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Add SDL and create basic window
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@@ -31,7 +31,7 @@ uint32_t Memory::MapVirtual(void* host) const noexcept
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return static_cast<uint32_t>(static_cast<char*>(host) - base);
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}
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extern "C" void* MmGetHostAddress(uint32_t ptr)
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SWA_API void* MmGetHostAddress(uint32_t ptr)
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{
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return gMemory.Translate(ptr);
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}
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}
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