin)
BRIDGE_DECL(sceSharedFbUpdateProcessEnd)
@@ -0,0 +1,974 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <SceAppMgr/exports.h>
EXPORT(int, __sceAppMgrGetAppState) {
return unimplemented("__sceAppMgrGetAppState");
}
EXPORT(int, _sceAppMgrAcidDirSet) {
return unimplemented("_sceAppMgrAcidDirSet");
}
EXPORT(int, _sceAppMgrAcquireSoundOutExclusive3) {
return unimplemented("_sceAppMgrAcquireSoundOutExclusive3");
}
EXPORT(int, _sceAppMgrAddContAddMount) {
return unimplemented("_sceAppMgrAddContAddMount");
}
EXPORT(int, _sceAppMgrAddContMount) {
return unimplemented("_sceAppMgrAddContMount");
}
EXPORT(int, _sceAppMgrAppDataMount) {
return unimplemented("_sceAppMgrAppDataMount");
}
EXPORT(int, _sceAppMgrAppDataMountById) {
return unimplemented("_sceAppMgrAppDataMountById");
}
EXPORT(int, _sceAppMgrAppMount) {
return unimplemented("_sceAppMgrAppMount");
}
EXPORT(int, _sceAppMgrAppParamGetInt) {
return unimplemented("_sceAppMgrAppParamGetInt");
}
EXPORT(int, _sceAppMgrAppParamGetString) {
return unimplemented("_sceAppMgrAppParamGetString");
}
EXPORT(int, _sceAppMgrAppParamSetString) {
return unimplemented("_sceAppMgrAppParamSetString");
}
EXPORT(int, _sceAppMgrAppUmount) {
return unimplemented("_sceAppMgrAppUmount");
}
EXPORT(int, _sceAppMgrBgdlGetQueueStatus) {
return unimplemented("_sceAppMgrBgdlGetQueueStatus");
}
EXPORT(int, _sceAppMgrCaptureFrameBufDMACByAppId) {
return unimplemented("_sceAppMgrCaptureFrameBufDMACByAppId");
}
EXPORT(int, _sceAppMgrCaptureFrameBufIFTUByAppId) {
return unimplemented("_sceAppMgrCaptureFrameBufIFTUByAppId");
}
EXPORT(int, _sceAppMgrCheckRifGD) {
return unimplemented("_sceAppMgrCheckRifGD");
}
EXPORT(int, _sceAppMgrContentInstallPeriodStart) {
return unimplemented("_sceAppMgrContentInstallPeriodStart");
}
EXPORT(int, _sceAppMgrContentInstallPeriodStop) {
return unimplemented("_sceAppMgrContentInstallPeriodStop");
}
EXPORT(int, _sceAppMgrConvertVs0UserDrivePath) {
return unimplemented("_sceAppMgrConvertVs0UserDrivePath");
}
EXPORT(int, _sceAppMgrDeclareShellProcess2) {
return unimplemented("_sceAppMgrDeclareShellProcess2");
}
EXPORT(int, _sceAppMgrDestroyAppByName) {
return unimplemented("_sceAppMgrDestroyAppByName");
}
EXPORT(int, _sceAppMgrDrmClose) {
return unimplemented("_sceAppMgrDrmClose");
}
EXPORT(int, _sceAppMgrDrmOpen) {
return unimplemented("_sceAppMgrDrmOpen");
}
EXPORT(int, _sceAppMgrForceUmount) {
return unimplemented("_sceAppMgrForceUmount");
}
EXPORT(int, _sceAppMgrGameDataMount) {
return unimplemented("_sceAppMgrGameDataMount");
}
EXPORT(int, _sceAppMgrGetAppInfo) {
return unimplemented("_sceAppMgrGetAppInfo");
}
EXPORT(int, _sceAppMgrGetAppMgrState) {
return unimplemented("_sceAppMgrGetAppMgrState");
}
EXPORT(int, _sceAppMgrGetAppParam) {
return unimplemented("_sceAppMgrGetAppParam");
}
EXPORT(int, _sceAppMgrGetAppParam2) {
return unimplemented("_sceAppMgrGetAppParam2");
}
EXPORT(int, _sceAppMgrGetBootParam) {
return unimplemented("_sceAppMgrGetBootParam");
}
EXPORT(int, _sceAppMgrGetBudgetInfo) {
return unimplemented("_sceAppMgrGetBudgetInfo");
}
EXPORT(int, _sceAppMgrGetCoredumpStateForShell) {
return unimplemented("_sceAppMgrGetCoredumpStateForShell");
}
EXPORT(int, _sceAppMgrGetCurrentBgmState) {
return unimplemented("_sceAppMgrGetCurrentBgmState");
}
EXPORT(int, _sceAppMgrGetCurrentBgmState2) {
return unimplemented("_sceAppMgrGetCurrentBgmState2");
}
EXPORT(int, _sceAppMgrGetDevInfo) {
return unimplemented("_sceAppMgrGetDevInfo");
}
EXPORT(int, _sceAppMgrGetFgAppInfo) {
return unimplemented("_sceAppMgrGetFgAppInfo");
}
EXPORT(int, _sceAppMgrGetIdByName) {
return unimplemented("_sceAppMgrGetIdByName");
}
EXPORT(int, _sceAppMgrGetMediaTypeFromDrive) {
return unimplemented("_sceAppMgrGetMediaTypeFromDrive");
}
EXPORT(int, _sceAppMgrGetMediaTypeFromDriveByPid) {
return unimplemented("_sceAppMgrGetMediaTypeFromDriveByPid");
}
EXPORT(int, _sceAppMgrGetMountProcessNum) {
return unimplemented("_sceAppMgrGetMountProcessNum");
}
EXPORT(int, _sceAppMgrGetNameById) {
return unimplemented("_sceAppMgrGetNameById");
}
EXPORT(int, _sceAppMgrGetPfsDrive) {
return unimplemented("_sceAppMgrGetPfsDrive");
}
EXPORT(int, _sceAppMgrGetPidListForShell) {
return unimplemented("_sceAppMgrGetPidListForShell");
}
EXPORT(int, _sceAppMgrGetRawPath) {
return unimplemented("_sceAppMgrGetRawPath");
}
EXPORT(int, _sceAppMgrGetRawPathOfApp0ByAppIdForShell) {
return unimplemented("_sceAppMgrGetRawPathOfApp0ByAppIdForShell");
}
EXPORT(int, _sceAppMgrGetRawPathOfApp0ByPidForShell) {
return unimplemented("_sceAppMgrGetRawPathOfApp0ByPidForShell");
}
EXPORT(int, _sceAppMgrGetRecommendedScreenOrientation) {
return unimplemented("_sceAppMgrGetRecommendedScreenOrientation");
}
EXPORT(int, _sceAppMgrGetRunningAppIdListForShell) {
return unimplemented("_sceAppMgrGetRunningAppIdListForShell");
}
EXPORT(int, _sceAppMgrGetSaveDataInfo) {
return unimplemented("_sceAppMgrGetSaveDataInfo");
}
EXPORT(int, _sceAppMgrGetSaveDataInfoForSpecialExport) {
return unimplemented("_sceAppMgrGetSaveDataInfoForSpecialExport");
}
EXPORT(int, _sceAppMgrGetStatusByAppId) {
return unimplemented("_sceAppMgrGetStatusByAppId");
}
EXPORT(int, _sceAppMgrGetStatusById) {
return unimplemented("_sceAppMgrGetStatusById");
}
EXPORT(int, _sceAppMgrGetStatusByName) {
return unimplemented("_sceAppMgrGetStatusByName");
}
EXPORT(int, _sceAppMgrGetSystemDataFilePlayReady) {
return unimplemented("_sceAppMgrGetSystemDataFilePlayReady");
}
EXPORT(int, _sceAppMgrGetUserDirPath) {
return unimplemented("_sceAppMgrGetUserDirPath");
}
EXPORT(int, _sceAppMgrGetUserDirPathById) {
return unimplemented("_sceAppMgrGetUserDirPathById");
}
EXPORT(int, _sceAppMgrGetVs0UserDataDrive) {
return unimplemented("_sceAppMgrGetVs0UserDataDrive");
}
EXPORT(int, _sceAppMgrGetVs0UserModuleDrive) {
return unimplemented("_sceAppMgrGetVs0UserModuleDrive");
}
EXPORT(int, _sceAppMgrInitSafeMemoryById) {
return unimplemented("_sceAppMgrInitSafeMemoryById");
}
EXPORT(int, _sceAppMgrInstallDirMount) {
return unimplemented("_sceAppMgrInstallDirMount");
}
EXPORT(int, _sceAppMgrIsCameraActive) {
return unimplemented("_sceAppMgrIsCameraActive");
}
EXPORT(int, _sceAppMgrLaunchAppByName) {
return unimplemented("_sceAppMgrLaunchAppByName");
}
EXPORT(int, _sceAppMgrLaunchAppByName2) {
return unimplemented("_sceAppMgrLaunchAppByName2");
}
EXPORT(int, _sceAppMgrLaunchAppByName2ForShell) {
return unimplemented("_sceAppMgrLaunchAppByName2ForShell");
}
EXPORT(int, _sceAppMgrLaunchAppByName2ndStage) {
return unimplemented("_sceAppMgrLaunchAppByName2ndStage");
}
EXPORT(int, _sceAppMgrLaunchAppByNameForShell) {
return unimplemented("_sceAppMgrLaunchAppByNameForShell");
}
EXPORT(int, _sceAppMgrLaunchAppByPath4) {
return unimplemented("_sceAppMgrLaunchAppByPath4");
}
EXPORT(int, _sceAppMgrLaunchAppByUri) {
return unimplemented("_sceAppMgrLaunchAppByUri");
}
EXPORT(int, _sceAppMgrLaunchAppByUri2) {
return unimplemented("_sceAppMgrLaunchAppByUri2");
}
EXPORT(int, _sceAppMgrLaunchVideoStreamingApp) {
return unimplemented("_sceAppMgrLaunchVideoStreamingApp");
}
EXPORT(int, _sceAppMgrLoadExec) {
return unimplemented("_sceAppMgrLoadExec");
}
EXPORT(int, _sceAppMgrLoadSaveDataSystemFile) {
return unimplemented("_sceAppMgrLoadSaveDataSystemFile");
}
EXPORT(int, _sceAppMgrLoopBackFormat) {
return unimplemented("_sceAppMgrLoopBackFormat");
}
EXPORT(int, _sceAppMgrLoopBackMount) {
return unimplemented("_sceAppMgrLoopBackMount");
}
EXPORT(int, _sceAppMgrMmsMount) {
return unimplemented("_sceAppMgrMmsMount");
}
EXPORT(int, _sceAppMgrOverwriteLaunchParamForShell) {
return unimplemented("_sceAppMgrOverwriteLaunchParamForShell");
}
EXPORT(int, _sceAppMgrPeekLaunchParamForShell) {
return unimplemented("_sceAppMgrPeekLaunchParamForShell");
}
EXPORT(int, _sceAppMgrPhotoMount) {
return unimplemented("_sceAppMgrPhotoMount");
}
EXPORT(int, _sceAppMgrPhotoUmount) {
return unimplemented("_sceAppMgrPhotoUmount");
}
EXPORT(int, _sceAppMgrPspSaveDataGetParams) {
return unimplemented("_sceAppMgrPspSaveDataGetParams");
}
EXPORT(int, _sceAppMgrPspSaveDataRead) {
return unimplemented("_sceAppMgrPspSaveDataRead");
}
EXPORT(int, _sceAppMgrPspSaveDataRootMount) {
return unimplemented("_sceAppMgrPspSaveDataRootMount");
}
EXPORT(int, _sceAppMgrReceiveEvent) {
return unimplemented("_sceAppMgrReceiveEvent");
}
EXPORT(int, _sceAppMgrReceiveEventNum) {
return unimplemented("_sceAppMgrReceiveEventNum");
}
EXPORT(int, _sceAppMgrReceiveNotificationRequestForShell) {
return unimplemented("_sceAppMgrReceiveNotificationRequestForShell");
}
EXPORT(int, _sceAppMgrReceiveShellEvent) {
return unimplemented("_sceAppMgrReceiveShellEvent");
}
EXPORT(int, _sceAppMgrReceiveSystemEvent) {
return unimplemented("_sceAppMgrReceiveSystemEvent");
}
EXPORT(int, _sceAppMgrSaveDataAddMount) {
return unimplemented("_sceAppMgrSaveDataAddMount");
}
EXPORT(int, _sceAppMgrSaveDataDataRemove) {
return unimplemented("_sceAppMgrSaveDataDataRemove");
}
EXPORT(int, _sceAppMgrSaveDataDataRemove2) {
return unimplemented("_sceAppMgrSaveDataDataRemove2");
}
EXPORT(int, _sceAppMgrSaveDataDataSave) {
return unimplemented("_sceAppMgrSaveDataDataSave");
}
EXPORT(int, _sceAppMgrSaveDataDataSave2) {
return unimplemented("_sceAppMgrSaveDataDataSave2");
}
EXPORT(int, _sceAppMgrSaveDataGetQuota) {
return unimplemented("_sceAppMgrSaveDataGetQuota");
}
EXPORT(int, _sceAppMgrSaveDataMount) {
return unimplemented("_sceAppMgrSaveDataMount");
}
EXPORT(int, _sceAppMgrSaveDataSlotCreate) {
return unimplemented("_sceAppMgrSaveDataSlotCreate");
}
EXPORT(int, _sceAppMgrSaveDataSlotDelete) {
return unimplemented("_sceAppMgrSaveDataSlotDelete");
}
EXPORT(int, _sceAppMgrSaveDataSlotFileClose) {
return unimplemented("_sceAppMgrSaveDataSlotFileClose");
}
EXPORT(int, _sceAppMgrSaveDataSlotFileGetParam) {
return unimplemented("_sceAppMgrSaveDataSlotFileGetParam");
}
EXPORT(int, _sceAppMgrSaveDataSlotFileOpen) {
return unimplemented("_sceAppMgrSaveDataSlotFileOpen");
}
EXPORT(int, _sceAppMgrSaveDataSlotGetParam) {
return unimplemented("_sceAppMgrSaveDataSlotGetParam");
}
EXPORT(int, _sceAppMgrSaveDataSlotGetStatus) {
return unimplemented("_sceAppMgrSaveDataSlotGetStatus");
}
EXPORT(int, _sceAppMgrSaveDataSlotInit) {
return unimplemented("_sceAppMgrSaveDataSlotInit");
}
EXPORT(int, _sceAppMgrSaveDataSlotSetParam) {
return unimplemented("_sceAppMgrSaveDataSlotSetParam");
}
EXPORT(int, _sceAppMgrSaveDataSlotSetStatus) {
return unimplemented("_sceAppMgrSaveDataSlotSetStatus");
}
EXPORT(int, _sceAppMgrSaveDataUmount) {
return unimplemented("_sceAppMgrSaveDataUmount");
}
EXPORT(int, _sceAppMgrSendNotificationRequest) {
return unimplemented("_sceAppMgrSendNotificationRequest");
}
EXPORT(int, _sceAppMgrSendParam) {
return unimplemented("_sceAppMgrSendParam");
}
EXPORT(int, _sceAppMgrSendSystemEvent) {
return unimplemented("_sceAppMgrSendSystemEvent");
}
EXPORT(int, _sceAppMgrSendSystemEvent2) {
return unimplemented("_sceAppMgrSendSystemEvent2");
}
EXPORT(int, _sceAppMgrSetBackRenderPortOwner) {
return unimplemented("_sceAppMgrSetBackRenderPortOwner");
}
EXPORT(int, _sceAppMgrSetBgmProxyApp) {
return unimplemented("_sceAppMgrSetBgmProxyApp");
}
EXPORT(int, _sceAppMgrSetNetworkDisconnectionWarningDialogState) {
return unimplemented("_sceAppMgrSetNetworkDisconnectionWarningDialogState");
}
EXPORT(int, _sceAppMgrSetPowerSaveMode) {
return unimplemented("_sceAppMgrSetPowerSaveMode");
}
EXPORT(int, _sceAppMgrSetRecommendedScreenOrientationForShell) {
return unimplemented("_sceAppMgrSetRecommendedScreenOrientationForShell");
}
EXPORT(int, _sceAppMgrSetShellScreenOrientation) {
return unimplemented("_sceAppMgrSetShellScreenOrientation");
}
EXPORT(int, _sceAppMgrSetSystemDataFile) {
return unimplemented("_sceAppMgrSetSystemDataFile");
}
EXPORT(int, _sceAppMgrSetSystemDataFilePlayReady) {
return unimplemented("_sceAppMgrSetSystemDataFilePlayReady");
}
EXPORT(int, _sceAppMgrSystemParamDateTimeGetConf) {
return unimplemented("_sceAppMgrSystemParamDateTimeGetConf");
}
EXPORT(int, _sceAppMgrSystemParamGetInt) {
return unimplemented("_sceAppMgrSystemParamGetInt");
}
EXPORT(int, _sceAppMgrSystemParamGetString) {
return unimplemented("_sceAppMgrSystemParamGetString");
}
EXPORT(int, _sceAppMgrThemeDataMount) {
return unimplemented("_sceAppMgrThemeDataMount");
}
EXPORT(int, _sceAppMgrTrophyMount) {
return unimplemented("_sceAppMgrTrophyMount");
}
EXPORT(int, _sceAppMgrTrophyMountById) {
return unimplemented("_sceAppMgrTrophyMountById");
}
EXPORT(int, _sceAppMgrUmount) {
return unimplemented("_sceAppMgrUmount");
}
EXPORT(int, _sceAppMgrUmountByPid) {
return unimplemented("_sceAppMgrUmountByPid");
}
EXPORT(int, _sceAppMgrUpdateSaveDataParam) {
return unimplemented("_sceAppMgrUpdateSaveDataParam");
}
EXPORT(int, _sceAppMgrWorkDirMount) {
return unimplemented("_sceAppMgrWorkDirMount");
}
EXPORT(int, _sceAppMgrWorkDirMountById) {
return unimplemented("_sceAppMgrWorkDirMountById");
}
EXPORT(int, sceAppMgrAcquireBgmPort) {
return unimplemented("sceAppMgrAcquireBgmPort");
}
EXPORT(int, sceAppMgrAcquireBgmPortForMusicPlayer) {
return unimplemented("sceAppMgrAcquireBgmPortForMusicPlayer");
}
EXPORT(int, sceAppMgrAcquireBgmPortWithPriority) {
return unimplemented("sceAppMgrAcquireBgmPortWithPriority");
}
EXPORT(int, sceAppMgrAcquireBtrm) {
return unimplemented("sceAppMgrAcquireBtrm");
}
EXPORT(int, sceAppMgrAcquireSoundOutExclusive) {
return unimplemented("sceAppMgrAcquireSoundOutExclusive");
}
EXPORT(int, sceAppMgrAcquireSoundOutExclusive2) {
return unimplemented("sceAppMgrAcquireSoundOutExclusive2");
}
EXPORT(int, sceAppMgrActivateApp) {
return unimplemented("sceAppMgrActivateApp");
}
EXPORT(int, sceAppMgrDeactivateApp) {
return unimplemented("sceAppMgrDeactivateApp");
}
EXPORT(int, sceAppMgrDeclareSystemChatApp) {
return unimplemented("sceAppMgrDeclareSystemChatApp");
}
EXPORT(int, sceAppMgrDestroyAppByAppId) {
return unimplemented("sceAppMgrDestroyAppByAppId");
}
EXPORT(int, sceAppMgrDestroyOtherApp) {
return unimplemented("sceAppMgrDestroyOtherApp");
}
EXPORT(int, sceAppMgrDestroyOtherAppByAppIdForShell) {
return unimplemented("sceAppMgrDestroyOtherAppByAppIdForShell");
}
EXPORT(int, sceAppMgrDestroyOtherAppByPidForShell) {
return unimplemented("sceAppMgrDestroyOtherAppByPidForShell");
}
EXPORT(int, sceAppMgrDump) {
return unimplemented("sceAppMgrDump");
}
EXPORT(int, sceAppMgrEnableCoredumpForTest) {
return unimplemented("sceAppMgrEnableCoredumpForTest");
}
EXPORT(int, sceAppMgrEnableDuckingOnSystemChat) {
return unimplemented("sceAppMgrEnableDuckingOnSystemChat");
}
EXPORT(int, sceAppMgrEnablePrioritizingSystemChat) {
return unimplemented("sceAppMgrEnablePrioritizingSystemChat");
}
EXPORT(int, sceAppMgrExitToLiveboardForGameApp) {
return unimplemented("sceAppMgrExitToLiveboardForGameApp");
}
EXPORT(int, sceAppMgrFinishCoredumpForShell) {
return unimplemented("sceAppMgrFinishCoredumpForShell");
}
EXPORT(int, sceAppMgrGetAppIdByAppId) {
return unimplemented("sceAppMgrGetAppIdByAppId");
}
EXPORT(int, sceAppMgrGetExtraAppParam) {
return unimplemented("sceAppMgrGetExtraAppParam");
}
EXPORT(int, sceAppMgrGetProcessIdByAppIdForShell) {
return unimplemented("sceAppMgrGetProcessIdByAppIdForShell");
}
EXPORT(int, sceAppMgrGetSystemDataFile) {
return unimplemented("sceAppMgrGetSystemDataFile");
}
EXPORT(int, sceAppMgrGrowMemory) {
return unimplemented("sceAppMgrGrowMemory");
}
EXPORT(int, sceAppMgrGrowMemory3) {
return unimplemented("sceAppMgrGrowMemory3");
}
EXPORT(int, sceAppMgrIsDevelopmentMode) {
return unimplemented("sceAppMgrIsDevelopmentMode");
}
EXPORT(int, sceAppMgrIsGameBudgetAppPresent) {
return unimplemented("sceAppMgrIsGameBudgetAppPresent");
}
EXPORT(int, sceAppMgrIsGameProgram) {
return unimplemented("sceAppMgrIsGameProgram");
}
EXPORT(int, sceAppMgrIsNonGameProgram) {
return unimplemented("sceAppMgrIsNonGameProgram");
}
EXPORT(int, sceAppMgrIsOtherAppPresent) {
return unimplemented("sceAppMgrIsOtherAppPresent");
}
EXPORT(int, sceAppMgrIsPidShellAndCrashed) {
return unimplemented("sceAppMgrIsPidShellAndCrashed");
}
EXPORT(int, sceAppMgrIsPsNowClient) {
return unimplemented("sceAppMgrIsPsNowClient");
}
EXPORT(int, sceAppMgrLaunchAppCancel) {
return unimplemented("sceAppMgrLaunchAppCancel");
}
EXPORT(int, sceAppMgrLoadSafeMemory) {
return unimplemented("sceAppMgrLoadSafeMemory");
}
EXPORT(int, sceAppMgrNotifyLiveBoardModeForShell) {
return unimplemented("sceAppMgrNotifyLiveBoardModeForShell");
}
EXPORT(int, sceAppMgrQuitApp) {
return unimplemented("sceAppMgrQuitApp");
}
EXPORT(int, sceAppMgrQuitForNonSuspendableApp) {
return unimplemented("sceAppMgrQuitForNonSuspendableApp");
}
EXPORT(int, sceAppMgrReceiveShellEventNum) {
return unimplemented("sceAppMgrReceiveShellEventNum");
}
EXPORT(int, sceAppMgrReleaseBgmPort) {
return unimplemented("sceAppMgrReleaseBgmPort");
}
EXPORT(int, sceAppMgrReleaseBtrm) {
return unimplemented("sceAppMgrReleaseBtrm");
}
EXPORT(int, sceAppMgrReleaseSoundOutExclusive) {
return unimplemented("sceAppMgrReleaseSoundOutExclusive");
}
EXPORT(int, sceAppMgrReleaseSoundOutExclusive2) {
return unimplemented("sceAppMgrReleaseSoundOutExclusive2");
}
EXPORT(int, sceAppMgrReleaseSoundOutExclusive3) {
return unimplemented("sceAppMgrReleaseSoundOutExclusive3");
}
EXPORT(int, sceAppMgrRestoreBgmSettingForShell) {
return unimplemented("sceAppMgrRestoreBgmSettingForShell");
}
EXPORT(int, sceAppMgrRestoreDisplaySettingForShell) {
return unimplemented("sceAppMgrRestoreDisplaySettingForShell");
}
EXPORT(int, sceAppMgrResumeBgAppByShell) {
return unimplemented("sceAppMgrResumeBgAppByShell");
}
EXPORT(int, sceAppMgrReturnLiveAreaOperationResultForShell) {
return unimplemented("sceAppMgrReturnLiveAreaOperationResultForShell");
}
EXPORT(int, sceAppMgrSaveDataGetCachedRequiredSizeKiB) {
return unimplemented("sceAppMgrSaveDataGetCachedRequiredSizeKiB");
}
EXPORT(int, sceAppMgrSaveSafeMemory) {
return unimplemented("sceAppMgrSaveSafeMemory");
}
EXPORT(int, sceAppMgrSendLiveBoardMode) {
return unimplemented("sceAppMgrSendLiveBoardMode");
}
EXPORT(int, sceAppMgrSetAppProtectionModeOnMemoryShortage) {
return unimplemented("sceAppMgrSetAppProtectionModeOnMemoryShortage");
}
EXPORT(int, sceAppMgrSetBgmSubPriority) {
return unimplemented("sceAppMgrSetBgmSubPriority");
}
EXPORT(int, sceAppMgrSetBgmSubPriorityForSystemChat) {
return unimplemented("sceAppMgrSetBgmSubPriorityForSystemChat");
}
EXPORT(int, sceAppMgrSetDisplayMergeConf) {
return unimplemented("sceAppMgrSetDisplayMergeConf");
}
EXPORT(int, sceAppMgrSetFakeSettingBug51800) {
return unimplemented("sceAppMgrSetFakeSettingBug51800");
}
EXPORT(int, sceAppMgrSetInfobarState) {
return unimplemented("sceAppMgrSetInfobarState");
}
EXPORT(int, sceAppMgrSetInfobarStateForCommonDialog) {
return unimplemented("sceAppMgrSetInfobarStateForCommonDialog");
}
EXPORT(int, sceAppMgrSetInfobarStateForShellByAppId) {
return unimplemented("sceAppMgrSetInfobarStateForShellByAppId");
}
EXPORT(int, sceAppMgrSetRecommendedScreenOrientationActivated) {
return unimplemented("sceAppMgrSetRecommendedScreenOrientationActivated");
}
EXPORT(int, sceAppMgrSetSystemImposeState) {
return unimplemented("sceAppMgrSetSystemImposeState");
}
EXPORT(int, sceAppMgrSetSystemImposeState2) {
return unimplemented("sceAppMgrSetSystemImposeState2");
}
EXPORT(int, sceAppMgrSuspendBgAppByShell) {
return unimplemented("sceAppMgrSuspendBgAppByShell");
}
EXPORT(int, sceAppMgrSuspendUntilActivated) {
return unimplemented("sceAppMgrSuspendUntilActivated");
}
BRIDGE_IMPL(__sceAppMgrGetAppState)
BRIDGE_IMPL(_sceAppMgrAcidDirSet)
BRIDGE_IMPL(_sceAppMgrAcquireSoundOutExclusive3)
BRIDGE_IMPL(_sceAppMgrAddContAddMount)
BRIDGE_IMPL(_sceAppMgrAddContMount)
BRIDGE_IMPL(_sceAppMgrAppDataMount)
BRIDGE_IMPL(_sceAppMgrAppDataMountById)
BRIDGE_IMPL(_sceAppMgrAppMount)
BRIDGE_IMPL(_sceAppMgrAppParamGetInt)
BRIDGE_IMPL(_sceAppMgrAppParamGetString)
BRIDGE_IMPL(_sceAppMgrAppParamSetString)
BRIDGE_IMPL(_sceAppMgrAppUmount)
BRIDGE_IMPL(_sceAppMgrBgdlGetQueueStatus)
BRIDGE_IMPL(_sceAppMgrCaptureFrameBufDMACByAppId)
BRIDGE_IMPL(_sceAppMgrCaptureFrameBufIFTUByAppId)
BRIDGE_IMPL(_sceAppMgrCheckRifGD)
BRIDGE_IMPL(_sceAppMgrContentInstallPeriodStart)
BRIDGE_IMPL(_sceAppMgrContentInstallPeriodStop)
BRIDGE_IMPL(_sceAppMgrConvertVs0UserDrivePath)
BRIDGE_IMPL(_sceAppMgrDeclareShellProcess2)
BRIDGE_IMPL(_sceAppMgrDestroyAppByName)
BRIDGE_IMPL(_sceAppMgrDrmClose)
BRIDGE_IMPL(_sceAppMgrDrmOpen)
BRIDGE_IMPL(_sceAppMgrForceUmount)
BRIDGE_IMPL(_sceAppMgrGameDataMount)
BRIDGE_IMPL(_sceAppMgrGetAppInfo)
BRIDGE_IMPL(_sceAppMgrGetAppMgrState)
BRIDGE_IMPL(_sceAppMgrGetAppParam)
BRIDGE_IMPL(_sceAppMgrGetAppParam2)
BRIDGE_IMPL(_sceAppMgrGetBootParam)
BRIDGE_IMPL(_sceAppMgrGetBudgetInfo)
BRIDGE_IMPL(_sceAppMgrGetCoredumpStateForShell)
BRIDGE_IMPL(_sceAppMgrGetCurrentBgmState)
BRIDGE_IMPL(_sceAppMgrGetCurrentBgmState2)
BRIDGE_IMPL(_sceAppMgrGetDevInfo)
BRIDGE_IMPL(_sceAppMgrGetFgAppInfo)
BRIDGE_IMPL(_sceAppMgrGetIdByName)
BRIDGE_IMPL(_sceAppMgrGetMediaTypeFromDrive)
BRIDGE_IMPL(_sceAppMgrGetMediaTypeFromDriveByPid)
BRIDGE_IMPL(_sceAppMgrGetMountProcessNum)
BRIDGE_IMPL(_sceAppMgrGetNameById)
BRIDGE_IMPL(_sceAppMgrGetPfsDrive)
BRIDGE_IMPL(_sceAppMgrGetPidListForShell)
BRIDGE_IMPL(_sceAppMgrGetRawPath)
BRIDGE_IMPL(_sceAppMgrGetRawPathOfApp0ByAppIdForShell)
BRIDGE_IMPL(_sceAppMgrGetRawPathOfApp0ByPidForShell)
BRIDGE_IMPL(_sceAppMgrGetRecommendedScreenOrientation)
BRIDGE_IMPL(_sceAppMgrGetRunningAppIdListForShell)
BRIDGE_IMPL(_sceAppMgrGetSaveDataInfo)
BRIDGE_IMPL(_sceAppMgrGetSaveDataInfoForSpecialExport)
BRIDGE_IMPL(_sceAppMgrGetStatusByAppId)
BRIDGE_IMPL(_sceAppMgrGetStatusById)
BRIDGE_IMPL(_sceAppMgrGetStatusByName)
BRIDGE_IMPL(_sceAppMgrGetSystemDataFilePlayReady)
BRIDGE_IMPL(_sceAppMgrGetUserDirPath)
BRIDGE_IMPL(_sceAppMgrGetUserDirPathById)
BRIDGE_IMPL(_sceAppMgrGetVs0UserDataDrive)
BRIDGE_IMPL(_sceAppMgrGetVs0UserModuleDrive)
BRIDGE_IMPL(_sceAppMgrInitSafeMemoryById)
BRIDGE_IMPL(_sceAppMgrInstallDirMount)
BRIDGE_IMPL(_sceAppMgrIsCameraActive)
BRIDGE_IMPL(_sceAppMgrLaunchAppByName)
BRIDGE_IMPL(_sceAppMgrLaunchAppByName2)
BRIDGE_IMPL(_sceAppMgrLaunchAppByName2ForShell)
BRIDGE_IMPL(_sceAppMgrLaunchAppByName2ndStage)
BRIDGE_IMPL(_sceAppMgrLaunchAppByNameForShell)
BRIDGE_IMPL(_sceAppMgrLaunchAppByPath4)
BRIDGE_IMPL(_sceAppMgrLaunchAppByUri)
BRIDGE_IMPL(_sceAppMgrLaunchAppByUri2)
BRIDGE_IMPL(_sceAppMgrLaunchVideoStreamingApp)
BRIDGE_IMPL(_sceAppMgrLoadExec)
BRIDGE_IMPL(_sceAppMgrLoadSaveDataSystemFile)
BRIDGE_IMPL(_sceAppMgrLoopBackFormat)
BRIDGE_IMPL(_sceAppMgrLoopBackMount)
BRIDGE_IMPL(_sceAppMgrMmsMount)
BRIDGE_IMPL(_sceAppMgrOverwriteLaunchParamForShell)
BRIDGE_IMPL(_sceAppMgrPeekLaunchParamForShell)
BRIDGE_IMPL(_sceAppMgrPhotoMount)
BRIDGE_IMPL(_sceAppMgrPhotoUmount)
BRIDGE_IMPL(_sceAppMgrPspSaveDataGetParams)
BRIDGE_IMPL(_sceAppMgrPspSaveDataRead)
BRIDGE_IMPL(_sceAppMgrPspSaveDataRootMount)
BRIDGE_IMPL(_sceAppMgrReceiveEvent)
BRIDGE_IMPL(_sceAppMgrReceiveEventNum)
BRIDGE_IMPL(_sceAppMgrReceiveNotificationRequestForShell)
BRIDGE_IMPL(_sceAppMgrReceiveShellEvent)
BRIDGE_IMPL(_sceAppMgrReceiveSystemEvent)
BRIDGE_IMPL(_sceAppMgrSaveDataAddMount)
BRIDGE_IMPL(_sceAppMgrSaveDataDataRemove)
BRIDGE_IMPL(_sceAppMgrSaveDataDataRemove2)
BRIDGE_IMPL(_sceAppMgrSaveDataDataSave)
BRIDGE_IMPL(_sceAppMgrSaveDataDataSave2)
BRIDGE_IMPL(_sceAppMgrSaveDataGetQuota)
BRIDGE_IMPL(_sceAppMgrSaveDataMount)
BRIDGE_IMPL(_sceAppMgrSaveDataSlotCreate)
BRIDGE_IMPL(_sceAppMgrSaveDataSlotDelete)
BRIDGE_IMPL(_sceAppMgrSaveDataSlotFileClose)
BRIDGE_IMPL(_sceAppMgrSaveDataSlotFileGetParam)
BRIDGE_IMPL(_sceAppMgrSaveDataSlotFileOpen)
BRIDGE_IMPL(_sceAppMgrSaveDataSlotGetParam)
BRIDGE_IMPL(_sceAppMgrSaveDataSlotGetStatus)
BRIDGE_IMPL(_sceAppMgrSaveDataSlotInit)
BRIDGE_IMPL(_sceAppMgrSaveDataSlotSetParam)
BRIDGE_IMPL(_sceAppMgrSaveDataSlotSetStatus)
BRIDGE_IMPL(_sceAppMgrSaveDataUmount)
BRIDGE_IMPL(_sceAppMgrSendNotificationRequest)
BRIDGE_IMPL(_sceAppMgrSendParam)
BRIDGE_IMPL(_sceAppMgrSendSystemEvent)
BRIDGE_IMPL(_sceAppMgrSendSystemEvent2)
BRIDGE_IMPL(_sceAppMgrSetBackRenderPortOwner)
BRIDGE_IMPL(_sceAppMgrSetBgmProxyApp)
BRIDGE_IMPL(_sceAppMgrSetNetworkDisconnectionWarningDialogState)
BRIDGE_IMPL(_sceAppMgrSetPowerSaveMode)
BRIDGE_IMPL(_sceAppMgrSetRecommendedScreenOrientationForShell)
BRIDGE_IMPL(_sceAppMgrSetShellScreenOrientation)
BRIDGE_IMPL(_sceAppMgrSetSystemDataFile)
BRIDGE_IMPL(_sceAppMgrSetSystemDataFilePlayReady)
BRIDGE_IMPL(_sceAppMgrSystemParamDateTimeGetConf)
BRIDGE_IMPL(_sceAppMgrSystemParamGetInt)
BRIDGE_IMPL(_sceAppMgrSystemParamGetString)
BRIDGE_IMPL(_sceAppMgrThemeDataMount)
BRIDGE_IMPL(_sceAppMgrTrophyMount)
BRIDGE_IMPL(_sceAppMgrTrophyMountById)
BRIDGE_IMPL(_sceAppMgrUmount)
BRIDGE_IMPL(_sceAppMgrUmountByPid)
BRIDGE_IMPL(_sceAppMgrUpdateSaveDataParam)
BRIDGE_IMPL(_sceAppMgrWorkDirMount)
BRIDGE_IMPL(_sceAppMgrWorkDirMountById)
BRIDGE_IMPL(sceAppMgrAcquireBgmPort)
BRIDGE_IMPL(sceAppMgrAcquireBgmPortForMusicPlayer)
BRIDGE_IMPL(sceAppMgrAcquireBgmPortWithPriority)
BRIDGE_IMPL(sceAppMgrAcquireBtrm)
BRIDGE_IMPL(sceAppMgrAcquireSoundOutExclusive)
BRIDGE_IMPL(sceAppMgrAcquireSoundOutExclusive2)
BRIDGE_IMPL(sceAppMgrActivateApp)
BRIDGE_IMPL(sceAppMgrDeactivateApp)
BRIDGE_IMPL(sceAppMgrDeclareSystemChatApp)
BRIDGE_IMPL(sceAppMgrDestroyAppByAppId)
BRIDGE_IMPL(sceAppMgrDestroyOtherApp)
BRIDGE_IMPL(sceAppMgrDestroyOtherAppByAppIdForShell)
BRIDGE_IMPL(sceAppMgrDestroyOtherAppByPidForShell)
BRIDGE_IMPL(sceAppMgrDump)
BRIDGE_IMPL(sceAppMgrEnableCoredumpForTest)
BRIDGE_IMPL(sceAppMgrEnableDuckingOnSystemChat)
BRIDGE_IMPL(sceAppMgrEnablePrioritizingSystemChat)
BRIDGE_IMPL(sceAppMgrExitToLiveboardForGameApp)
BRIDGE_IMPL(sceAppMgrFinishCoredumpForShell)
BRIDGE_IMPL(sceAppMgrGetAppIdByAppId)
BRIDGE_IMPL(sceAppMgrGetExtraAppParam)
BRIDGE_IMPL(sceAppMgrGetProcessIdByAppIdForShell)
BRIDGE_IMPL(sceAppMgrGetSystemDataFile)
BRIDGE_IMPL(sceAppMgrGrowMemory)
BRIDGE_IMPL(sceAppMgrGrowMemory3)
BRIDGE_IMPL(sceAppMgrIsDevelopmentMode)
BRIDGE_IMPL(sceAppMgrIsGameBudgetAppPresent)
BRIDGE_IMPL(sceAppMgrIsGameProgram)
BRIDGE_IMPL(sceAppMgrIsNonGameProgram)
BRIDGE_IMPL(sceAppMgrIsOtherAppPresent)
BRIDGE_IMPL(sceAppMgrIsPidShellAndCrashed)
BRIDGE_IMPL(sceAppMgrIsPsNowClient)
BRIDGE_IMPL(sceAppMgrLaunchAppCancel)
BRIDGE_IMPL(sceAppMgrLoadSafeMemory)
BRIDGE_IMPL(sceAppMgrNotifyLiveBoardModeForShell)
BRIDGE_IMPL(sceAppMgrQuitApp)
BRIDGE_IMPL(sceAppMgrQuitForNonSuspendableApp)
BRIDGE_IMPL(sceAppMgrReceiveShellEventNum)
BRIDGE_IMPL(sceAppMgrReleaseBgmPort)
BRIDGE_IMPL(sceAppMgrReleaseBtrm)
BRIDGE_IMPL(sceAppMgrReleaseSoundOutExclusive)
BRIDGE_IMPL(sceAppMgrReleaseSoundOutExclusive2)
BRIDGE_IMPL(sceAppMgrReleaseSoundOutExclusive3)
BRIDGE_IMPL(sceAppMgrRestoreBgmSettingForShell)
BRIDGE_IMPL(sceAppMgrRestoreDisplaySettingForShell)
BRIDGE_IMPL(sceAppMgrResumeBgAppByShell)
BRIDGE_IMPL(sceAppMgrReturnLiveAreaOperationResultForShell)
BRIDGE_IMPL(sceAppMgrSaveDataGetCachedRequiredSizeKiB)
BRIDGE_IMPL(sceAppMgrSaveSafeMemory)
BRIDGE_IMPL(sceAppMgrSendLiveBoardMode)
BRIDGE_IMPL(sceAppMgrSetAppProtectionModeOnMemoryShortage)
BRIDGE_IMPL(sceAppMgrSetBgmSubPriority)
BRIDGE_IMPL(sceAppMgrSetBgmSubPriorityForSystemChat)
BRIDGE_IMPL(sceAppMgrSetDisplayMergeConf)
BRIDGE_IMPL(sceAppMgrSetFakeSettingBug51800)
BRIDGE_IMPL(sceAppMgrSetInfobarState)
BRIDGE_IMPL(sceAppMgrSetInfobarStateForCommonDialog)
BRIDGE_IMPL(sceAppMgrSetInfobarStateForShellByAppId)
BRIDGE_IMPL(sceAppMgrSetRecommendedScreenOrientationActivated)
BRIDGE_IMPL(sceAppMgrSetSystemImposeState)
BRIDGE_IMPL(sceAppMgrSetSystemImposeState2)
BRIDGE_IMPL(sceAppMgrSuspendBgAppByShell)
BRIDGE_IMPL(sceAppMgrSuspendUntilActivated)
@@ -0,0 +1,634 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <SceAppMgr/exports.h>
EXPORT(int, _sceAppMgrGetAppState) {
return unimplemented("_sceAppMgrGetAppState");
}
EXPORT(int, sceAppMgrAcidDirSet) {
return unimplemented("sceAppMgrAcidDirSet");
}
EXPORT(int, sceAppMgrAcquireSoundOutExclusive3) {
return unimplemented("sceAppMgrAcquireSoundOutExclusive3");
}
EXPORT(int, sceAppMgrAddContAddMount) {
return unimplemented("sceAppMgrAddContAddMount");
}
EXPORT(int, sceAppMgrAddContMount) {
return unimplemented("sceAppMgrAddContMount");
}
EXPORT(int, sceAppMgrAppDataMount) {
return unimplemented("sceAppMgrAppDataMount");
}
EXPORT(int, sceAppMgrAppDataMountById) {
return unimplemented("sceAppMgrAppDataMountById");
}
EXPORT(int, sceAppMgrAppMount) {
return unimplemented("sceAppMgrAppMount");
}
EXPORT(int, sceAppMgrAppParamGetInt) {
return unimplemented("sceAppMgrAppParamGetInt");
}
EXPORT(int, sceAppMgrAppParamGetString) {
return unimplemented("sceAppMgrAppParamGetString");
}
EXPORT(int, sceAppMgrAppParamSetString) {
return unimplemented("sceAppMgrAppParamSetString");
}
EXPORT(int, sceAppMgrAppUmount) {
return unimplemented("sceAppMgrAppUmount");
}
EXPORT(int, sceAppMgrBgdlGetQueueStatus) {
return unimplemented("sceAppMgrBgdlGetQueueStatus");
}
EXPORT(int, sceAppMgrCaptureFrameBufDMACByAppId) {
return unimplemented("sceAppMgrCaptureFrameBufDMACByAppId");
}
EXPORT(int, sceAppMgrCaptureFrameBufIFTUByAppId) {
return unimplemented("sceAppMgrCaptureFrameBufIFTUByAppId");
}
EXPORT(int, sceAppMgrCheckRifGD) {
return unimplemented("sceAppMgrCheckRifGD");
}
EXPORT(int, sceAppMgrContentInstallPeriodStart) {
return unimplemented("sceAppMgrContentInstallPeriodStart");
}
EXPORT(int, sceAppMgrContentInstallPeriodStop) {
return unimplemented("sceAppMgrContentInstallPeriodStop");
}
EXPORT(int, sceAppMgrConvertVs0UserDrivePath) {
return unimplemented("sceAppMgrConvertVs0UserDrivePath");
}
EXPORT(int, sceAppMgrDeclareShellProcess2) {
return unimplemented("sceAppMgrDeclareShellProcess2");
}
EXPORT(int, sceAppMgrDestroyAppByName) {
return unimplemented("sceAppMgrDestroyAppByName");
}
EXPORT(int, sceAppMgrDrmClose) {
return unimplemented("sceAppMgrDrmClose");
}
EXPORT(int, sceAppMgrDrmOpen) {
return unimplemented("sceAppMgrDrmOpen");
}
EXPORT(int, sceAppMgrForceUmount) {
return unimplemented("sceAppMgrForceUmount");
}
EXPORT(int, sceAppMgrGameDataMount) {
return unimplemented("sceAppMgrGameDataMount");
}
EXPORT(int, sceAppMgrGetAppInfo) {
return unimplemented("sceAppMgrGetAppInfo");
}
EXPORT(int, sceAppMgrGetAppMgrState) {
return unimplemented("sceAppMgrGetAppMgrState");
}
EXPORT(int, sceAppMgrGetAppParam) {
return unimplemented("sceAppMgrGetAppParam");
}
EXPORT(int, sceAppMgrGetAppParam2) {
return unimplemented("sceAppMgrGetAppParam2");
}
EXPORT(int, sceAppMgrGetBootParam) {
return unimplemented("sceAppMgrGetBootParam");
}
EXPORT(int, sceAppMgrGetBudgetInfo) {
return unimplemented("sceAppMgrGetBudgetInfo");
}
EXPORT(int, sceAppMgrGetCoredumpStateForShell) {
return unimplemented("sceAppMgrGetCoredumpStateForShell");
}
EXPORT(int, sceAppMgrGetCurrentBgmState) {
return unimplemented("sceAppMgrGetCurrentBgmState");
}
EXPORT(int, sceAppMgrGetCurrentBgmState2) {
return unimplemented("sceAppMgrGetCurrentBgmState2");
}
EXPORT(int, sceAppMgrGetDevInfo) {
return unimplemented("sceAppMgrGetDevInfo");
}
EXPORT(int, sceAppMgrGetFgAppInfo) {
return unimplemented("sceAppMgrGetFgAppInfo");
}
EXPORT(int, sceAppMgrGetIdByName) {
return unimplemented("sceAppMgrGetIdByName");
}
EXPORT(int, sceAppMgrGetMediaTypeFromDrive) {
return unimplemented("sceAppMgrGetMediaTypeFromDrive");
}
EXPORT(int, sceAppMgrGetMediaTypeFromDriveByPid) {
return unimplemented("sceAppMgrGetMediaTypeFromDriveByPid");
}
EXPORT(int, sceAppMgrGetMountProcessNum) {
return unimplemented("sceAppMgrGetMountProcessNum");
}
EXPORT(int, sceAppMgrGetNameById) {
return unimplemented("sceAppMgrGetNameById");
}
EXPORT(int, sceAppMgrGetPfsDrive) {
return unimplemented("sceAppMgrGetPfsDrive");
}
EXPORT(int, sceAppMgrGetPidListForShell) {
return unimplemented("sceAppMgrGetPidListForShell");
}
EXPORT(int, sceAppMgrGetRawPath) {
return unimplemented("sceAppMgrGetRawPath");
}
EXPORT(int, sceAppMgrGetRawPathOfApp0ByAppIdForShell) {
return unimplemented("sceAppMgrGetRawPathOfApp0ByAppIdForShell");
}
EXPORT(int, sceAppMgrGetRawPathOfApp0ByPidForShell) {
return unimplemented("sceAppMgrGetRawPathOfApp0ByPidForShell");
}
EXPORT(int, sceAppMgrGetRecommendedScreenOrientation) {
return unimplemented("sceAppMgrGetRecommendedScreenOrientation");
}
EXPORT(int, sceAppMgrGetRunningAppIdListForShell) {
return unimplemented("sceAppMgrGetRunningAppIdListForShell");
}
EXPORT(int, sceAppMgrGetSaveDataInfo) {
return unimplemented("sceAppMgrGetSaveDataInfo");
}
EXPORT(int, sceAppMgrGetSaveDataInfoForSpecialExport) {
return unimplemented("sceAppMgrGetSaveDataInfoForSpecialExport");
}
EXPORT(int, sceAppMgrGetStatusByAppId) {
return unimplemented("sceAppMgrGetStatusByAppId");
}
EXPORT(int, sceAppMgrGetStatusById) {
return unimplemented("sceAppMgrGetStatusById");
}
EXPORT(int, sceAppMgrGetStatusByName) {
return unimplemented("sceAppMgrGetStatusByName");
}
EXPORT(int, sceAppMgrGetSystemDataFilePlayReady) {
return unimplemented("sceAppMgrGetSystemDataFilePlayReady");
}
EXPORT(int, sceAppMgrGetUserDirPath) {
return unimplemented("sceAppMgrGetUserDirPath");
}
EXPORT(int, sceAppMgrGetVs0UserDataDrive) {
return unimplemented("sceAppMgrGetVs0UserDataDrive");
}
EXPORT(int, sceAppMgrGetVs0UserModuleDrive) {
return unimplemented("sceAppMgrGetVs0UserModuleDrive");
}
EXPORT(int, sceAppMgrInitSafeMemoryById) {
return unimplemented("sceAppMgrInitSafeMemoryById");
}
EXPORT(int, sceAppMgrInstallDirMount) {
return unimplemented("sceAppMgrInstallDirMount");
}
EXPORT(int, sceAppMgrIsCameraActive) {
return unimplemented("sceAppMgrIsCameraActive");
}
EXPORT(int, sceAppMgrLaunchAppByName) {
return unimplemented("sceAppMgrLaunchAppByName");
}
EXPORT(int, sceAppMgrLaunchAppByName2) {
return unimplemented("sceAppMgrLaunchAppByName2");
}
EXPORT(int, sceAppMgrLaunchAppByName2ForShell) {
return unimplemented("sceAppMgrLaunchAppByName2ForShell");
}
EXPORT(int, sceAppMgrLaunchAppByName2ndStage) {
return unimplemented("sceAppMgrLaunchAppByName2ndStage");
}
EXPORT(int, sceAppMgrLaunchAppByNameForShell) {
return unimplemented("sceAppMgrLaunchAppByNameForShell");
}
EXPORT(int, sceAppMgrLaunchAppByPath4) {
return unimplemented("sceAppMgrLaunchAppByPath4");
}
EXPORT(int, sceAppMgrLaunchAppByUri) {
return unimplemented("sceAppMgrLaunchAppByUri");
}
EXPORT(int, sceAppMgrLaunchAppByUri2) {
return unimplemented("sceAppMgrLaunchAppByUri2");
}
EXPORT(int, sceAppMgrLaunchVideoStreamingApp) {
return unimplemented("sceAppMgrLaunchVideoStreamingApp");
}
EXPORT(int, sceAppMgrLoadExec) {
return unimplemented("sceAppMgrLoadExec");
}
EXPORT(int, sceAppMgrLoopBackFormat) {
return unimplemented("sceAppMgrLoopBackFormat");
}
EXPORT(int, sceAppMgrLoopBackMount) {
return unimplemented("sceAppMgrLoopBackMount");
}
EXPORT(int, sceAppMgrMmsMount) {
return unimplemented("sceAppMgrMmsMount");
}
EXPORT(int, sceAppMgrOverwriteLaunchParamForShell) {
return unimplemented("sceAppMgrOverwriteLaunchParamForShell");
}
EXPORT(int, sceAppMgrPeekLaunchParamForShell) {
return unimplemented("sceAppMgrPeekLaunchParamForShell");
}
EXPORT(int, sceAppMgrPhotoMount) {
return unimplemented("sceAppMgrPhotoMount");
}
EXPORT(int, sceAppMgrPhotoUmount) {
return unimplemented("sceAppMgrPhotoUmount");
}
EXPORT(int, sceAppMgrPspSaveDataGetParams) {
return unimplemented("sceAppMgrPspSaveDataGetParams");
}
EXPORT(int, sceAppMgrPspSaveDataRead) {
return unimplemented("sceAppMgrPspSaveDataRead");
}
EXPORT(int, sceAppMgrPspSaveDataRootMount) {
return unimplemented("sceAppMgrPspSaveDataRootMount");
}
EXPORT(int, sceAppMgrReceiveEvent) {
return unimplemented("sceAppMgrReceiveEvent");
}
EXPORT(int, sceAppMgrReceiveEventNum) {
return unimplemented("sceAppMgrReceiveEventNum");
}
EXPORT(int, sceAppMgrReceiveNotificationRequestForShell) {
return unimplemented("sceAppMgrReceiveNotificationRequestForShell");
}
EXPORT(int, sceAppMgrReceiveShellEvent) {
return unimplemented("sceAppMgrReceiveShellEvent");
}
EXPORT(int, sceAppMgrReceiveSystemEvent) {
return unimplemented("sceAppMgrReceiveSystemEvent");
}
EXPORT(int, sceAppMgrSaveDataAddMount) {
return unimplemented("sceAppMgrSaveDataAddMount");
}
EXPORT(int, sceAppMgrSaveDataDataRemove) {
return unimplemented("sceAppMgrSaveDataDataRemove");
}
EXPORT(int, sceAppMgrSaveDataDataSave) {
return unimplemented("sceAppMgrSaveDataDataSave");
}
EXPORT(int, sceAppMgrSaveDataGetQuota) {
return unimplemented("sceAppMgrSaveDataGetQuota");
}
EXPORT(int, sceAppMgrSaveDataMount) {
return unimplemented("sceAppMgrSaveDataMount");
}
EXPORT(int, sceAppMgrSaveDataSlotCreate) {
return unimplemented("sceAppMgrSaveDataSlotCreate");
}
EXPORT(int, sceAppMgrSaveDataSlotDelete) {
return unimplemented("sceAppMgrSaveDataSlotDelete");
}
EXPORT(int, sceAppMgrSaveDataSlotFileClose) {
return unimplemented("sceAppMgrSaveDataSlotFileClose");
}
EXPORT(int, sceAppMgrSaveDataSlotFileGetParam) {
return unimplemented("sceAppMgrSaveDataSlotFileGetParam");
}
EXPORT(int, sceAppMgrSaveDataSlotFileOpen) {
return unimplemented("sceAppMgrSaveDataSlotFileOpen");
}
EXPORT(int, sceAppMgrSaveDataSlotGetParam) {
return unimplemented("sceAppMgrSaveDataSlotGetParam");
}
EXPORT(int, sceAppMgrSaveDataSlotGetStatus) {
return unimplemented("sceAppMgrSaveDataSlotGetStatus");
}
EXPORT(int, sceAppMgrSaveDataSlotInit) {
return unimplemented("sceAppMgrSaveDataSlotInit");
}
EXPORT(int, sceAppMgrSaveDataSlotSetParam) {
return unimplemented("sceAppMgrSaveDataSlotSetParam");
}
EXPORT(int, sceAppMgrSaveDataSlotSetStatus) {
return unimplemented("sceAppMgrSaveDataSlotSetStatus");
}
EXPORT(int, sceAppMgrSaveDataUmount) {
return unimplemented("sceAppMgrSaveDataUmount");
}
EXPORT(int, sceAppMgrSendNotificationRequest) {
return unimplemented("sceAppMgrSendNotificationRequest");
}
EXPORT(int, sceAppMgrSendParam) {
return unimplemented("sceAppMgrSendParam");
}
EXPORT(int, sceAppMgrSendSystemEvent) {
return unimplemented("sceAppMgrSendSystemEvent");
}
EXPORT(int, sceAppMgrSendSystemEvent2) {
return unimplemented("sceAppMgrSendSystemEvent2");
}
EXPORT(int, sceAppMgrSetBackRenderPortOwner) {
return unimplemented("sceAppMgrSetBackRenderPortOwner");
}
EXPORT(int, sceAppMgrSetBgmProxyApp) {
return unimplemented("sceAppMgrSetBgmProxyApp");
}
EXPORT(int, sceAppMgrSetNetworkDisconnectionWarningDialogState) {
return unimplemented("sceAppMgrSetNetworkDisconnectionWarningDialogState");
}
EXPORT(int, sceAppMgrSetPowerSaveMode) {
return unimplemented("sceAppMgrSetPowerSaveMode");
}
EXPORT(int, sceAppMgrSetRecommendedScreenOrientationForShell) {
return unimplemented("sceAppMgrSetRecommendedScreenOrientationForShell");
}
EXPORT(int, sceAppMgrSetShellScreenOrientation) {
return unimplemented("sceAppMgrSetShellScreenOrientation");
}
EXPORT(int, sceAppMgrSetSystemDataFile) {
return unimplemented("sceAppMgrSetSystemDataFile");
}
EXPORT(int, sceAppMgrSetSystemDataFilePlayReady) {
return unimplemented("sceAppMgrSetSystemDataFilePlayReady");
}
EXPORT(int, sceAppMgrSystemParamDateTimeGetConf) {
return unimplemented("sceAppMgrSystemParamDateTimeGetConf");
}
EXPORT(int, sceAppMgrSystemParamGetInt) {
return unimplemented("sceAppMgrSystemParamGetInt");
}
EXPORT(int, sceAppMgrSystemParamGetString) {
return unimplemented("sceAppMgrSystemParamGetString");
}
EXPORT(int, sceAppMgrTrophyMount) {
return unimplemented("sceAppMgrTrophyMount");
}
EXPORT(int, sceAppMgrTrophyMountById) {
return unimplemented("sceAppMgrTrophyMountById");
}
EXPORT(int, sceAppMgrUmount) {
return unimplemented("sceAppMgrUmount");
}
EXPORT(int, sceAppMgrUmountByPid) {
return unimplemented("sceAppMgrUmountByPid");
}
EXPORT(int, sceAppMgrUpdateSaveDataParam) {
return unimplemented("sceAppMgrUpdateSaveDataParam");
}
EXPORT(int, sceAppMgrWorkDirMount) {
return unimplemented("sceAppMgrWorkDirMount");
}
EXPORT(int, sceAppMgrWorkDirMountById) {
return unimplemented("sceAppMgrWorkDirMountById");
}
BRIDGE_IMPL(_sceAppMgrGetAppState)
BRIDGE_IMPL(sceAppMgrAcidDirSet)
BRIDGE_IMPL(sceAppMgrAcquireSoundOutExclusive3)
BRIDGE_IMPL(sceAppMgrAddContAddMount)
BRIDGE_IMPL(sceAppMgrAddContMount)
BRIDGE_IMPL(sceAppMgrAppDataMount)
BRIDGE_IMPL(sceAppMgrAppDataMountById)
BRIDGE_IMPL(sceAppMgrAppMount)
BRIDGE_IMPL(sceAppMgrAppParamGetInt)
BRIDGE_IMPL(sceAppMgrAppParamGetString)
BRIDGE_IMPL(sceAppMgrAppParamSetString)
BRIDGE_IMPL(sceAppMgrAppUmount)
BRIDGE_IMPL(sceAppMgrBgdlGetQueueStatus)
BRIDGE_IMPL(sceAppMgrCaptureFrameBufDMACByAppId)
BRIDGE_IMPL(sceAppMgrCaptureFrameBufIFTUByAppId)
BRIDGE_IMPL(sceAppMgrCheckRifGD)
BRIDGE_IMPL(sceAppMgrContentInstallPeriodStart)
BRIDGE_IMPL(sceAppMgrContentInstallPeriodStop)
BRIDGE_IMPL(sceAppMgrConvertVs0UserDrivePath)
BRIDGE_IMPL(sceAppMgrDeclareShellProcess2)
BRIDGE_IMPL(sceAppMgrDestroyAppByName)
BRIDGE_IMPL(sceAppMgrDrmClose)
BRIDGE_IMPL(sceAppMgrDrmOpen)
BRIDGE_IMPL(sceAppMgrForceUmount)
BRIDGE_IMPL(sceAppMgrGameDataMount)
BRIDGE_IMPL(sceAppMgrGetAppInfo)
BRIDGE_IMPL(sceAppMgrGetAppMgrState)
BRIDGE_IMPL(sceAppMgrGetAppParam)
BRIDGE_IMPL(sceAppMgrGetAppParam2)
BRIDGE_IMPL(sceAppMgrGetBootParam)
BRIDGE_IMPL(sceAppMgrGetBudgetInfo)
BRIDGE_IMPL(sceAppMgrGetCoredumpStateForShell)
BRIDGE_IMPL(sceAppMgrGetCurrentBgmState)
BRIDGE_IMPL(sceAppMgrGetCurrentBgmState2)
BRIDGE_IMPL(sceAppMgrGetDevInfo)
BRIDGE_IMPL(sceAppMgrGetFgAppInfo)
BRIDGE_IMPL(sceAppMgrGetIdByName)
BRIDGE_IMPL(sceAppMgrGetMediaTypeFromDrive)
BRIDGE_IMPL(sceAppMgrGetMediaTypeFromDriveByPid)
BRIDGE_IMPL(sceAppMgrGetMountProcessNum)
BRIDGE_IMPL(sceAppMgrGetNameById)
BRIDGE_IMPL(sceAppMgrGetPfsDrive)
BRIDGE_IMPL(sceAppMgrGetPidListForShell)
BRIDGE_IMPL(sceAppMgrGetRawPath)
BRIDGE_IMPL(sceAppMgrGetRawPathOfApp0ByAppIdForShell)
BRIDGE_IMPL(sceAppMgrGetRawPathOfApp0ByPidForShell)
BRIDGE_IMPL(sceAppMgrGetRecommendedScreenOrientation)
BRIDGE_IMPL(sceAppMgrGetRunningAppIdListForShell)
BRIDGE_IMPL(sceAppMgrGetSaveDataInfo)
BRIDGE_IMPL(sceAppMgrGetSaveDataInfoForSpecialExport)
BRIDGE_IMPL(sceAppMgrGetStatusByAppId)
BRIDGE_IMPL(sceAppMgrGetStatusById)
BRIDGE_IMPL(sceAppMgrGetStatusByName)
BRIDGE_IMPL(sceAppMgrGetSystemDataFilePlayReady)
BRIDGE_IMPL(sceAppMgrGetUserDirPath)
BRIDGE_IMPL(sceAppMgrGetVs0UserDataDrive)
BRIDGE_IMPL(sceAppMgrGetVs0UserModuleDrive)
BRIDGE_IMPL(sceAppMgrInitSafeMemoryById)
BRIDGE_IMPL(sceAppMgrInstallDirMount)
BRIDGE_IMPL(sceAppMgrIsCameraActive)
BRIDGE_IMPL(sceAppMgrLaunchAppByName)
BRIDGE_IMPL(sceAppMgrLaunchAppByName2)
BRIDGE_IMPL(sceAppMgrLaunchAppByName2ForShell)
BRIDGE_IMPL(sceAppMgrLaunchAppByName2ndStage)
BRIDGE_IMPL(sceAppMgrLaunchAppByNameForShell)
BRIDGE_IMPL(sceAppMgrLaunchAppByPath4)
BRIDGE_IMPL(sceAppMgrLaunchAppByUri)
BRIDGE_IMPL(sceAppMgrLaunchAppByUri2)
BRIDGE_IMPL(sceAppMgrLaunchVideoStreamingApp)
BRIDGE_IMPL(sceAppMgrLoadExec)
BRIDGE_IMPL(sceAppMgrLoopBackFormat)
BRIDGE_IMPL(sceAppMgrLoopBackMount)
BRIDGE_IMPL(sceAppMgrMmsMount)
BRIDGE_IMPL(sceAppMgrOverwriteLaunchParamForShell)
BRIDGE_IMPL(sceAppMgrPeekLaunchParamForShell)
BRIDGE_IMPL(sceAppMgrPhotoMount)
BRIDGE_IMPL(sceAppMgrPhotoUmount)
BRIDGE_IMPL(sceAppMgrPspSaveDataGetParams)
BRIDGE_IMPL(sceAppMgrPspSaveDataRead)
BRIDGE_IMPL(sceAppMgrPspSaveDataRootMount)
BRIDGE_IMPL(sceAppMgrReceiveEvent)
BRIDGE_IMPL(sceAppMgrReceiveEventNum)
BRIDGE_IMPL(sceAppMgrReceiveNotificationRequestForShell)
BRIDGE_IMPL(sceAppMgrReceiveShellEvent)
BRIDGE_IMPL(sceAppMgrReceiveSystemEvent)
BRIDGE_IMPL(sceAppMgrSaveDataAddMount)
BRIDGE_IMPL(sceAppMgrSaveDataDataRemove)
BRIDGE_IMPL(sceAppMgrSaveDataDataSave)
BRIDGE_IMPL(sceAppMgrSaveDataGetQuota)
BRIDGE_IMPL(sceAppMgrSaveDataMount)
BRIDGE_IMPL(sceAppMgrSaveDataSlotCreate)
BRIDGE_IMPL(sceAppMgrSaveDataSlotDelete)
BRIDGE_IMPL(sceAppMgrSaveDataSlotFileClose)
BRIDGE_IMPL(sceAppMgrSaveDataSlotFileGetParam)
BRIDGE_IMPL(sceAppMgrSaveDataSlotFileOpen)
BRIDGE_IMPL(sceAppMgrSaveDataSlotGetParam)
BRIDGE_IMPL(sceAppMgrSaveDataSlotGetStatus)
BRIDGE_IMPL(sceAppMgrSaveDataSlotInit)
BRIDGE_IMPL(sceAppMgrSaveDataSlotSetParam)
BRIDGE_IMPL(sceAppMgrSaveDataSlotSetStatus)
BRIDGE_IMPL(sceAppMgrSaveDataUmount)
BRIDGE_IMPL(sceAppMgrSendNotificationRequest)
BRIDGE_IMPL(sceAppMgrSendParam)
BRIDGE_IMPL(sceAppMgrSendSystemEvent)
BRIDGE_IMPL(sceAppMgrSendSystemEvent2)
BRIDGE_IMPL(sceAppMgrSetBackRenderPortOwner)
BRIDGE_IMPL(sceAppMgrSetBgmProxyApp)
BRIDGE_IMPL(sceAppMgrSetNetworkDisconnectionWarningDialogState)
BRIDGE_IMPL(sceAppMgrSetPowerSaveMode)
BRIDGE_IMPL(sceAppMgrSetRecommendedScreenOrientationForShell)
BRIDGE_IMPL(sceAppMgrSetShellScreenOrientation)
BRIDGE_IMPL(sceAppMgrSetSystemDataFile)
BRIDGE_IMPL(sceAppMgrSetSystemDataFilePlayReady)
BRIDGE_IMPL(sceAppMgrSystemParamDateTimeGetConf)
BRIDGE_IMPL(sceAppMgrSystemParamGetInt)
BRIDGE_IMPL(sceAppMgrSystemParamGetString)
BRIDGE_IMPL(sceAppMgrTrophyMount)
BRIDGE_IMPL(sceAppMgrTrophyMountById)
BRIDGE_IMPL(sceAppMgrUmount)
BRIDGE_IMPL(sceAppMgrUmountByPid)
BRIDGE_IMPL(sceAppMgrUpdateSaveDataParam)
BRIDGE_IMPL(sceAppMgrWorkDirMount)
BRIDGE_IMPL(sceAppMgrWorkDirMountById)
@@ -0,0 +1,79 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <SceAppMgr/exports.h>
EXPORT(int, _sceSharedFbOpen) {
return unimplemented("_sceSharedFbOpen");
}
EXPORT(int, sceSharedFbBegin) {
return unimplemented("sceSharedFbBegin");
}
EXPORT(int, sceSharedFbClose) {
return unimplemented("sceSharedFbClose");
}
EXPORT(int, sceSharedFbCreate) {
return unimplemented("sceSharedFbCreate");
}
EXPORT(int, sceSharedFbDelete) {
return unimplemented("sceSharedFbDelete");
}
EXPORT(int, sceSharedFbEnd) {
return unimplemented("sceSharedFbEnd");
}
EXPORT(int, sceSharedFbGetInfo) {
return unimplemented("sceSharedFbGetInfo");
}
EXPORT(int, sceSharedFbGetRenderingInfo) {
return unimplemented("sceSharedFbGetRenderingInfo");
}
EXPORT(int, sceSharedFbGetShellRenderPort) {
return unimplemented("sceSharedFbGetShellRenderPort");
}
EXPORT(int, sceSharedFbUpdateProcess) {
return unimplemented("sceSharedFbUpdateProcess");
}
EXPORT(int, sceSharedFbUpdateProcessBegin) {
return unimplemented("sceSharedFbUpdateProcessBegin");
}
EXPORT(int, sceSharedFbUpdateProcessEnd) {
return unimplemented("sceSharedFbUpdateProcessEnd");
}
BRIDGE_IMPL(_sceSharedFbOpen)
BRIDGE_IMPL(sceSharedFbBegin)
BRIDGE_IMPL(sceSharedFbClose)
BRIDGE_IMPL(sceSharedFbCreate)
BRIDGE_IMPL(sceSharedFbDelete)
BRIDGE_IMPL(sceSharedFbEnd)
BRIDGE_IMPL(sceSharedFbGetInfo)
BRIDGE_IMPL(sceSharedFbGetRenderingInfo)
BRIDGE_IMPL(sceSharedFbGetShellRenderPort)
BRIDGE_IMPL(sceSharedFbUpdateProcess)
BRIDGE_IMPL(sceSharedFbUpdateProcessBegin)
BRIDGE_IMPL(sceSharedFbUpdateProcessEnd)
@@ -0,0 +1,3 @@
add_library(SceAppUtil STATIC include/SceAppUtil/exports.h src/SceAppUtil.cpp src/SceAppUtilCache.cpp)
target_include_directories(SceAppUtil PUBLIC include)
target_link_libraries(SceAppUtil PRIVATE module)
@@ -0,0 +1,67 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <module/module.h>
// SceAppUtil
BRIDGE_DECL(sceAppUtilAddCookieWebBrowser)
BRIDGE_DECL(sceAppUtilAddcontMount)
BRIDGE_DECL(sceAppUtilAddcontUmount)
BRIDGE_DECL(sceAppUtilAppEventParseIncomingDialog)
BRIDGE_DECL(sceAppUtilAppEventParseLiveArea)
BRIDGE_DECL(sceAppUtilAppEventParseNearGift)
BRIDGE_DECL(sceAppUtilAppEventParseNpAppDataMessage)
BRIDGE_DECL(sceAppUtilAppEventParseNpBasicJoinablePresence)
BRIDGE_DECL(sceAppUtilAppEventParseNpInviteMessage)
BRIDGE_DECL(sceAppUtilAppEventParseScreenShotNotification)
BRIDGE_DECL(sceAppUtilAppEventParseTriggerUtil)
BRIDGE_DECL(sceAppUtilAppEventParseWebBrowser)
BRIDGE_DECL(sceAppUtilAppParamGetInt)
BRIDGE_DECL(sceAppUtilBgdlGetStatus)
BRIDGE_DECL(sceAppUtilDrmClose)
BRIDGE_DECL(sceAppUtilDrmOpen)
BRIDGE_DECL(sceAppUtilInit)
BRIDGE_DECL(sceAppUtilLaunchWebBrowser)
BRIDGE_DECL(sceAppUtilLoadSafeMemory)
BRIDGE_DECL(sceAppUtilMusicMount)
BRIDGE_DECL(sceAppUtilMusicUmount)
BRIDGE_DECL(sceAppUtilPhotoMount)
BRIDGE_DECL(sceAppUtilPhotoUmount)
BRIDGE_DECL(sceAppUtilPspSaveDataGetDirNameList)
BRIDGE_DECL(sceAppUtilPspSaveDataLoad)
BRIDGE_DECL(sceAppUtilReceiveAppEvent)
BRIDGE_DECL(sceAppUtilResetCookieWebBrowser)
BRIDGE_DECL(sceAppUtilSaveDataDataRemove)
BRIDGE_DECL(sceAppUtilSaveDataDataSave)
BRIDGE_DECL(sceAppUtilSaveDataGetQuota)
BRIDGE_DECL(sceAppUtilSaveDataMount)
BRIDGE_DECL(sceAppUtilSaveDataSlotCreate)
BRIDGE_DECL(sceAppUtilSaveDataSlotDelete)
BRIDGE_DECL(sceAppUtilSaveDataSlotGetParam)
BRIDGE_DECL(sceAppUtilSaveDataSlotSearch)
BRIDGE_DECL(sceAppUtilSaveDataSlotSetParam)
BRIDGE_DECL(sceAppUtilSaveDataUmount)
BRIDGE_DECL(sceAppUtilSaveSafeMemory)
BRIDGE_DECL(sceAppUtilShutdown)
BRIDGE_DECL(sceAppUtilStoreBrowse)
BRIDGE_DECL(sceAppUtilSystemParamGetInt)
BRIDGE_DECL(sceAppUtilSystemParamGetString)
// SceAppUtilCache
BRIDGE_DECL(sceAppUtilCacheMount)
@@ -0,0 +1,229 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <SceAppUtil/exports.h>
EXPORT(int, sceAppUtilAddCookieWebBrowser) {
return unimplemented("sceAppUtilAddCookieWebBrowser");
}
EXPORT(int, sceAppUtilAddcontMount) {
return unimplemented("sceAppUtilAddcontMount");
}
EXPORT(int, sceAppUtilAddcontUmount) {
return unimplemented("sceAppUtilAddcontUmount");
}
EXPORT(int, sceAppUtilAppEventParseIncomingDialog) {
return unimplemented("sceAppUtilAppEventParseIncomingDialog");
}
EXPORT(int, sceAppUtilAppEventParseLiveArea) {
return unimplemented("sceAppUtilAppEventParseLiveArea");
}
EXPORT(int, sceAppUtilAppEventParseNearGift) {
return unimplemented("sceAppUtilAppEventParseNearGift");
}
EXPORT(int, sceAppUtilAppEventParseNpAppDataMessage) {
return unimplemented("sceAppUtilAppEventParseNpAppDataMessage");
}
EXPORT(int, sceAppUtilAppEventParseNpBasicJoinablePresence) {
return unimplemented("sceAppUtilAppEventParseNpBasicJoinablePresence");
}
EXPORT(int, sceAppUtilAppEventParseNpInviteMessage) {
return unimplemented("sceAppUtilAppEventParseNpInviteMessage");
}
EXPORT(int, sceAppUtilAppEventParseScreenShotNotification) {
return unimplemented("sceAppUtilAppEventParseScreenShotNotification");
}
EXPORT(int, sceAppUtilAppEventParseTriggerUtil) {
return unimplemented("sceAppUtilAppEventParseTriggerUtil");
}
EXPORT(int, sceAppUtilAppEventParseWebBrowser) {
return unimplemented("sceAppUtilAppEventParseWebBrowser");
}
EXPORT(int, sceAppUtilAppParamGetInt) {
return unimplemented("sceAppUtilAppParamGetInt");
}
EXPORT(int, sceAppUtilBgdlGetStatus) {
return unimplemented("sceAppUtilBgdlGetStatus");
}
EXPORT(int, sceAppUtilDrmClose) {
return unimplemented("sceAppUtilDrmClose");
}
EXPORT(int, sceAppUtilDrmOpen) {
return unimplemented("sceAppUtilDrmOpen");
}
EXPORT(int, sceAppUtilInit) {
return unimplemented("sceAppUtilInit");
}
EXPORT(int, sceAppUtilLaunchWebBrowser) {
return unimplemented("sceAppUtilLaunchWebBrowser");
}
EXPORT(int, sceAppUtilLoadSafeMemory) {
return unimplemented("sceAppUtilLoadSafeMemory");
}
EXPORT(int, sceAppUtilMusicMount) {
return unimplemented("sceAppUtilMusicMount");
}
EXPORT(int, sceAppUtilMusicUmount) {
return unimplemented("sceAppUtilMusicUmount");
}
EXPORT(int, sceAppUtilPhotoMount) {
return unimplemented("sceAppUtilPhotoMount");
}
EXPORT(int, sceAppUtilPhotoUmount) {
return unimplemented("sceAppUtilPhotoUmount");
}
EXPORT(int, sceAppUtilPspSaveDataGetDirNameList) {
return unimplemented("sceAppUtilPspSaveDataGetDirNameList");
}
EXPORT(int, sceAppUtilPspSaveDataLoad) {
return unimplemented("sceAppUtilPspSaveDataLoad");
}
EXPORT(int, sceAppUtilReceiveAppEvent) {
return unimplemented("sceAppUtilReceiveAppEvent");
}
EXPORT(int, sceAppUtilResetCookieWebBrowser) {
return unimplemented("sceAppUtilResetCookieWebBrowser");
}
EXPORT(int, sceAppUtilSaveDataDataRemove) {
return unimplemented("sceAppUtilSaveDataDataRemove");
}
EXPORT(int, sceAppUtilSaveDataDataSave) {
return unimplemented("sceAppUtilSaveDataDataSave");
}
EXPORT(int, sceAppUtilSaveDataGetQuota) {
return unimplemented("sceAppUtilSaveDataGetQuota");
}
EXPORT(int, sceAppUtilSaveDataMount) {
return unimplemented("sceAppUtilSaveDataMount");
}
EXPORT(int, sceAppUtilSaveDataSlotCreate) {
return unimplemented("sceAppUtilSaveDataSlotCreate");
}
EXPORT(int, sceAppUtilSaveDataSlotDelete) {
return unimplemented("sceAppUtilSaveDataSlotDelete");
}
EXPORT(int, sceAppUtilSaveDataSlotGetParam) {
return unimplemented("sceAppUtilSaveDataSlotGetParam");
}
EXPORT(int, sceAppUtilSaveDataSlotSearch) {
return unimplemented("sceAppUtilSaveDataSlotSearch");
}
EXPORT(int, sceAppUtilSaveDataSlotSetParam) {
return unimplemented("sceAppUtilSaveDataSlotSetParam");
}
EXPORT(int, sceAppUtilSaveDataUmount) {
return unimplemented("sceAppUtilSaveDataUmount");
}
EXPORT(int, sceAppUtilSaveSafeMemory) {
return unimplemented("sceAppUtilSaveSafeMemory");
}
EXPORT(int, sceAppUtilShutdown) {
return unimplemented("sceAppUtilShutdown");
}
EXPORT(int, sceAppUtilStoreBrowse) {
return unimplemented("sceAppUtilStoreBrowse");
}
EXPORT(int, sceAppUtilSystemParamGetInt) {
return unimplemented("sceAppUtilSystemParamGetInt");
}
EXPORT(int, sceAppUtilSystemParamGetString) {
return unimplemented("sceAppUtilSystemParamGetString");
}
BRIDGE_IMPL(sceAppUtilAddCookieWebBrowser)
BRIDGE_IMPL(sceAppUtilAddcontMount)
BRIDGE_IMPL(sceAppUtilAddcontUmount)
BRIDGE_IMPL(sceAppUtilAppEventParseIncomingDialog)
BRIDGE_IMPL(sceAppUtilAppEventParseLiveArea)
BRIDGE_IMPL(sceAppUtilAppEventParseNearGift)
BRIDGE_IMPL(sceAppUtilAppEventParseNpAppDataMessage)
BRIDGE_IMPL(sceAppUtilAppEventParseNpBasicJoinablePresence)
BRIDGE_IMPL(sceAppUtilAppEventParseNpInviteMessage)
BRIDGE_IMPL(sceAppUtilAppEventParseScreenShotNotification)
BRIDGE_IMPL(sceAppUtilAppEventParseTriggerUtil)
BRIDGE_IMPL(sceAppUtilAppEventParseWebBrowser)
BRIDGE_IMPL(sceAppUtilAppParamGetInt)
BRIDGE_IMPL(sceAppUtilBgdlGetStatus)
BRIDGE_IMPL(sceAppUtilDrmClose)
BRIDGE_IMPL(sceAppUtilDrmOpen)
BRIDGE_IMPL(sceAppUtilInit)
BRIDGE_IMPL(sceAppUtilLaunchWebBrowser)
BRIDGE_IMPL(sceAppUtilLoadSafeMemory)
BRIDGE_IMPL(sceAppUtilMusicMount)
BRIDGE_IMPL(sceAppUtilMusicUmount)
BRIDGE_IMPL(sceAppUtilPhotoMount)
BRIDGE_IMPL(sceAppUtilPhotoUmount)
BRIDGE_IMPL(sceAppUtilPspSaveDataGetDirNameList)
BRIDGE_IMPL(sceAppUtilPspSaveDataLoad)
BRIDGE_IMPL(sceAppUtilReceiveAppEvent)
BRIDGE_IMPL(sceAppUtilResetCookieWebBrowser)
BRIDGE_IMPL(sceAppUtilSaveDataDataRemove)
BRIDGE_IMPL(sceAppUtilSaveDataDataSave)
BRIDGE_IMPL(sceAppUtilSaveDataGetQuota)
BRIDGE_IMPL(sceAppUtilSaveDataMount)
BRIDGE_IMPL(sceAppUtilSaveDataSlotCreate)
BRIDGE_IMPL(sceAppUtilSaveDataSlotDelete)
BRIDGE_IMPL(sceAppUtilSaveDataSlotGetParam)
BRIDGE_IMPL(sceAppUtilSaveDataSlotSearch)
BRIDGE_IMPL(sceAppUtilSaveDataSlotSetParam)
BRIDGE_IMPL(sceAppUtilSaveDataUmount)
BRIDGE_IMPL(sceAppUtilSaveSafeMemory)
BRIDGE_IMPL(sceAppUtilShutdown)
BRIDGE_IMPL(sceAppUtilStoreBrowse)
BRIDGE_IMPL(sceAppUtilSystemParamGetInt)
BRIDGE_IMPL(sceAppUtilSystemParamGetString)
@@ -0,0 +1,24 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <SceAppUtil/exports.h>
EXPORT(int, sceAppUtilCacheMount) {
return unimplemented("sceAppUtilCacheMount");
}
BRIDGE_IMPL(sceAppUtilCacheMount)
@@ -0,0 +1,3 @@
add_library(SceAtrac STATIC include/SceAtrac/exports.h src/SceAtrac.cpp)
target_include_directories(SceAtrac PUBLIC include)
target_link_libraries(SceAtrac PRIVATE module)
@@ -0,0 +1,46 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <module/module.h>
// SceAtrac
BRIDGE_DECL(sceAtracAddStreamData)
BRIDGE_DECL(sceAtracCreateDecoderGroup)
BRIDGE_DECL(sceAtracDecode)
BRIDGE_DECL(sceAtracDeleteDecoderGroup)
BRIDGE_DECL(sceAtracGetContentInfo)
BRIDGE_DECL(sceAtracGetDecoderGroupInfo)
BRIDGE_DECL(sceAtracGetDecoderStatus)
BRIDGE_DECL(sceAtracGetInternalError)
BRIDGE_DECL(sceAtracGetLoopInfo)
BRIDGE_DECL(sceAtracGetNextOutputPosition)
BRIDGE_DECL(sceAtracGetOutputSamples)
BRIDGE_DECL(sceAtracGetOutputableSamples)
BRIDGE_DECL(sceAtracGetRemainSamples)
BRIDGE_DECL(sceAtracGetStreamInfo)
BRIDGE_DECL(sceAtracGetSubBufferInfo)
BRIDGE_DECL(sceAtracGetVacantSize)
BRIDGE_DECL(sceAtracIsSubBufferNeeded)
BRIDGE_DECL(sceAtracQueryDecoderGroupMemSize)
BRIDGE_DECL(sceAtracReleaseHandle)
BRIDGE_DECL(sceAtracResetNextOutputPosition)
BRIDGE_DECL(sceAtracSetDataAndAcquireHandle)
BRIDGE_DECL(sceAtracSetLoopNum)
BRIDGE_DECL(sceAtracSetOutputSamples)
BRIDGE_DECL(sceAtracSetSubBuffer)
@@ -0,0 +1,139 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <SceAtrac/exports.h>
EXPORT(int, sceAtracAddStreamData) {
return unimplemented("sceAtracAddStreamData");
}
EXPORT(int, sceAtracCreateDecoderGroup) {
return unimplemented("sceAtracCreateDecoderGroup");
}
EXPORT(int, sceAtracDecode) {
return unimplemented("sceAtracDecode");
}
EXPORT(int, sceAtracDeleteDecoderGroup) {
return unimplemented("sceAtracDeleteDecoderGroup");
}
EXPORT(int, sceAtracGetContentInfo) {
return unimplemented("sceAtracGetContentInfo");
}
EXPORT(int, sceAtracGetDecoderGroupInfo) {
return unimplemented("sceAtracGetDecoderGroupInfo");
}
EXPORT(int, sceAtracGetDecoderStatus) {
return unimplemented("sceAtracGetDecoderStatus");
}
EXPORT(int, sceAtracGetInternalError) {
return unimplemented("sceAtracGetInternalError");
}
EXPORT(int, sceAtracGetLoopInfo) {
return unimplemented("sceAtracGetLoopInfo");
}
EXPORT(int, sceAtracGetNextOutputPosition) {
return unimplemented("sceAtracGetNextOutputPosition");
}
EXPORT(int, sceAtracGetOutputSamples) {
return unimplemented("sceAtracGetOutputSamples");
}
EXPORT(int, sceAtracGetOutputableSamples) {
return unimplemented("sceAtracGetOutputableSamples");
}
EXPORT(int, sceAtracGetRemainSamples) {
return unimplemented("sceAtracGetRemainSamples");
}
EXPORT(int, sceAtracGetStreamInfo) {
return unimplemented("sceAtracGetStreamInfo");
}
EXPORT(int, sceAtracGetSubBufferInfo) {
return unimplemented("sceAtracGetSubBufferInfo");
}
EXPORT(int, sceAtracGetVacantSize) {
return unimplemented("sceAtracGetVacantSize");
}
EXPORT(int, sceAtracIsSubBufferNeeded) {
return unimplemented("sceAtracIsSubBufferNeeded");
}
EXPORT(int, sceAtracQueryDecoderGroupMemSize) {
return unimplemented("sceAtracQueryDecoderGroupMemSize");
}
EXPORT(int, sceAtracReleaseHandle) {
return unimplemented("sceAtracReleaseHandle");
}
EXPORT(int, sceAtracResetNextOutputPosition) {
return unimplemented("sceAtracResetNextOutputPosition");
}
EXPORT(int, sceAtracSetDataAndAcquireHandle) {
return unimplemented("sceAtracSetDataAndAcquireHandle");
}
EXPORT(int, sceAtracSetLoopNum) {
return unimplemented("sceAtracSetLoopNum");
}
EXPORT(int, sceAtracSetOutputSamples) {
return unimplemented("sceAtracSetOutputSamples");
}
EXPORT(int, sceAtracSetSubBuffer) {
return unimplemented("sceAtracSetSubBuffer");
}
BRIDGE_IMPL(sceAtracAddStreamData)
BRIDGE_IMPL(sceAtracCreateDecoderGroup)
BRIDGE_IMPL(sceAtracDecode)
BRIDGE_IMPL(sceAtracDeleteDecoderGroup)
BRIDGE_IMPL(sceAtracGetContentInfo)
BRIDGE_IMPL(sceAtracGetDecoderGroupInfo)
BRIDGE_IMPL(sceAtracGetDecoderStatus)
BRIDGE_IMPL(sceAtracGetInternalError)
BRIDGE_IMPL(sceAtracGetLoopInfo)
BRIDGE_IMPL(sceAtracGetNextOutputPosition)
BRIDGE_IMPL(sceAtracGetOutputSamples)
BRIDGE_IMPL(sceAtracGetOutputableSamples)
BRIDGE_IMPL(sceAtracGetRemainSamples)
BRIDGE_IMPL(sceAtracGetStreamInfo)
BRIDGE_IMPL(sceAtracGetSubBufferInfo)
BRIDGE_IMPL(sceAtracGetVacantSize)
BRIDGE_IMPL(sceAtracIsSubBufferNeeded)
BRIDGE_IMPL(sceAtracQueryDecoderGroupMemSize)
BRIDGE_IMPL(sceAtracReleaseHandle)
BRIDGE_IMPL(sceAtracResetNextOutputPosition)
BRIDGE_IMPL(sceAtracSetDataAndAcquireHandle)
BRIDGE_IMPL(sceAtracSetLoopNum)
BRIDGE_IMPL(sceAtracSetOutputSamples)
BRIDGE_IMPL(sceAtracSetSubBuffer)
@@ -0,0 +1,3 @@
add_library(SceAudio STATIC include/SceAudio/exports.h src/SceAudio.cpp)
target_include_directories(SceAudio PUBLIC include)
target_link_libraries(SceAudio PRIVATE module)
@@ -0,0 +1,31 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <module/module.h>
// SceAudio
BRIDGE_DECL(sceAudioOutGetAdopt)
BRIDGE_DECL(sceAudioOutGetConfig)
BRIDGE_DECL(sceAudioOutGetRestSample)
BRIDGE_DECL(sceAudioOutOpenPort)
BRIDGE_DECL(sceAudioOutOutput)
BRIDGE_DECL(sceAudioOutReleasePort)
BRIDGE_DECL(sceAudioOutSetAlcMode)
BRIDGE_DECL(sceAudioOutSetConfig)
BRIDGE_DECL(sceAudioOutSetVolume)
@@ -0,0 +1,112 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <SceAudio/exports.h>
#include <util/lock_and_find.h>
#include <psp2/audioout.h>
EXPORT(int, sceAudioOutGetAdopt) {
return unimplemented("sceAudioOutGetAdopt");
}
EXPORT(int, sceAudioOutGetConfig) {
return unimplemented("sceAudioOutGetConfig");
}
EXPORT(int, sceAudioOutGetRestSample) {
return unimplemented("sceAudioOutGetRestSample");
}
EXPORT(int, sceAudioOutOpenPort, SceAudioOutPortType type, int len, int freq, SceAudioOutMode mode) {
assert(type == SCE_AUDIO_OUT_PORT_TYPE_MAIN);
assert(len > 0);
assert(freq == 48000);
assert((mode == SCE_AUDIO_OUT_MODE_MONO) || (mode == SCE_AUDIO_OUT_MODE_STEREO));
const int channels = (mode == SCE_AUDIO_OUT_MODE_MONO) ? 1 : 2;
const AudioStreamPtr stream(SDL_NewAudioStream(AUDIO_S16LSB, channels, freq, host.audio.ro.spec.format, host.audio.ro.spec.channels, host.audio.ro.spec.freq), SDL_FreeAudioStream);
if (!stream) {
return SCE_AUDIO_OUT_ERROR_NOT_OPENED;
}
const AudioOutPortPtr port = std::make_shared<AudioOutPort>();
port->ro.len_bytes = len * channels * sizeof(int16_t);
port->callback.stream = stream;
const std::unique_lock<std::mutex> lock(host.audio.shared.mutex);
const int port_id = host.audio.shared.next_port_id++;
host.audio.shared.out_ports.emplace(port_id, port);
return port_id;
}
EXPORT(int, sceAudioOutOutput, int port, const void *buf) {
const AudioOutPortPtr prt = lock_and_find(port, host.audio.shared.out_ports, host.audio.shared.mutex);
if (!prt) {
return SCE_AUDIO_OUT_ERROR_INVALID_PORT;
}
const ThreadStatePtr thread = lock_and_find(thread_id, host.kernel.threads, host.kernel.mutex);
if (!thread) {
return SCE_AUDIO_OUT_ERROR_INVALID_PORT;
}
const std::unique_lock<std::mutex> lock(thread->mutex);
assert(thread->to_do == ThreadToDo::run);
thread->to_do = ThreadToDo::wait;
stop(*thread->cpu);
AudioOutput output;
output.buf = static_cast<const uint8_t *>(buf);
output.len_bytes = prt->ro.len_bytes;
output.thread = thread_id;
{
const std::unique_lock<std::mutex> lock(prt->shared.mutex);
prt->shared.outputs.push(output);
}
return 0;
}
EXPORT(int, sceAudioOutReleasePort) {
return unimplemented("sceAudioOutReleasePort");
}
EXPORT(int, sceAudioOutSetAlcMode) {
return unimplemented("sceAudioOutSetAlcMode");
}
EXPORT(int, sceAudioOutSetConfig) {
return unimplemented("sceAudioOutSetConfig");
}
EXPORT(int, sceAudioOutSetVolume) {
return unimplemented("sceAudioOutSetVolume");
}
BRIDGE_IMPL(sceAudioOutGetAdopt)
BRIDGE_IMPL(sceAudioOutGetConfig)
BRIDGE_IMPL(sceAudioOutGetRestSample)
BRIDGE_IMPL(sceAudioOutOpenPort)
BRIDGE_IMPL(sceAudioOutOutput)
BRIDGE_IMPL(sceAudioOutReleasePort)
BRIDGE_IMPL(sceAudioOutSetAlcMode)
BRIDGE_IMPL(sceAudioOutSetConfig)
BRIDGE_IMPL(sceAudioOutSetVolume)
@@ -0,0 +1,3 @@
add_library(SceAudioIn STATIC include/SceAudioIn/exports.h src/SceAudioIn.cpp)
target_include_directories(SceAudioIn PUBLIC include)
target_link_libraries(SceAudioIn PRIVATE module)
@@ -0,0 +1,27 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <module/module.h>
// SceAudioIn
BRIDGE_DECL(sceAudioInGetAdopt)
BRIDGE_DECL(sceAudioInGetStatus)
BRIDGE_DECL(sceAudioInInput)
BRIDGE_DECL(sceAudioInOpenPort)
BRIDGE_DECL(sceAudioInReleasePort)
@@ -0,0 +1,44 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <SceAudioIn/exports.h>
EXPORT(int, sceAudioInGetAdopt) {
return unimplemented("sceAudioInGetAdopt");
}
EXPORT(int, sceAudioInGetStatus) {
return unimplemented("sceAudioInGetStatus");
}
EXPORT(int, sceAudioInInput) {
return unimplemented("sceAudioInInput");
}
EXPORT(int, sceAudioInOpenPort) {
return unimplemented("sceAudioInOpenPort");
}
EXPORT(int, sceAudioInReleasePort) {
return unimplemented("sceAudioInReleasePort");
}
BRIDGE_IMPL(sceAudioInGetAdopt)
BRIDGE_IMPL(sceAudioInGetStatus)
BRIDGE_IMPL(sceAudioInInput)
BRIDGE_IMPL(sceAudioInOpenPort)
BRIDGE_IMPL(sceAudioInReleasePort)
@@ -0,0 +1,3 @@
add_library(SceAudiodec STATIC include/SceAudiodec/exports.h src/SceAudiodecUser.cpp)
target_include_directories(SceAudiodec PUBLIC include)
target_link_libraries(SceAudiodec PRIVATE module)
@@ -0,0 +1,34 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <module/module.h>
// SceAudiodecUser
BRIDGE_DECL(sceAudiodecClearContext)
BRIDGE_DECL(sceAudiodecCreateDecoder)
BRIDGE_DECL(sceAudiodecCreateDecoderExternal)
BRIDGE_DECL(sceAudiodecDecode)
BRIDGE_DECL(sceAudiodecDecodeNFrames)
BRIDGE_DECL(sceAudiodecDecodeNStreams)
BRIDGE_DECL(sceAudiodecDeleteDecoder)
BRIDGE_DECL(sceAudiodecDeleteDecoderExternal)
BRIDGE_DECL(sceAudiodecGetContextSize)
BRIDGE_DECL(sceAudiodecGetInternalError)
BRIDGE_DECL(sceAudiodecInitLibrary)
BRIDGE_DECL(sceAudiodecTermLibrary)
@@ -0,0 +1,79 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <SceAudiodec/exports.h>
EXPORT(int, sceAudiodecClearContext) {
return unimplemented("sceAudiodecClearContext");
}
EXPORT(int, sceAudiodecCreateDecoder) {
return unimplemented("sceAudiodecCreateDecoder");
}
EXPORT(int, sceAudiodecCreateDecoderExternal) {
return unimplemented("sceAudiodecCreateDecoderExternal");
}
EXPORT(int, sceAudiodecDecode) {
return unimplemented("sceAudiodecDecode");
}
EXPORT(int, sceAudiodecDecodeNFrames) {
return unimplemented("sceAudiodecDecodeNFrames");
}
EXPORT(int, sceAudiodecDecodeNStreams) {
return unimplemented("sceAudiodecDecodeNStreams");
}
EXPORT(int, sceAudiodecDeleteDecoder) {
return unimplemented("sceAudiodecDeleteDecoder");
}
EXPORT(int, sceAudiodecDeleteDecoderExternal) {
return unimplemented("sceAudiodecDeleteDecoderExternal");
}
EXPORT(int, sceAudiodecGetContextSize) {
return unimplemented("sceAudiodecGetContextSize");
}
EXPORT(int, sceAudiodecGetInternalError) {
return unimplemented("sceAudiodecGetInternalError");
}
EXPORT(int, sceAudiodecInitLibrary) {
return unimplemented("sceAudiodecInitLibrary");
}
EXPORT(int, sceAudiodecTermLibrary) {
return unimplemented("sceAudiodecTermLibrary");
}
BRIDGE_IMPL(sceAudiodecClearContext)
BRIDGE_IMPL(sceAudiodecCreateDecoder)
BRIDGE_IMPL(sceAudiodecCreateDecoderExternal)
BRIDGE_IMPL(sceAudiodecDecode)
BRIDGE_IMPL(sceAudiodecDecodeNFrames)
BRIDGE_IMPL(sceAudiodecDecodeNStreams)
BRIDGE_IMPL(sceAudiodecDeleteDecoder)
BRIDGE_IMPL(sceAudiodecDeleteDecoderExternal)
BRIDGE_IMPL(sceAudiodecGetContextSize)
BRIDGE_IMPL(sceAudiodecGetInternalError)
BRIDGE_IMPL(sceAudiodecInitLibrary)
BRIDGE_IMPL(sceAudiodecTermLibrary)
@@ -0,0 +1,3 @@
add_library(SceAudioenc STATIC include/SceAudioenc/exports.h src/SceAudioencUser.cpp)
target_include_directories(SceAudioenc PUBLIC include)
target_link_libraries(SceAudioenc PRIVATE module)
@@ -0,0 +1,33 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <module/module.h>
// SceAudioencUser
BRIDGE_DECL(sceAudioencClearContext)
BRIDGE_DECL(sceAudioencCreateEncoder)
BRIDGE_DECL(sceAudioencCreateEncoderExternal)
BRIDGE_DECL(sceAudioencDeleteEncoder)
BRIDGE_DECL(sceAudioencDeleteEncoderExternal)
BRIDGE_DECL(sceAudioencEncode)
BRIDGE_DECL(sceAudioencGetContextSize)
BRIDGE_DECL(sceAudioencGetInternalError)
BRIDGE_DECL(sceAudioencGetOptInfo)
BRIDGE_DECL(sceAudioencInitLibrary)
BRIDGE_DECL(sceAudioencTermLibrary)
@@ -0,0 +1,74 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <SceAudioenc/exports.h>
EXPORT(int, sceAudioencClearContext) {
return unimplemented("sceAudioencClearContext");
}
EXPORT(int, sceAudioencCreateEncoder) {
return unimplemented("sceAudioencCreateEncoder");
}
EXPORT(int, sceAudioencCreateEncoderExternal) {
return unimplemented("sceAudioencCreateEncoderExternal");
}
EXPORT(int, sceAudioencDeleteEncoder) {
return unimplemented("sceAudioencDeleteEncoder");
}
EXPORT(int, sceAudioencDeleteEncoderExternal) {
return unimplemented("sceAudioencDeleteEncoderExternal");
}
EXPORT(int, sceAudioencEncode) {
return unimplemented("sceAudioencEncode");
}
EXPORT(int, sceAudioencGetContextSize) {
return unimplemented("sceAudioencGetContextSize");
}
EXPORT(int, sceAudioencGetInternalError) {
return unimplemented("sceAudioencGetInternalError");
}
EXPORT(int, sceAudioencGetOptInfo) {
return unimplemented("sceAudioencGetOptInfo");
}
EXPORT(int, sceAudioencInitLibrary) {
return unimplemented("sceAudioencInitLibrary");
}
EXPORT(int, sceAudioencTermLibrary) {
return unimplemented("sceAudioencTermLibrary");
}
BRIDGE_IMPL(sceAudioencClearContext)
BRIDGE_IMPL(sceAudioencCreateEncoder)
BRIDGE_IMPL(sceAudioencCreateEncoderExternal)
BRIDGE_IMPL(sceAudioencDeleteEncoder)
BRIDGE_IMPL(sceAudioencDeleteEncoderExternal)
BRIDGE_IMPL(sceAudioencEncode)
BRIDGE_IMPL(sceAudioencGetContextSize)
BRIDGE_IMPL(sceAudioencGetInternalError)
BRIDGE_IMPL(sceAudioencGetOptInfo)
BRIDGE_IMPL(sceAudioencInitLibrary)
BRIDGE_IMPL(sceAudioencTermLibrary)
@@ -0,0 +1,3 @@
add_library(SceAvPlayer STATIC include/SceAvPlayer/exports.h src/SceAvPlayer.cpp)
target_include_directories(SceAvPlayer PUBLIC include)
target_link_libraries(SceAvPlayer PRIVATE module)
@@ -0,0 +1,42 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <module/module.h>
// SceAvPlayer
BRIDGE_DECL(sceAvPlayerAddSource)
BRIDGE_DECL(sceAvPlayerClose)
BRIDGE_DECL(sceAvPlayerCurrentTime)
BRIDGE_DECL(sceAvPlayerDisableStream)
BRIDGE_DECL(sceAvPlayerEnableStream)
BRIDGE_DECL(sceAvPlayerGetAudioData)
BRIDGE_DECL(sceAvPlayerGetStreamInfo)
BRIDGE_DECL(sceAvPlayerGetVideoData)
BRIDGE_DECL(sceAvPlayerGetVideoDataEx)
BRIDGE_DECL(sceAvPlayerInit)
BRIDGE_DECL(sceAvPlayerIsActive)
BRIDGE_DECL(sceAvPlayerJumpToTime)
BRIDGE_DECL(sceAvPlayerPause)
BRIDGE_DECL(sceAvPlayerPostInit)
BRIDGE_DECL(sceAvPlayerResume)
BRIDGE_DECL(sceAvPlayerSetLooping)
BRIDGE_DECL(sceAvPlayerSetTrickSpeed)
BRIDGE_DECL(sceAvPlayerStart)
BRIDGE_DECL(sceAvPlayerStop)
BRIDGE_DECL(sceAvPlayerStreamCount)
@@ -0,0 +1,119 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <SceAvPlayer/exports.h>
EXPORT(int, sceAvPlayerAddSource) {
return unimplemented("sceAvPlayerAddSource");
}
EXPORT(int, sceAvPlayerClose) {
return unimplemented("sceAvPlayerClose");
}
EXPORT(int, sceAvPlayerCurrentTime) {
return unimplemented("sceAvPlayerCurrentTime");
}
EXPORT(int, sceAvPlayerDisableStream) {
return unimplemented("sceAvPlayerDisableStream");
}
EXPORT(int, sceAvPlayerEnableStream) {
return unimplemented("sceAvPlayerEnableStream");
}
EXPORT(int, sceAvPlayerGetAudioData) {
return unimplemented("sceAvPlayerGetAudioData");
}
EXPORT(int, sceAvPlayerGetStreamInfo) {
return unimplemented("sceAvPlayerGetStreamInfo");
}
EXPORT(int, sceAvPlayerGetVideoData) {
return unimplemented("sceAvPlayerGetVideoData");
}
EXPORT(int, sceAvPlayerGetVideoDataEx) {
return unimplemented("sceAvPlayerGetVideoDataEx");
}
EXPORT(int, sceAvPlayerInit) {
return unimplemented("sceAvPlayerInit");
}
EXPORT(int, sceAvPlayerIsActive) {
return unimplemented("sceAvPlayerIsActive");
}
EXPORT(int, sceAvPlayerJumpToTime) {
return unimplemented("sceAvPlayerJumpToTime");
}
EXPORT(int, sceAvPlayerPause) {
return unimplemented("sceAvPlayerPause");
}
EXPORT(int, sceAvPlayerPostInit) {
return unimplemented("sceAvPlayerPostInit");
}
EXPORT(int, sceAvPlayerResume) {
return unimplemented("sceAvPlayerResume");
}
EXPORT(int, sceAvPlayerSetLooping) {
return unimplemented("sceAvPlayerSetLooping");
}
EXPORT(int, sceAvPlayerSetTrickSpeed) {
return unimplemented("sceAvPlayerSetTrickSpeed");
}
EXPORT(int, sceAvPlayerStart) {
return unimplemented("sceAvPlayerStart");
}
EXPORT(int, sceAvPlayerStop) {
return unimplemented("sceAvPlayerStop");
}
EXPORT(int, sceAvPlayerStreamCount) {
return unimplemented("sceAvPlayerStreamCount");
}
BRIDGE_IMPL(sceAvPlayerAddSource)
BRIDGE_IMPL(sceAvPlayerClose)
BRIDGE_IMPL(sceAvPlayerCurrentTime)
BRIDGE_IMPL(sceAvPlayerDisableStream)
BRIDGE_IMPL(sceAvPlayerEnableStream)
BRIDGE_IMPL(sceAvPlayerGetAudioData)
BRIDGE_IMPL(sceAvPlayerGetStreamInfo)
BRIDGE_IMPL(sceAvPlayerGetVideoData)
BRIDGE_IMPL(sceAvPlayerGetVideoDataEx)
BRIDGE_IMPL(sceAvPlayerInit)
BRIDGE_IMPL(sceAvPlayerIsActive)
BRIDGE_IMPL(sceAvPlayerJumpToTime)
BRIDGE_IMPL(sceAvPlayerPause)
BRIDGE_IMPL(sceAvPlayerPostInit)
BRIDGE_IMPL(sceAvPlayerResume)
BRIDGE_IMPL(sceAvPlayerSetLooping)
BRIDGE_IMPL(sceAvPlayerSetTrickSpeed)
BRIDGE_IMPL(sceAvPlayerStart)
BRIDGE_IMPL(sceAvPlayerStop)
BRIDGE_IMPL(sceAvPlayerStreamCount)
@@ -0,0 +1,3 @@
add_library(SceBt STATIC include/SceBt/exports.h src/SceBt.cpp)
target_include_directories(SceBt PUBLIC include)
target_link_libraries(SceBt PRIVATE module)
@@ -0,0 +1,68 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <module/module.h>
// SceBt
BRIDGE_DECL(sceBtAvrcpReadVolume)
BRIDGE_DECL(sceBtAvrcpSendButton)
BRIDGE_DECL(sceBtAvrcpSendVolume)
BRIDGE_DECL(sceBtAvrcpSetPlayStatus)
BRIDGE_DECL(sceBtAvrcpSetTitle)
BRIDGE_DECL(sceBtDeleteRegisteredInfo)
BRIDGE_DECL(sceBtFreqAudio)
BRIDGE_DECL(sceBtGetConfiguration)
BRIDGE_DECL(sceBtGetConnectingInfo)
BRIDGE_DECL(sceBtGetDeviceName)
BRIDGE_DECL(sceBtGetInfoForTest)
BRIDGE_DECL(sceBtGetLastError)
BRIDGE_DECL(sceBtGetRegisteredInfo)
BRIDGE_DECL(sceBtGetStatusForTest)
BRIDGE_DECL(sceBtGetVidPid)
BRIDGE_DECL(sceBtHfpGetCurrentPhoneNumber)
BRIDGE_DECL(sceBtHfpRequest)
BRIDGE_DECL(sceBtHidGetReportDescriptor)
BRIDGE_DECL(sceBtHidTransfer)
BRIDGE_DECL(sceBtPairingOOB)
BRIDGE_DECL(sceBtPushBip)
BRIDGE_DECL(sceBtPushOpp)
BRIDGE_DECL(sceBtReadEvent)
BRIDGE_DECL(sceBtRecvAudio)
BRIDGE_DECL(sceBtRecvBip)
BRIDGE_DECL(sceBtRecvOpp)
BRIDGE_DECL(sceBtRecvSpp)
BRIDGE_DECL(sceBtRegisterCallback)
BRIDGE_DECL(sceBtReplyPinCode)
BRIDGE_DECL(sceBtReplyUserConfirmation)
BRIDGE_DECL(sceBtSendAudio)
BRIDGE_DECL(sceBtSendL2capEchoRequestForTest)
BRIDGE_DECL(sceBtSendSpp)
BRIDGE_DECL(sceBtSetConfiguration)
BRIDGE_DECL(sceBtSetContentProtection)
BRIDGE_DECL(sceBtSetInquiryResultForTest)
BRIDGE_DECL(sceBtSetInquiryScan)
BRIDGE_DECL(sceBtSetL2capEchoResponseBufferForTest)
BRIDGE_DECL(sceBtSetStatusForTest)
BRIDGE_DECL(sceBtStartAudio)
BRIDGE_DECL(sceBtStartConnect)
BRIDGE_DECL(sceBtStartDisconnect)
BRIDGE_DECL(sceBtStartInquiry)
BRIDGE_DECL(sceBtStopAudio)
BRIDGE_DECL(sceBtStopInquiry)
BRIDGE_DECL(sceBtUnregisterCallback)
+249
View File
@@ -0,0 +1,249 @@
// Vita3K emulator project
// Copyright (C) 2018 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <SceBt/exports.h>
EXPORT(int, sceBtAvrcpReadVolume) {
return unimplemented("sceBtAvrcpReadVolume");
}
EXPORT(int, sceBtAvrcpSendButton) {
return unimplemented("sceBtAvrcpSendButton");
}
EXPORT(int, sceBtAvrcpSendVolume) {
return unimplemented("sceBtAvrcpSendVolume");
}
EXPORT(int, sceBtAvrcpSetPlayStatus) {
return unimplemented("sceBtAvrcpSetPlayStatus");
}
EXPORT(int, sceBtAvrcpSetTitle) {
return unimplemented("sceBtAvrcpSetTitle");
}
EXPORT(int, sceBtDeleteRegisteredInfo) {
return unimplemented("sceBtDeleteRegisteredInfo");
}
EXPORT(int, sceBtFreqAudio) {
return unimplemented("sceBtFreqAudio");
}
EXPORT(int, sceBtGetConfiguration) {
return unimplemented("sceBtGetConfiguration");
}
EXPORT(int, sceBtGetConnectingInfo) {
return unimplemented("sceBtGetConnectingInfo");
}
EXPORT(int, sceBtGetDeviceName) {
return unimplemented("sceBtGetDeviceName");
}
EXPORT(int, sceBtGetInfoForTest) {
return unimplemented("sceBtGetInfoForTest");
}
EXPORT(int, sceBtGetLastError) {
return unimplemented("sceBtGetLastError");
}
EXPORT(int, sceBtGetRegisteredInfo) {
return unimplemented("sceBtGetRegisteredInfo");
}
EXPORT(int, sceBtGetStatusForTest) {
return unimplemented("sceBtGetStatusForTest");
}
EXPORT(int, sceBtGetVidPid) {
return unimplemented("sceBtGetVidPid");
}
EXPORT(int, sceBtHfpGetCurrentPhoneNumber) {
return unimplemented("sceBtHfpGetCurrentPhoneNumber");
}
EXPORT(int, sceBtHfpRequest) {
return unimplemented("sceBtHfpRequest");
}
EXPORT(int, sceBtHidGetReportDescriptor) {
return unimplemented("sceBtHidGetReportDescriptor");
}
EXPORT(int, sceBtHidTransfer) {
return unimplemented("sceBtHidTransfer");
}
EXPORT(int, sceBtPairingOOB) {
return unimplemented("sceBtPairingOOB");
}
EXPORT(int, sceBtPushBip) {
return unimplemented("sceBtPushBip");
}
EXPORT(int, sceBtPushOpp) {
return unimplemented("sceBtPushOpp");
}
EXPORT(int, sceBtReadEvent) {
return unimplemented("sceBtReadEvent");
}
EXPORT(int, sceBtRecvAudio) {
return unimplemented("sceBtRecvAudio");
}
EXPORT(int, sceBtRecvBip) {
return unimplemented("sceBtRecvBip");
}
EXPORT(int, sceBtRecvOpp) {
return unimplemented("sceBtRecvOpp");
}
EXPORT(int, sceBtRecvSpp) {
return unimplemented("sceBtRecvSpp");
}
EXPORT(int, sceBtRegisterCallback) {
return unimplemented("sceBtRegisterCallback");
}
EXPORT(int, sceBtReplyPinCode) {
return unimplemented("sceBtReplyPinCode");
}
EXPORT(int, sceBtReplyUserConfirmation) {
return unimplemented("sceBtReplyUserConfirmation");
}
EXPORT(int, sceBtSendAudio) {
return unimplemented("sceBtSendAudio");
}
EXPORT(int, sceBtSendL2capEchoRequestForTest) {
return unimplemented("sceBtSendL2capEchoRequestForTest");
}
EXPORT(int, sceBtSendSpp) {
return unimplemented("sceBtSendSpp");
}
EXPORT(int, sceBtSetConfiguration) {
return unimplemented("sceBtSetConfiguration");
}
EXPORT(int, sceBtSetContentProtection) {
return unimplemented("sceBtSetContentProtection");
}
EXPORT(int, sceBtSetInquiryResultForTest) {
return unimplemented("sceBtSetInquiryResultForTest");
}
EXPORT(int, sceBtSetInquiryScan) {
return unimplemented("sceBtSetInquiryScan");
}
EXPORT(int, sceBtSetL2capEchoResponseBufferForTest) {
return unimplemented("sceBtSetL2capEchoResponseBufferForTest");
}
EXPORT(int, sceBtSetStatusForTest) {
return unimplemented("sceBtSetStatusForTest");
}
EXPORT(int, sceBtStartAudio) {
return unimplemented("sceBtStartAudio");
}
EXPORT(int, sceBtStartConnect) {
return unimplemented("sceBtStartConnect");
}
EXPORT(int, sceBtStartDisconnect) {
return unimplemented("sceBtStartDisconnect");
}
EXPORT(int, sceBtStartInquiry) {
return unimplemented("sceBtStartInquiry");
}
EXPORT(int, sceBtStopAudio) {
return unimplemented("sceBtStopAudio");
}
EXPORT(int, sceBtStopInquiry) {
return unimplemented("sceBtStopInquiry");
}
EXPORT(int, sceBtUnregisterCallback) {
return unimplemented("sceBtUnregisterCallback");
}
BRIDGE_IMPL(sceBtAvrcpReadVolume)
BRIDGE_IMPL(sceBtAvrcpSendButton)
BRIDGE_IMPL(sceBtAvrcpSendVolume)
BRIDGE_IMPL(sceBtAvrcpSetPlayStatus)
BRIDGE_IMPL(sceBtAvrcpSetTitle)
BRIDGE_IMPL(sceBtDeleteRegisteredInfo)
BRIDGE_IMPL(sceBtFreqAudio)
BRIDGE_IMPL(sceBtGetConfiguration)
BRIDGE_IMPL(sceBtGetConnectingInfo)
BRIDGE_IMPL(sceBtGetDeviceName)
BRIDGE_IMPL(sceBtGetInfoForTest)
BRIDGE_IMPL(sceBtGetLastError)
BRIDGE_IMPL(sceBtGetRegisteredInfo)
BRIDGE_IMPL(sceBtGetStatusForTest)
BRIDGE_IMPL(sceBtGetVidPid)
BRIDGE_IMPL(sceBtHfpGetCurrentPhoneNumber)
BRIDGE_IMPL(sceBtHfpRequest)
BRIDGE_IMPL(sceBtHidGetReportDescriptor)
BRIDGE_IMPL(sceBtHidTransfer)
BRIDGE_IMPL(sceBtPairingOOB)
BRIDGE_IMPL(sceBtPushBip)
BRIDGE_IMPL(sceBtPushOpp)
BRIDGE_IMPL(sceBtReadEvent)
BRIDGE_IMPL(sceBtRecvAudio)
BRIDGE_IMPL(sceBtRecvBip)
BRIDGE_IMPL(sceBtRecvOpp)
BRIDGE_IMPL(sceBtRecvSpp)
BRIDGE_IMPL(sceBtRegisterCallback)
BRIDGE_IMPL(sceBtReplyPinCode)
BRIDGE_IMPL(sceBtReplyUserConfirmation)
BRIDGE_IMPL(sceBtSendAudio)
BRIDGE_IMPL(sceBtSendL2capEchoRequestForTest)
BRIDGE_IMPL(sceBtSendSpp)
BRIDGE_IMPL(sceBtSetConfiguration)
BRIDGE_IMPL(sceBtSetContentProtection)
BRIDGE_IMPL(sceBtSetInquiryResultForTest)
BRIDGE_IMPL(sceBtSetInquiryScan)
BRIDGE_IMPL(sceBtSetL2capEchoResponseBufferForTest)
BRIDGE_IMPL(sceBtSetStatusForTest)
BRIDGE_IMPL(sceBtStartAudio)
BRIDGE_IMPL(sceBtStartConnect)
BRIDGE_IMPL(sceBtStartDisconnect)
BRIDGE_IMPL(sceBtStartInquiry)
BRIDGE_IMPL(sceBtStopAudio)
BRIDGE_IMPL(sceBtStopInquiry)
BRIDGE_IMPL(sceBtUnregisterCallback)
@@ -0,0 +1,3 @@
add_library(SceCamera STATIC include/SceCamera/exports.h src/SceCamera.cpp)
target_include_directories(SceCamera PUBLIC include)
target_link_libraries(SceCamera PRIVATE module)

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