// Vita3K emulator project
// Copyright (C) 2026 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

#pragma once

#include <cstdint>
#include <string>
#include <vector>

namespace string_utils {

std::wstring utf_to_wide(const std::string &str);
std::string wide_to_utf(const std::wstring &str);
std::string utf16_to_utf8(const std::u16string &str);
std::u16string utf8_to_utf16(const std::string &str);
std::string trim_copy(std::string_view str);
std::string remove_special_chars(std::string str);
void replace(std::string &str, std::string_view in, std::string_view out);
std::vector<uint8_t> string_to_byte_array(std::string_view string);
std::string toupper(std::string s);
std::string tolower(std::string s);
int stoi_def(const std::string &str, int default_value = 0, const char *name = "value");

} // namespace string_utils
